|
|
89a4b3b22f
|
use full rtt instead of half rtt for determining simulation tick count
|
2025-02-26 07:58:05 -06:00 |
|
|
|
6442998795
|
host channel heartbeat for rtt
|
2025-02-25 19:39:47 -06:00 |
|
|
|
a364f311d1
|
prediction progress
|
2025-02-25 18:41:39 -06:00 |
|
|
|
79b32b187a
|
predict collisions w/ server ents as having infinite mass
|
2025-02-25 17:19:44 -06:00 |
|
|
|
48dbcacd45
|
working prediction prototype
|
2025-02-25 16:08:26 -06:00 |
|
|
|
a16a60dd5d
|
prediction progress
|
2025-02-25 14:56:14 -06:00 |
|
|
|
2769e98450
|
prediction progress
|
2025-02-25 14:02:59 -06:00 |
|
|
|
a6d103f391
|
rename all 'buckets' -> 'bins'
|
2025-02-25 12:03:13 -06:00 |
|
|
|
50da5f1bc6
|
prediction progress
|
2025-02-25 11:55:07 -06:00 |
|
|
|
7ab7af81a3
|
prediction progress
|
2025-02-25 08:05:58 -06:00 |
|
|
|
a8246541e9
|
encode sim id buckets for now
|
2025-02-24 14:21:23 -06:00 |
|
|
|
944be252c5
|
replace entity handles with uids
|
2025-02-24 11:41:36 -06:00 |
|
|
|
fca945736b
|
uid fmt
|
2025-02-24 09:02:06 -06:00 |
|
|
|
2a93940bff
|
remove u128
|
2025-02-24 08:50:37 -06:00 |
|
|
|
f0834c203f
|
prediction progress
|
2025-02-23 04:18:14 -06:00 |
|
|
|
4d419da97b
|
gstat
|
2025-02-23 03:23:17 -06:00 |
|
|
|
ca731215ee
|
determine contacts from uid combination
|
2025-02-23 02:50:50 -06:00 |
|
|
|
9723530ad9
|
rename ent 'net' -> 'sync'
|
2025-02-23 02:19:03 -06:00 |
|
|
|
d35c951d43
|
netid -> uid
|
2025-02-23 02:14:06 -06:00 |
|
|
|
1dc1c42678
|
prediction progress
|
2025-02-22 23:20:42 -06:00 |
|
|
|
ba12d5677a
|
prediction progress
|
2025-02-22 16:07:55 -06:00 |
|
|
|
34713e0c03
|
ent handle string formatting
|
2025-02-22 11:50:01 -06:00 |
|
|
|
835762fb5c
|
entity debug info. keep old local handles when translating.
|
2025-02-22 10:34:06 -06:00 |
|
|
|
d05ecbabb9
|
prediction progress
|
2025-02-21 19:46:04 -06:00 |
|
|
|
4d8819d3ee
|
prediction progress
|
2025-02-21 18:07:17 -06:00 |
|
|
|
27f49512d6
|
prediction progress
|
2025-02-20 18:24:22 -06:00 |
|
|
|
e0dee3e9e8
|
sim snasphot store -> client refactor
|
2025-02-20 17:16:36 -06:00 |
|
|
|
044fc1db9d
|
prediction progress
|
2025-02-20 13:55:39 -06:00 |
|
|
|
b8119c9ef9
|
comment
|
2025-02-19 18:59:19 -06:00 |
|
|
|
6427f559ca
|
prediction progress
|
2025-02-19 18:55:00 -06:00 |
|
|
|
4172808fe2
|
prediction progress
|
2025-02-19 17:32:24 -06:00 |
|
|
|
cb05b707f0
|
store publish dt in snapshot
|
2025-02-19 13:49:07 -06:00 |
|
|
|
a5bbdffbe3
|
better render time determination
|
2025-02-19 13:33:54 -06:00 |
|
|
|
80ed6a7852
|
sim ctx decoupling progress
|
2025-02-19 10:00:44 -06:00 |
|
|
|
b049a56a28
|
faster app shutdown
|
2025-02-19 08:51:20 -06:00 |
|
|
|
8e5b2bd773
|
sim ctx decoupling progress
|
2025-02-19 08:22:04 -06:00 |
|
|
|
3204e97dcf
|
sim ctx decoupling progress
|
2025-02-18 13:49:40 -06:00 |
|
|
|
253104b2ce
|
sim ctx decoupling progress
|
2025-02-18 11:14:41 -06:00 |
|
|
|
f6aa25760e
|
sim ctx decoupling progress
|
2025-02-14 17:01:44 -06:00 |
|
|
|
bc2dccb872
|
circular player collider
|
2025-02-14 14:05:14 -06:00 |
|
|
|
9bccd4eae3
|
add sampled profiling build option
|
2025-02-14 12:23:49 -06:00 |
|
|
|
440a051dba
|
fix out-of-scope stack memory use
|
2025-02-14 12:23:26 -06:00 |
|
|
|
be5d10e2b0
|
replace byteio with bitbuff
|
2025-02-13 17:15:23 -06:00 |
|
|
|
6d58619fbe
|
comment
|
2025-02-12 12:30:45 -06:00 |
|
|
|
f1985c5815
|
level clear test
|
2025-02-12 11:18:56 -06:00 |
|
|
|
98c70b46ba
|
fix bug in host final chunk data len
|
2025-02-12 08:34:15 -06:00 |
|
|
|
ff0fbf0878
|
crappy delta encoding test
|
2025-02-11 19:31:06 -06:00 |
|
|
|
fd550a7119
|
refactor ent store into snapshot
|
2025-02-11 12:52:56 -06:00 |
|
|
|
e1a1006b32
|
refactor client store into snapshot
|
2025-02-11 12:07:38 -06:00 |
|
|
|
46c7414f71
|
more timing debug info
|
2025-02-11 08:22:34 -06:00 |
|
|
|
dcbabbdfd1
|
fix precise sleep inaccurate because scheduler period not set
|
2025-02-10 16:37:32 -06:00 |
|
|
|
65211946e0
|
decrease rendering latency by incrementing smooth time by initial guess
|
2025-02-10 16:08:35 -06:00 |
|
|
|
f04a81fbb0
|
re-add lerping via snapshot interpolation
|
2025-02-10 15:22:19 -06:00 |
|
|
|
cd38ab4fbf
|
another buddy fix
|
2025-02-09 16:25:59 -06:00 |
|
|
|
110e28119c
|
fix dbg drag local point
|
2025-02-09 15:36:46 -06:00 |
|
|
|
f000bd7e65
|
progress & fix buddy bug
|
2025-02-09 15:22:43 -06:00 |
|
|
|
6fa3517d7a
|
re-add networked debug drag
|
2025-02-09 11:13:36 -06:00 |
|
|
|
eee5945954
|
differentiate client entities
|
2025-02-08 17:11:04 -06:00 |
|
|
|
16e8bb0dca
|
command line arg passthrough
|
2025-02-08 12:40:59 -06:00 |
|
|
|
ed66382fd6
|
migrate sim global state to ctx structure
|
2025-02-08 12:00:27 -06:00 |
|
|
|
5f75b765c3
|
allocate client channel lookup buckets before store
|
2025-02-08 10:12:05 -06:00 |
|
|
|
d9ebdc4df2
|
rename 'entity' -> 'sim_ent'
|
2025-02-08 10:07:49 -06:00 |
|
|
|
01274013e6
|
rename 'client' -> 'sim_client'
|
2025-02-08 09:52:31 -06:00 |
|
|
|
4cbc6b6d59
|
rename 'game' -> 'sim'
|
2025-02-08 09:45:32 -06:00 |
|
|
|
b9ec028bfa
|
reduce host msg timeout to 0.1
|
2025-02-08 09:38:32 -06:00 |
|
|
|
ca664ac291
|
memory & network usage statistics
|
2025-02-08 09:28:38 -06:00 |
|
|
|
a78c5e1a47
|
networking progress
|
2025-02-08 07:06:56 -06:00 |
|
|
|
78ace4b38a
|
buddy progress
|
2025-02-07 19:17:27 -06:00 |
|
|
|
6f7c19e053
|
host function profiling
|
2025-02-07 15:52:41 -06:00 |
|
|
|
72728e6a98
|
host progress
|
2025-02-07 15:18:36 -06:00 |
|
|
|
d13a7c70e7
|
host progress
|
2025-02-07 10:56:37 -06:00 |
|
|
|
808edf6e57
|
user game network communication beginning to work
|
2025-02-06 20:33:40 -06:00 |
|
|
|
84e64b5cce
|
host progress
|
2025-02-06 16:13:28 -06:00 |
|
|
|
627f736345
|
host progress
|
2025-02-06 14:32:06 -06:00 |
|
|
|
a80eff9e39
|
host progress
|
2025-02-03 19:54:06 -06:00 |
|
|
|
062285b1b3
|
socket progress
|
2025-01-31 10:26:07 -06:00 |
|
|
|
d7f1ac06cb
|
remove buffer struct, use string struct instead
|
2025-01-30 15:12:26 -06:00 |
|
|
|
a1a1430fd8
|
serialize game cmds
|
2025-01-30 13:36:44 -06:00 |
|
|
|
7d0826b57b
|
give byte writer option to be backed by an arena
|
2025-01-30 11:38:35 -06:00 |
|
|
|
eea9c978c9
|
set aim joint correction rate dynamically based on dt
|
2025-01-30 11:05:38 -06:00 |
|
|
|
aaaa7deb81
|
rename timer frequency -> qpc per second
|
2025-01-30 08:50:39 -06:00 |
|
|
|
489fc8eca3
|
store sys timer start in qpc
|
2025-01-30 08:49:08 -06:00 |
|
|
|
79cc9e15e5
|
set tick sim time right before publishing
|
2025-01-29 11:39:05 -06:00 |
|
|
|
f0a25248c3
|
remove sys_timestamp, refactor into generalized i64 holding nanoseconds
|
2025-01-29 11:29:31 -06:00 |
|
|
|
a20e8eced5
|
store win32 timer start & frequency in terms of nanoseconds
|
2025-01-29 10:56:40 -06:00 |
|
|
|
4eef91dd63
|
convert sys_timestamp_t to struct
|
2025-01-29 10:22:00 -06:00 |
|
|
|
fef1d98c26
|
remove redundant cell iter check
|
2025-01-28 23:31:08 -06:00 |
|
|
|
dbd16ccd67
|
skip space cells at 0
|
2025-01-28 20:31:52 -06:00 |
|
|
|
70e2d4a935
|
fix some msvc warnings
|
2025-01-28 10:18:40 -06:00 |
|
|
|
894c2dfa26
|
release space client when entity releases. fix aabb test
|
2025-01-28 09:11:23 -06:00 |
|
|
|
dc09b65f69
|
use combined aabb test for bullet TOI
|
2025-01-27 20:00:00 -06:00 |
|
|
|
0836eec851
|
broad phase for colliders via aabb spatial hash
|
2025-01-27 19:42:17 -06:00 |
|
|
|
c200a618b0
|
collider_get_aabb & collider_test_aabb
|
2025-01-27 12:11:23 -06:00 |
|
|
|
b9bc22a019
|
profile locks
|
2025-01-26 21:29:03 -06:00 |
|
|
|
e259d5680d
|
update tracy
|
2025-01-21 21:10:15 -06:00 |
|
|
|
4a01a54a59
|
capture profiler image before present
|
2025-01-21 19:53:00 -06:00 |
|
|
|
9202fed07f
|
release vertex buffers before growing
|
2025-01-21 15:51:11 -06:00 |
|
|
|
d4327eb7bb
|
don't create empty vertex / index buffers
|
2025-01-21 15:27:35 -06:00 |
|
|
|
d4387a873a
|
formatting
|
2025-01-21 13:28:08 -06:00 |
|
|
|
75c9ff4dbd
|
rename texture shader -> triangle shader
|
2025-01-21 13:23:18 -06:00 |
|
|
|
9d745e3475
|
set minimum window size
|
2025-01-21 08:32:05 -06:00 |
|
|
|
ab6761b733
|
formatting
|
2025-01-20 14:26:12 -06:00 |
|
|
|
a2f9f58143
|
retrieve texture size dynamically
|
2025-01-20 12:03:09 -06:00 |
|
|
|
cebaed5aa5
|
refactor renderer_handle -> renderer_texture. retrieve backbuffer as texture.
|
2025-01-20 11:50:18 -06:00 |
|
|
|
ceb1ac2059
|
remove gen from sys thread
|
2025-01-20 09:43:04 -06:00 |
|
|
|
c6e1450d88
|
rename viewport -> ui
|
2025-01-20 09:29:34 -06:00 |
|
|
|
3c47774e67
|
rename canvas -> cmd buffer
|
2025-01-20 09:25:32 -06:00 |
|
|
|
49ca91973a
|
declare resource as texture pointer
|
2025-01-20 09:21:34 -06:00 |
|
|
|
511783243d
|
draw ui & world to separate texture
|
2025-01-18 12:29:10 -06:00 |
|
|
|
acced9dfed
|
render to texture
|
2025-01-17 19:29:57 -06:00 |
|
|
|
a015143f5c
|
set topology per draw cmd
|
2025-01-17 14:05:01 -06:00 |
|
|
|
9549897e6b
|
fix grid offset
|
2025-01-17 11:45:12 -06:00 |
|
|
|
a5111c5b51
|
rename rand.dat -> noise.dat
|
2025-01-17 10:16:50 -06:00 |
|
|
|
d78adcb9c9
|
copy random noise resource to memory on startup
|
2025-01-17 10:14:21 -06:00 |
|
|
|
e6cea55854
|
slight renderer refactor. grid shader.
|
2025-01-16 18:04:21 -06:00 |
|
|
|
bd77959675
|
formatting
|
2025-01-16 14:45:57 -06:00 |
|
|
|
6c5183fe0a
|
merge sort typo
|
2025-01-16 14:33:13 -06:00 |
|
|
|
d2cfeed161
|
sorted layers first pass
|
2025-01-16 11:42:26 -06:00 |
|
|
|
c361becc73
|
add merge sort
|
2025-01-16 10:40:20 -06:00 |
|
|
|
81f4049f95
|
tweak player torque speed
|
2025-01-15 17:21:29 -06:00 |
|
|
|
ad7ca7d68c
|
pre-generate rand.dat file for deterministic noise. calculate shake based on world time
|
2025-01-15 14:32:36 -06:00 |
|
|
|
4c194d3b39
|
camera shake
|
2025-01-14 17:06:25 -06:00 |
|
|
|
25592d24d3
|
rework collider clipping logic
|
2025-01-13 15:58:30 -06:00 |
|
|
|
a1b8f752c9
|
working on capsule collision bug
|
2025-01-13 11:58:32 -06:00 |
|
|
|
85234c8dac
|
add random direction to blood test
|
2025-01-13 09:50:01 -06:00 |
|
|
|
ece13bc12f
|
more transparent blood
|
2025-01-13 08:51:32 -06:00 |
|
|
|
5b29d4f36e
|
bullet knockback. physics damping.
|
2025-01-13 08:46:11 -06:00 |
|
|
|
33ad436040
|
draw bullet circle in tracer
|
2025-01-13 07:53:06 -06:00 |
|
|
|
e961b6dceb
|
test out adding shooter velocity to bullet
|
2025-01-12 18:30:06 -06:00 |
|
|
|
37f10d76dd
|
working tracers
|
2025-01-12 18:23:01 -06:00 |
|
|
|
bcdd9660c2
|
comment
|
2025-01-12 16:06:24 -06:00 |
|
|
|
5026a967ff
|
config option to disable detailed collision debug
|
2025-01-12 15:36:44 -06:00 |
|
|
|
a00798fc7a
|
tracer beginnings
|
2025-01-12 11:54:48 -06:00 |
|
|
|
e70047f763
|
disable collision between bullet shooter & bullet
|
2025-01-12 09:40:33 -06:00 |
|
|
|
b66f130e9c
|
respond to collisions using callbacks rather than events
|
2025-01-12 09:11:30 -06:00 |
|
|
|
0ef72e1b23
|
disable all warnings for profiling build
|
2025-01-11 15:49:57 -06:00 |
|
|
|
bbd11d2526
|
sort hit events by dt to prevent out of order bullet hit processing
|
2025-01-11 15:09:14 -06:00 |
|
|
|
5d6835ece3
|
bullet_has_hit
|
2025-01-11 10:22:27 -06:00 |
|
|
|
0c1d6a58de
|
move phys arguments into phys_ctx
|
2025-01-10 16:05:22 -06:00 |
|
|
|
0716ebd398
|
separate physics logic from game.c
|
2025-01-10 15:44:07 -06:00 |
|
|
|
f4d8ec73e7
|
skip toi between non-bullets
|
2025-01-10 14:32:03 -06:00 |
|
|
|
1849f1143a
|
de-duplicate collider.c gjk & epa logic
|
2025-01-10 11:37:27 -06:00 |
|
|
|
02290601c3
|
cleanup collision debug leak & merge structure with contact lookup into entity lookup
|
2025-01-06 17:09:39 -06:00 |
|
|
|
6268e012f6
|
add false position method to toi root finding
|
2025-01-06 16:33:14 -06:00 |
|
|
|
967a408972
|
fix dangling constraint entities
|
2025-01-06 15:05:15 -06:00 |
|
|
|
dd4b05cbd1
|
time of impact seemingly working
|
2025-01-06 12:20:06 -06:00 |
|
|
|
1e81a7ea41
|
create collider_closest_points function
|
2025-01-06 11:41:59 -06:00 |
|
|
|
2260b1bc36
|
fix collision issue between capsule rounded edge & corners, and with reverse-winding shapes
|
2025-01-03 18:42:46 -06:00 |
|
|
|
33df739cc6
|
create separate entities for visualizing collision debug info
|
2025-01-03 17:24:34 -06:00 |
|
|
|
9981b600a8
|
draw debug movement for kinematic objects
|
2025-01-03 16:04:32 -06:00 |
|
|
|
1bbe316b20
|
kinematic flag
|
2024-12-16 12:53:52 -06:00 |
|
|
|
bac3256d1e
|
hit event testing
|
2024-12-16 12:23:58 -06:00 |
|
|
|
152656fbc5
|
create ground friction joint dynamically
|
2024-11-18 13:12:10 -06:00 |
|
|
|
bfa1f1e065
|
contact lookup, joint / contact removal
|
2024-10-30 18:34:45 -05:00 |
|
|
|
f5e45d6ba1
|
game tick continuity gen. start removing static constraint lookup
|
2024-10-30 14:47:17 -05:00 |
|
|
|
c071e17305
|
fix clip winding swap
|
2024-10-30 13:58:11 -05:00 |
|
|
|
c8b48b9537
|
object dragging via mouse joint
|
2024-10-30 10:16:09 -05:00 |
|
|
|
8eadda9931
|
store & calculate friction
|
2024-10-29 18:35:35 -05:00 |
|
|
|
c966924760
|
fix incorrect contact point calculation
|
2024-10-29 13:59:12 -05:00 |
|
|
|
d0089329e2
|
start mouse joints. separate contact creation & preparation
|
2024-10-29 13:26:32 -05:00 |
|
|
|
483a95dfca
|
testing linear movement using motor joint
|
2024-10-29 11:13:31 -05:00 |
|
|
|
c6b2a8c283
|
fix turn speed framerate dependent
|
2024-10-28 16:06:46 -05:00 |
|
|
|
161e615aa7
|
specify control torque in turns / second
|
2024-10-28 15:58:00 -05:00 |
|
|
|
5dde85a04a
|
motor joint warm starting
|
2024-10-28 15:12:23 -05:00 |
|
|
|
4e920e071d
|
motor joint
|
2024-10-28 14:33:26 -05:00 |
|
|
|
68d80de75a
|
move manifold data into 'contact_constraint' struct
|
2024-10-23 16:35:09 -05:00 |
|
|
|
59b48694e8
|
fix aim angle diff check
|
2024-10-23 15:19:18 -05:00 |
|
|
|
7708b8e5b8
|
rework transformation math functions, add separate 'world' transform functions
|
2024-10-22 15:16:34 -05:00 |
|
|
|
ed8b03941e
|
use v2_winding when clipping
|
2024-10-22 11:15:52 -05:00 |
|
|
|
55fc39fddd
|
minor tweaking
|
2024-10-15 17:47:57 -05:00 |
|
|
|
8f1422a882
|
more popping work
|
2024-10-15 14:00:03 -05:00 |
|
|
|
73b7fef768
|
more fixed up capsule collision. remove transform matrix skewing
|
2024-10-12 00:37:15 -05:00 |
|
|
|
6951fa62e3
|
popping probably fixed
|
2024-10-11 14:32:01 -05:00 |
|
|
|
687e9b8c99
|
fix atan2f causing skew drift
|
2024-10-11 11:22:33 -05:00 |
|
|
|
31082916ad
|
unevenly-scaled shape collisions working
|
2024-10-10 16:43:31 -05:00 |
|
|
|
daf1a862f5
|
more physics config defines
|
2024-10-10 13:52:57 -05:00 |
|
|
|
c193e31cce
|
only draw collider line for circles
|
2024-10-10 13:24:08 -05:00 |
|
|
|
59361a60af
|
divide warm start impulse by num contacts
|
2024-10-10 13:13:37 -05:00 |
|
|
|
9b4cfa345d
|
halve warm start impulse to reduce jitter
|
2024-10-10 10:29:35 -05:00 |
|
|
|
bc19bd816d
|
gonna probably rework clipping to better support round shapes
|
2024-10-10 08:57:55 -05:00 |
|
|
|
1eac05e8f1
|
re-enable collisions
|
2024-10-09 17:17:57 -05:00 |
|
|
|
f22aec28bb
|
more gjk collision work for rounded shapes
|
2024-10-09 13:05:01 -05:00 |
|
|
|
33b32e849c
|
ignore speculative bias during relaxation for stabililty
|
2024-10-08 19:34:52 -05:00 |
|
|
|
ac042a3306
|
rounded collisions working except for clipping
|
2024-10-08 16:01:30 -05:00 |
|
|
|
d52effe5c1
|
wip collider shapes
|
2024-10-08 12:15:11 -05:00 |
|
|
|
5ef8ee3f40
|
rename module gjk -> collider. remove unused gjk functions.
|
2024-10-08 07:43:45 -05:00 |
|
|
|
06afe6263f
|
small formatting
|
2024-10-08 07:35:02 -05:00 |
|
|
|
71e3d9f05f
|
fix gjk causing unstable collisions between flat diagonals
|
2024-10-05 01:03:07 -05:00 |
|
|
|
1dde27d31b
|
fix wild collisions at low precision
|
2024-10-05 00:09:50 -05:00 |
|
|
|
aac6acd18f
|
apparent stability for now
|
2024-10-04 20:15:44 -05:00 |
|
|
|
cf911f27b7
|
soft contact testing
|
2024-10-04 09:18:09 -05:00 |
|
|
|
3c275dfc9a
|
warm starting testing
|
2024-10-02 16:13:38 -05:00 |
|
|
|
2758bdc394
|
friction testing
|
2024-10-02 14:17:48 -05:00 |
|
|
|
62df86a66a
|
return un-negated normal from gjk
|
2024-10-02 11:27:52 -05:00 |
|
|
|
acbd97aa84
|
tweaking
|
2024-09-26 17:21:51 -05:00 |
|
|
|
3b21f641ad
|
calculate contact ponits outside of substeps by storing local positions
|
2024-09-25 19:36:28 -05:00 |
|
|
|
c00d43b1de
|
resolve collisions using the new clipped contacts
|
2024-09-25 17:02:46 -05:00 |
|
|
|
ef7ba9e77d
|
commit config.h
|
2024-09-25 17:02:20 -05:00 |
|
|
|
a6412ba4f1
|
working face clipping along normal in gjk_contact_points
|
2024-09-24 18:55:41 -05:00 |
|
|
|
88334f2ab1
|
test midpoint contact point
|
2024-09-23 15:00:14 -05:00 |
|
|
|
4b88b282df
|
fix manifold swap issue
|
2024-09-19 20:42:31 -05:00 |
|
|
|
dbdd653ae8
|
fix epa collision not detecting when diagonals touch
|
2024-09-19 17:37:24 -05:00 |
|
|
|
1f0c8964d0
|
skip redundant manifold based on manifold iteration
|
2024-09-19 12:50:26 -05:00 |
|
|
|
5593db5202
|
replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
|
2024-09-19 12:15:55 -05:00 |
|
|
|
eed68f04cd
|
accumulate impulses
|
2024-09-19 12:11:00 -05:00 |
|
|
|
7b37f78b1e
|
use shortcut-gjk for gjk_contact_points
|
2024-09-19 10:27:50 -05:00 |
|
|
|
41d56ac13c
|
more physics testing (separate logic to functions & re-calculate constraint depth each iteration)
|
2024-09-18 20:07:58 -05:00 |
|
|
|
d14207959b
|
more physics testing
|
2024-09-18 14:46:40 -05:00 |
|
|
|
be2f15d1a8
|
accumulated impulse testing
|
2024-09-17 14:58:40 -05:00 |
|
|
|
b717a38b13
|
contact testing
|
2024-09-17 12:44:54 -05:00 |
|
|
|
3ed16a426b
|
minor cleanup
|
2024-09-13 15:27:46 -05:00 |
|
|
|
e8bc83df3a
|
revert to returning contact pairs from gjk
|
2024-09-13 12:12:57 -05:00 |
|
|
|
1d7f9be8b4
|
use midpoint of clipped gjk contact faces
|
2024-09-13 11:29:41 -05:00 |
|
|
|
14958a8449
|
gjk contact pair testing
|
2024-09-12 18:36:04 -05:00 |
|
|
|
a946583bc8
|
more physics testing
|
2024-09-12 15:36:20 -05:00 |
|
|
|
ea56dab9bf
|
kinda working physics
|
2024-09-11 16:22:04 -05:00 |
|
|
|
2012d0705d
|
start on glitchy collision resolution
|
2024-09-11 13:59:56 -05:00 |
|
|
|
e3055062e6
|
angular velocity testing
|
2024-09-10 16:11:39 -05:00 |
|
|
|
a0600fc419
|
revert to using euler integration
|
2024-09-10 14:14:56 -05:00 |
|
|
|
8177754821
|
revert to non-swept epa
|
2024-09-10 13:56:26 -05:00 |
|
|
|
8050c39496
|
minor cleanup
|
2024-09-09 12:08:28 -05:00 |
|
|
|
5c03288c53
|
formatting
|
2024-09-09 10:56:54 -05:00 |
|
|
|
14163d2a09
|
semi working sweeping collision along velocity
|
2024-09-06 16:00:44 -05:00 |
|
|
|
11759dc6cd
|
better direction gjk testing (still bugged since edge is furthest in velocity rather than closest projected, even though point is now correctly projected from end of velocity ray)
|
2024-09-05 09:16:01 -05:00 |
|
|
|
f608000b85
|
re-add/enable gjk debug visualization
|
2024-09-04 10:26:04 -05:00 |
|
|
|
8c36552659
|
collision resolution testing (janky bc angular velocity not taken into account)
|
2024-09-03 17:00:40 -05:00 |
|
|
|
9cb34ea1cd
|
gjk.c & gjk.h
|
2024-09-03 15:59:06 -05:00 |
|
|
|
c3b96d1597
|
join logic for gjk expansion into one function
|
2024-09-03 14:30:42 -05:00 |
|
|
|
beccc17b7f
|
working gjk penetration direction test
|
2024-09-03 12:04:22 -05:00 |
|
|
|
d735ff8fc8
|
fix closest points janky when shape edges aligned
|
2024-08-30 19:57:34 -05:00 |
|
|
|
657d8206fc
|
fix alt key handling in win32 message loop
|
2024-08-30 19:50:18 -05:00 |
|
|
|
987842e130
|
working depth points for colliding gjk
|
2024-08-30 18:22:48 -05:00 |
|
|
|
ed1a788821
|
gjk closest point working for non-colliding entities
|
2024-08-30 17:15:26 -05:00 |
|
|
|
2fe3502cfc
|
fix gjk hang
|
2024-08-30 14:40:40 -05:00 |
|
|
|
8fd92c55a1
|
gjk expanded testing non-colliding closest face
|
2024-08-30 13:39:28 -05:00 |
|
|
|
99381f1274
|
gjk tweaks
|
2024-08-30 09:00:18 -05:00 |
|
|
|
8de566cad5
|
gjk step tweaking in debug mode
|
2024-08-29 18:46:08 -05:00 |
|
|
|
7e125e864e
|
tweaking
|
2024-08-29 15:45:01 -05:00 |
|
|
|
2150d0e3c4
|
working epa test
|
2024-08-29 11:31:57 -05:00 |
|
|
|
818ffa7eba
|
start on scuffed epa
|
2024-08-28 20:21:55 -05:00 |
|
|
|
36f3a3dbb6
|
replace trig functions with cephes approximations
|
2024-08-28 14:33:33 -05:00 |
|
|
|
2453ceb239
|
fixed skew & child entity interpolation (still drifting skew bug due to accumulated sin & atan2 imprecision)
|
2024-08-27 18:35:43 -05:00 |
|
|
|
1e8b6973c1
|
replace atan2 approximation with one that seems more stable
|
2024-08-26 19:21:14 -05:00 |
|
|
|
bdcc6a8c81
|
set local xform when applying child attachment
|
2024-08-26 16:13:34 -05:00 |
|
|
|
4ce85c1bef
|
skew testing
|
2024-08-26 14:48:40 -05:00 |
|
|
|
8bcc0bd356
|
working gjk test
|
2024-08-24 13:45:12 -05:00 |
|
|
|
86f1f1f6e0
|
start on scuffed gjk collision detection
|
2024-08-23 20:30:22 -05:00 |
|
|
|
17f7e3daaa
|
small tweak
|
2024-08-23 13:25:23 -05:00 |
|
|
|
bd237e211b
|
divide forces by mass only once during physics sim
|
2024-08-22 13:05:43 -05:00 |
|
|
|
687ebb4eb9
|
accumulate forces and impulses in one pass
|
2024-08-22 11:33:09 -05:00 |
|
|
|
0d33c5746f
|
fix sprite log formatting
|
2024-08-21 17:50:23 -05:00 |
|
|
|
c4dd372041
|
store and calculate mass from unscaled mass instead of density
|
2024-08-21 17:17:05 -05:00 |
|
|
|
c461956fb0
|
remove a debugbreak
|
2024-08-21 14:31:44 -05:00 |
|
|
|
9a2ec4ebe4
|
take mass to account when applying impulse
|
2024-08-19 19:45:12 -05:00 |
|
|
|
10c9c833ba
|
better impulse & force application
|
2024-08-19 19:20:55 -05:00 |
|
|
|
0ed2a403dc
|
impulses & forces
|
2024-08-19 15:02:41 -05:00 |
|
|
|
4b10be1b17
|
specify arena when queueing game cmds from user thread
|
2024-08-19 13:32:30 -05:00 |
|
|
|
83b0b3f255
|
start verlet integration
|
2024-08-18 22:44:55 -05:00 |
|
|
|
00560af92c
|
unlink existing parent when linking
|
2024-08-16 15:55:16 -05:00 |
|
|
|
3f98cdb669
|
remove entity_unlink_children, tweak entity_link_parent
|
2024-08-15 16:48:25 -05:00 |
|
|
|
0e658749b1
|
track key repeats in user binds
|
2024-08-15 16:18:14 -05:00 |
|
|
|
bd4e560f67
|
allow error in aim angle
|
2024-08-15 14:41:01 -05:00 |
|
|
|
f48a059397
|
weapon attachment to parent
|
2024-08-15 13:59:42 -05:00 |
|
|
|
9424c9c2c9
|
correct bullet starting point
|
2024-08-14 18:40:07 -05:00 |
|
|
|
38075e5efd
|
entity_prop_kinematic
|
2024-08-14 18:22:06 -05:00 |
|
|
|
2a357c127f
|
more bullet testing
|
2024-08-14 14:21:51 -05:00 |
|
|
|
ca6c058675
|
bullet trail testing
|
2024-08-13 19:29:03 -05:00 |
|
|
|
45c6d94009
|
more bullet testing
|
2024-08-13 16:34:31 -05:00 |
|
|
|
bcbf9c9588
|
bullet testing
|
2024-08-13 14:30:42 -05:00 |
|
|
|
cad25d24b2
|
entity release prop
|
2024-08-13 14:04:01 -05:00 |
|
|
|
52db86b012
|
entity active field
|
2024-08-13 12:58:13 -05:00 |
|
|
|
57e0d0a84a
|
begin firing/bullet work
|
2024-08-12 19:41:39 -05:00 |
|
|
|
81d02f3c80
|
debug pausing
|
2024-08-12 18:50:10 -05:00 |
|
|
|
ccbfc22e84
|
fix camera debug rect not drawing
|
2024-08-12 18:02:02 -05:00 |
|
|
|
065986384e
|
move separate game updates into individual iterations
|
2024-08-12 18:00:11 -05:00 |
|
|
|
c0517a7df6
|
rename next_tick -> tick
|
2024-08-12 16:20:36 -05:00 |
|
|
|
b629f53f16
|
formatting
|
2024-08-12 16:15:31 -05:00 |
|
|
|
e6d3506035
|
rename published_tick & world -> prev_tick & next_tick
|
2024-08-12 15:27:35 -05:00 |
|
|
|
787bb9e0d1
|
mark published tick entity store read only
|
2024-08-12 15:18:51 -05:00 |
|
|
|
192d5db2a5
|
arena_set_readwrite
|
2024-08-12 15:04:27 -05:00 |
|
|
|
d17727c133
|
minor cleanup
|
2024-08-09 23:13:24 -05:00 |
|
|
|
1125015ff7
|
weapon triggering testing
|
2024-08-09 22:57:38 -05:00 |
|
|
|
911208a926
|
triggering beginnings.
|
2024-08-09 22:27:02 -05:00 |
|
|
|
f5400b0205
|
equip/fire beginnings. player input cmd change.
|
2024-08-09 21:03:51 -05:00 |
|
|
|
094b64078b
|
add (UNUSED) after lock assertions
|
2024-08-09 15:02:13 -05:00 |
|
|
|
dbeb0f0f72
|
only re-calculate all xforms before publishing game tick
|
2024-08-08 14:23:18 -05:00 |
|
|
|
a7d8e19784
|
use pivot dir to determine sprite transform rotation.
|
2024-08-08 13:38:25 -05:00 |
|
|
|
28af2c9fc9
|
potentially fixed entity release function
|
2024-08-07 16:36:33 -05:00 |
|
|
|
8afeea3b9a
|
store user player aim as active camera focus
|
2024-08-07 14:40:09 -05:00 |
|
|
|
0f113f640f
|
child xform fixes
|
2024-08-07 14:13:06 -05:00 |
|
|
|
f5e28a04af
|
add entitity_get/set_xform functions
|
2024-08-07 11:48:19 -05:00 |
|
|
|
91f7299274
|
re-enable test entities at start
|
2024-08-06 22:16:18 -05:00 |
|
|
|
f8549618bb
|
await sprite sheet in game thread
|
2024-08-06 18:11:04 -05:00 |
|
|
|
38a2478325
|
fix updates not ran on new entities added from game commands
|
2024-08-06 17:58:52 -05:00 |
|
|
|
bac9d797b9
|
fix entity gen comparison
|
2024-08-06 16:05:29 -05:00 |
|
|
|
53ae299816
|
add root entity. release children with parent.
|
2024-08-06 15:09:57 -05:00 |
|
|
|
3776c2fab0
|
calculate store offset at compile time
|
2024-08-06 14:25:46 -05:00 |
|
|
|
c7ee34037a
|
begin entity xform tree refactor
|
2024-08-06 13:44:24 -05:00 |
|
|
|
bda472d15e
|
update tim test image
|
2024-08-05 13:10:15 -05:00 |
|
|
|
3049e02b57
|
working aim from hold slice correctly
|
2024-08-05 13:01:15 -05:00 |
|
|
|
630afc411b
|
fix asin & acos swapped
|
2024-08-05 00:24:00 -05:00 |
|
|
|
c25afa72b9
|
implement partially broken slice based aiming
|
2024-08-01 14:47:37 -05:00 |
|
|
|
91d7812f8a
|
rename rel_xform -> exform. world_xform -> xform_world. sprite_quad_xform -> sprite_xform_world. add rel sprite_xform field.
|
2024-08-01 13:10:37 -05:00 |
|
|
|
219acd3927
|
calculate sprite xform from world xform, and add calculation to world xform recurse step
|
2024-08-01 12:43:49 -05:00 |
|
|
|
5c51b555b2
|
fix sprite slice size off-by-one. dont calculate entity animation in user thread. debug draw slices
|
2024-07-31 20:01:43 -05:00 |
|
|
|
fd3ab6146b
|
calculate sprite xform from pivot in game thread
|
2024-07-31 18:20:31 -05:00 |
|
|
|
1dd8a4d659
|
store slices & spans in array
|
2024-07-25 13:04:12 -05:00 |
|
|
|
6193d80983
|
sprite slice rays
|
2024-07-24 15:18:50 -05:00 |
|
|
|
a314f1b8f4
|
ase slice parsing first pass
|
2024-07-23 14:15:02 -05:00 |
|
|
|
91ea995209
|
cleanup double semicolons
|
2024-07-22 13:04:44 -05:00 |
|
|
|
5eb515ab90
|
rename suffix assume_locked -> ...locked
|
2024-06-25 19:58:48 -05:00 |
|
|
|
04db1226e2
|
refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes.
|
2024-06-25 19:54:33 -05:00 |
|
|
|
3061d465d1
|
minor tweaks & fixes
|
2024-06-25 18:35:53 -05:00 |
|
|
|
63c309b64f
|
replace with placeholder graphics
|
2024-06-25 15:17:14 -05:00 |
|
|
|
0b3e191bb2
|
use work system for sprite loading
|
2024-06-21 14:27:35 -05:00 |
|
|
|
377b83e035
|
cleanup
|
2024-06-21 12:16:22 -05:00 |
|
|
|
d571a9647d
|
worker loop cleanup
|
2024-06-20 16:02:16 -05:00 |
|
|
|
5ec253b4aa
|
profiling build fix
|
2024-06-14 17:52:59 -05:00 |
|
|
|
179a6c3588
|
unpoison when releasing arena
|
2024-06-12 17:00:08 -05:00 |
|
|
|
1d43fee5a1
|
fix cv using wrong handle
|
2024-05-29 17:16:43 -05:00 |
|
|
|
d6d89b9625
|
fix msvc pch
|
2024-05-27 15:40:38 -05:00 |
|
|
|
3e9ac3e99c
|
incorporate buildit dep hist
|
2024-05-24 16:02:08 -05:00 |
|
|
|
2245728b59
|
msvc debug asan build working
|
2024-05-23 16:49:12 -05:00 |
|
|
|
ebc73abfb7
|
more buildit accommodations
|
2024-05-22 18:45:51 -05:00 |
|
|
|
c2bfb3a4b3
|
buildit accommodation
|
2024-05-21 13:29:21 -05:00 |
|
|
|
27d6acadc7
|
minor tweaks
|
2024-05-16 23:50:17 -05:00 |
|
|
|
9eabdcd222
|
msvc support in progress
|
2024-05-03 02:35:25 -05:00 |
|
|
|
00629aa988
|
merge texture & sheet into 'sprite'
|
2024-05-01 15:50:50 -05:00 |
|
|
|
cf3d678699
|
texture cache w/ eviction & reloading
|
2024-05-01 00:22:06 -05:00 |
|
|
|
42a2d97d3d
|
fix sheet evictor breaking before releasing bucket lock
|
2024-04-30 17:29:33 -05:00 |
|
|
|
38d9bde9e6
|
use sheet evictor cycle and pair with reference count
|
2024-04-30 15:36:25 -05:00 |
|
|
|
f414cd874b
|
sheet eviction when over memory budget
|
2024-04-30 14:04:18 -05:00 |
|
|
|
878c6a09a5
|
use a separate rw mutex for each sheet cache bucket
|
2024-04-29 21:38:05 -05:00 |
|
|
|
155226b60e
|
make sheet scope and cache use same bucket count
|
2024-04-29 21:30:42 -05:00 |
|
|
|
9733b1369e
|
parallel sheet eviction scanning
|
2024-04-29 19:50:21 -05:00 |
|
|
|
5a32c90813
|
sheet eviction & reload detection
|
2024-04-29 18:59:32 -05:00 |
|
|
|
35ded9dbac
|
sheet loader thread
|
2024-04-26 14:00:31 -05:00 |
|
|
|
925ef5a482
|
replace semaphore usage w/ condition variable
|
2024-04-24 20:03:07 -05:00 |
|
|
|
e3830fccae
|
working sheet cache prototype
|
2024-04-24 18:19:19 -05:00 |
|
|
|
f72c05297b
|
wait for panic event to be ready before aborting
|
2024-04-15 21:08:12 -05:00 |
|
|
|
3f1d714e7b
|
sleep thread after panicking
|
2024-04-15 20:59:42 -05:00 |
|
|
|
228bef5a68
|
more proper sys_panic
|
2024-04-15 19:31:22 -05:00 |
|
|
|
511364ee05
|
app exit / shutdown callbacks
|
2024-04-15 18:02:38 -05:00 |
|
|
|
d646d3434c
|
rename ase & sheet 'tag' -> 'span'. begin sheet testing.
|
2024-04-15 14:25:10 -05:00 |
|
|
|
26950f13e3
|
remove text input test
|
2024-04-15 12:57:31 -05:00 |
|
|
|
62493e8e69
|
remove font test bits, just use 256 characters for codepoint caching
|
2024-04-15 12:56:47 -05:00 |
|
|
|
77fd98baaa
|
fix read-only macro in debug mode
|
2024-04-12 16:10:25 -05:00 |
|
|
|
f399c093ca
|
rename utf.h -> uni.h
|
2024-04-12 12:03:39 -05:00 |
|
|
|
aaad37da27
|
minor tweak
|
2024-04-11 13:12:20 -05:00 |
|
|
|
2d593fee03
|
rename global 'L' vars to 'G'
|
2024-04-11 12:50:28 -05:00 |
|
|
|
02b31ab441
|
rename DEBUG_LVAR -> DEBUG_ALIAS
|
2024-04-11 12:42:44 -05:00 |
|
|
|
9a8f86d42b
|
more font testing
|
2024-04-11 12:39:29 -05:00 |
|
|
|
db9550a356
|
font testing
|
2024-04-10 17:22:50 -05:00 |
|
|
|
a17950bebe
|
remove json test
|
2024-04-09 16:41:50 -05:00 |
|
|
|
d11d2d8309
|
rename tls -> thread_local
|
2024-04-07 00:10:29 -05:00 |
|
|
|
103a87281c
|
top-level scratch arena safety check
|
2024-04-06 20:18:55 -05:00 |
|
|
|
773a221b44
|
more unified tls model. testing json parsing & unicode display.
|
2024-04-05 18:02:17 -05:00 |
|
|
|
2a2e857e08
|
only initialize tls storage when tls_get is called for first time
|
2024-04-04 18:47:19 -05:00 |
|
|
|
d29b0569ee
|
define UNICODE when including windows
|
2024-04-04 17:57:26 -05:00 |
|
|
|
8035e3d4bd
|
fix - use W versions of GetMessage & DispatchMessage
|
2024-04-04 17:10:42 -05:00 |
|
|
|
1cbdc27a4c
|
make font rendering unicode aware
|
2024-04-04 14:53:00 -05:00 |
|
|
|
e4ecc217e3
|
process unicode input in win32
|
2024-04-04 14:51:32 -05:00 |
|
|
|
354c372e26
|
indent labels
|
2024-04-03 23:20:31 -05:00 |
|
|
|
bfe64f7373
|
add BOF json token type
|
2024-04-03 23:12:50 -05:00 |
|
|
|
7eb63bc80f
|
only call CreateFileMapping if size > 0
|
2024-04-03 22:59:18 -05:00 |
|
|
|
100fdd264d
|
disregard tar pax headers
|
2024-04-03 22:35:50 -05:00 |
|
|
|
9a8b712f98
|
unicode support in win32 layer
|
2024-04-03 19:34:52 -05:00 |
|
|
|
db16c4b067
|
create unicode transformation functions
|
2024-04-03 15:28:46 -05:00 |
|
|
|
369223eafd
|
fix json child parsing issue
|
2024-04-03 15:28:04 -05:00 |
|
|
|
4978ec6633
|
minor cleanup
|
2024-04-03 02:48:43 -05:00 |
|
|
|
59239ce13f
|
cleanup - move linker lib imports to source code
|
2024-04-03 02:33:29 -05:00 |
|
|
|
c3d395a44e
|
give app its own thread
|
2024-04-03 01:48:32 -05:00 |
|
|
|
13d927e752
|
fix ase tag names pushed to wrong arena
|
2024-04-03 01:47:57 -05:00 |
|
|
|
f78837ca8a
|
add debug_asan config
|
2024-04-03 01:47:39 -05:00 |
|
|
|
bd8f5e7f01
|
minor cleanup
|
2024-04-01 15:49:19 -05:00 |
|
|
|
9ebb75f6c3
|
minor cleanup & logs
|
2024-04-01 15:38:31 -05:00 |
|
|
|
ecbc0c8501
|
tweak byteio & ase to avoid unaligned access
|
2024-04-01 15:10:34 -05:00 |
|
|
|
900e841228
|
rewrite json parser to be dumber
|
2024-04-01 15:09:14 -05:00 |
|
|
|
fec692b434
|
rename tls -> tls_table
|
2024-04-01 15:06:55 -05:00 |
|
|
|
7afa567ea0
|
tls.h & tls.c
|
2024-03-28 18:19:26 -05:00 |
|
|
|
2c3597646d
|
atomic ptr
|
2024-03-28 15:31:15 -05:00 |
|
|
|
04eb118e60
|
system startup receipts
|
2024-03-28 13:31:35 -05:00 |
|
|
|
508c77abfd
|
use macros for typedef'd function definitions
|
2024-03-28 11:46:43 -05:00 |
|
|
|
6122905949
|
replace tabs w/ spaces
|
2024-03-28 10:22:55 -05:00 |
|
|
|
fb43d04f8f
|
correct d3d11_debug check
|
2024-03-28 08:52:21 -05:00 |
|
|
|
81c4b10def
|
minor cleanup
|
2024-03-28 08:51:06 -05:00 |
|
|
|
cdb0d2bf58
|
minor tweaks
|
2024-03-28 08:44:27 -05:00 |
|
|
|
0a1761627b
|
camera debug drawing and less direct rel xform application
|
2024-03-20 13:36:57 -05:00 |
|
|
|
c6ca5c0c9a
|
viewport scaling by camera size
|
2024-03-19 21:17:49 -05:00 |
|
|
|
b53dfe93f8
|
fix window dimensions when coming out of fulscreen
|
2024-03-19 19:40:48 -05:00 |
|
|
|
5f0c315d3f
|
add simple borderless fullscreen
|
2024-03-18 02:44:16 -05:00 |
|
|
|
e3ffcaa2a1
|
render to aspect-ratio-locked viewport
|
2024-03-18 00:54:00 -05:00 |
|
|
|
4a68e0c6c7
|
begin aspect ratio work
|
2024-03-15 23:16:54 -05:00 |
|
|
|
ba7769fba9
|
make published tick id atomic
|
2024-03-15 23:16:39 -05:00 |
|
|
|
3b0cdfd1f4
|
more fleshed out atomics for i32, i64, u32, u64
|
2024-03-15 22:37:49 -05:00 |
|
|
|
edadca820a
|
clip cursor by crosshair dimensions
|
2024-03-15 17:47:25 -05:00 |
|
|
|
8b5b32ba76
|
add args to cursor clip set, stop rounding screen size to even number
|
2024-03-15 17:35:42 -05:00 |
|
|
|
744a6f8d65
|
use cursor position as aim direction
|
2024-03-15 16:52:40 -05:00 |
|
|
|
39f7b09036
|
ln, exp, pow, camera lerping
|
2024-03-15 01:10:24 -05:00 |
|
|
|
fa6df3152c
|
add interp enable def in config
|
2024-03-14 14:00:25 -05:00 |
|
|
|
1d2e7c0b9f
|
hash fnv from seed
|
2024-03-14 13:28:31 -05:00 |
|
|
|
fd486bb71b
|
remove 'view' type, replace with xform
|
2024-03-14 01:08:55 -05:00 |
|
|
|
808e106f78
|
draw debug lines on screen canvas
|
2024-03-13 23:17:07 -05:00 |
|
|
|
e91a66f5b3
|
xform movement & focus directions by world view basis
|
2024-03-13 23:08:18 -05:00 |
|
|
|
181f8258fe
|
keep mouse in window instead of setting cursor pos to center
|
2024-03-13 22:26:28 -05:00 |
|
|
|
bdd8db60c3
|
player focus dir relative to player. raw mouse input. crosshair.
|
2024-03-13 21:44:25 -05:00 |
|
|
|
aa8dd7a4fa
|
minor tweaks
|
2024-03-13 15:10:16 -05:00 |
|
|
|
bac001947b
|
interp tick ratio rather than time offset. set world tick timestamp at beginning of frame
|
2024-03-13 14:00:56 -05:00 |
|
|
|
8f33957bf9
|
use a blend time for interpolation
|
2024-03-13 13:15:20 -05:00 |
|
|
|
85ff4d5e2e
|
minor cleanup
|
2024-03-12 11:50:59 -05:00 |
|
|
|
536d1f602b
|
resource debug lvar
|
2024-03-11 21:47:55 -05:00 |
|
|
|
efa639c971
|
separate entity handling from world to new entity_store
|
2024-03-11 20:55:49 -05:00 |
|
|
|
495d7c97ee
|
testing
|
2024-03-11 20:11:12 -05:00 |
|
|
|
c602220707
|
draw debug motion arrows
|
2024-03-11 19:48:51 -05:00 |
|
|
|
4f52d24c94
|
rename ui_canvas -> screen_canvas
|
2024-03-11 19:43:17 -05:00 |
|
|
|
0f67701761
|
proper xform tree iteration
|
2024-03-11 19:39:26 -05:00 |
|
|
|
ff3fbecc10
|
push debug info to temp arena
|
2024-03-11 13:49:24 -05:00 |
|
|
|
452e922e23
|
rework animation logic, don't loop increasingly as time goes on
|
2024-03-11 13:21:31 -05:00 |
|
|
|
76c609f8d5
|
fix entities arena not growing
|
2024-03-11 12:16:34 -05:00 |
|
|
|
adce14bbf3
|
rework tick -> world, move related logic from game into world api
|
2024-03-08 19:56:34 -06:00 |
|
|
|
8a2c40c817
|
rename cpy -> copy
|
2024-03-08 17:41:39 -06:00 |
|
|
|
c78635f499
|
minor cleanup
|
2024-03-08 17:39:07 -06:00 |
|
|
|
8f3aaba794
|
alter DEBUG_LVAR semantics
|
2024-03-08 17:19:09 -06:00 |
|
|
|
b5433abf22
|
add nil entity macros
|
2024-03-08 17:09:55 -06:00 |
|
|
|
46495d5815
|
rework sprite_trs -> sprite_xform
|
2024-03-08 15:56:07 -06:00 |
|
|
|
ba4dafcb4d
|
convert entity rel_trs -> rel_xform
|
2024-03-08 11:50:28 -06:00 |
|
|
|
2a7146c8c9
|
xform macros
|
2024-03-07 16:17:11 -06:00 |
|
|
|
650c5cd762
|
rename xform.t -> xform.tl
|
2024-03-07 16:02:43 -06:00 |
|
|
|
77421d7c09
|
change type mtx3x3 to xform
|
2024-03-07 15:43:51 -06:00 |
|
|
|
fa5fdbe955
|
fix memory error during optimization
|
2024-03-06 20:41:14 -06:00 |
|
|
|
ed9841c1b1
|
sprite tag / animating logic touchup
|
2024-03-06 19:26:00 -06:00 |
|
|
|
6b21649c74
|
fix ase reading pixels outside of frame
|
2024-03-06 17:21:24 -06:00 |
|
|
|
a25941d364
|
merge
|
2024-03-06 13:59:34 -06:00 |
|
|
|
8b8d01e67c
|
find camera entity before iterating
|
2024-03-06 13:08:23 -06:00 |
|
|
|
c5d0f8b6ea
|
player acceleration, debug draw & camera mode
|
2024-03-06 12:53:47 -06:00 |
|
|
|
a4dc273480
|
camera entity
|
2024-03-05 22:51:10 -06:00 |
|
|
|
255626f934
|
nil entity
|
2024-03-05 18:05:14 -06:00 |
|
|
|
f260bf6579
|
fix fmod
|
2024-03-05 14:34:35 -06:00 |
|
|
|
48fef5ce2e
|
player movement
|
2024-03-05 13:21:50 -06:00 |
|
|
|
bb9b374471
|
entity trees, xform storing & lerping
|
2024-03-04 18:39:10 -06:00 |
|
|
|
e9dc6b2854
|
testing sprite scaling
|
2024-03-02 02:17:18 -06:00 |
|
|
|
fb2e026665
|
entity & sprite translation
|
2024-03-02 02:09:01 -06:00 |
|
|
|
7b2437889e
|
view zooming & panning
|
2024-02-29 19:01:51 -06:00 |
|
|
|
8284923173
|
initial commit
|
2024-02-29 16:01:51 -06:00 |
|