power_play/src
2024-03-28 11:46:43 -05:00
..
shaders initial commit 2024-02-29 16:01:51 -06:00
third_party/tracy initial commit 2024-02-29 16:01:51 -06:00
app.c minor tweaks 2024-03-28 08:44:27 -05:00
app.h initial commit 2024-02-29 16:01:51 -06:00
arena.c fix entities arena not growing 2024-03-11 12:16:34 -05:00
arena.h proper xform tree iteration 2024-03-11 19:39:26 -05:00
ase.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
ase.h sprite tag / animating logic touchup 2024-03-06 19:26:00 -06:00
asset_cache.c more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
asset_cache.h initial commit 2024-02-29 16:01:51 -06:00
atomic.h minor tweaks 2024-03-28 08:44:27 -05:00
byteio.c initial commit 2024-02-29 16:01:51 -06:00
byteio.h initial commit 2024-02-29 16:01:51 -06:00
common.h minor tweaks 2024-03-28 08:44:27 -05:00
config.h minor cleanup 2024-03-28 08:51:06 -05:00
console.c initial commit 2024-02-29 16:01:51 -06:00
console.h initial commit 2024-02-29 16:01:51 -06:00
draw.c player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
draw.h proper xform tree iteration 2024-03-11 19:39:26 -05:00
entity.c camera debug drawing and less direct rel xform application 2024-03-20 13:36:57 -05:00
entity.h minor tweaks 2024-03-28 08:44:27 -05:00
font.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
font.h initial commit 2024-02-29 16:01:51 -06:00
game.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
game.h use cursor position as aim direction 2024-03-15 16:52:40 -05:00
inc.c replace tabs w/ spaces 2024-03-28 10:22:55 -05:00
inc.h initial commit 2024-02-29 16:01:51 -06:00
incbin.h initial commit 2024-02-29 16:01:51 -06:00
intrinsics.h convert entity rel_trs -> rel_xform 2024-03-08 11:50:28 -06:00
json.c hash fnv from seed 2024-03-14 13:28:31 -05:00
json.h initial commit 2024-02-29 16:01:51 -06:00
log.c more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
log.h use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
math.h minor cleanup 2024-03-28 08:51:06 -05:00
memory.c fix entities arena not growing 2024-03-11 12:16:34 -05:00
memory.h separate entity handling from world to new entity_store 2024-03-11 20:55:49 -05:00
mixer.c more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
mixer.h minor cleanup 2024-03-28 08:51:06 -05:00
mp3_mmf.c replace tabs w/ spaces 2024-03-28 10:22:55 -05:00
mp3.h initial commit 2024-02-29 16:01:51 -06:00
playback_wasapi.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
playback.h initial commit 2024-02-29 16:01:51 -06:00
renderer_d3d11.c correct d3d11_debug check 2024-03-28 08:52:21 -05:00
renderer.h render to aspect-ratio-locked viewport 2024-03-18 00:54:00 -05:00
resource.c resource debug lvar 2024-03-11 21:47:55 -05:00
resource.h replace tabs w/ spaces 2024-03-28 10:22:55 -05:00
scratch.h push debug info to temp arena 2024-03-11 13:49:24 -05:00
settings.c camera debug drawing and less direct rel xform application 2024-03-20 13:36:57 -05:00
settings.h initial commit 2024-02-29 16:01:51 -06:00
sheet.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
sheet.h sprite tag / animating logic touchup 2024-03-06 19:26:00 -06:00
sound.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
sound.h initial commit 2024-02-29 16:01:51 -06:00
string.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
string.h use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
sys_win32.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
sys.h use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
tar.c replace tabs w/ spaces 2024-03-28 10:22:55 -05:00
tar.h initial commit 2024-02-29 16:01:51 -06:00
texture.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
texture.h player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
ttf_dwrite.cpp ln, exp, pow, camera lerping 2024-03-15 01:10:24 -05:00
ttf.h initial commit 2024-02-29 16:01:51 -06:00
user.c use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
user.h add simple borderless fullscreen 2024-03-18 02:44:16 -05:00
util.c initial commit 2024-02-29 16:01:51 -06:00
util.h make published tick id atomic 2024-03-15 23:16:39 -05:00
work.c more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
work.h use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
world.c player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
world.h use cursor position as aim direction 2024-03-15 16:52:40 -05:00