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shaders
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initial commit
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2024-02-29 16:01:51 -06:00 |
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third_party/tracy
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initial commit
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2024-02-29 16:01:51 -06:00 |
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app.c
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msvc debug asan build working
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2024-05-23 16:49:12 -05:00 |
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app.h
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more proper sys_panic
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2024-04-15 19:31:22 -05:00 |
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arena.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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arena.h
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minor tweaks
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2024-05-16 23:50:17 -05:00 |
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ase.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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ase.h
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rename ase & sheet 'tag' -> 'span'. begin sheet testing.
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2024-04-15 14:25:10 -05:00 |
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asset_cache.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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asset_cache.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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atomic.h
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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byteio.c
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minor cleanup & logs
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2024-04-01 15:38:31 -05:00 |
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byteio.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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common.h
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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common.pch
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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config.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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draw.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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draw.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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entity.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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entity.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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font.c
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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font.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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game.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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game.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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inc.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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inc.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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incbin.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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incbin.h
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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intrinsics.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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json.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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json.h
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rewrite json parser to be dumber
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2024-04-01 15:09:14 -05:00 |
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log.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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log.h
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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math.h
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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memory.c
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msvc debug asan build working
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2024-05-23 16:49:12 -05:00 |
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memory.h
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msvc debug asan build working
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2024-05-23 16:49:12 -05:00 |
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mixer.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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mixer.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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mp3_mmf.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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mp3.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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playback_wasapi.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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playback.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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renderer_d3d11.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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renderer.h
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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resource.c
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texture cache w/ eviction & reloading
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2024-05-01 00:22:06 -05:00 |
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resource.h
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unicode support in win32 layer
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2024-04-03 19:34:52 -05:00 |
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scratch.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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scratch.h
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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settings.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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settings.h
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rewrite json parser to be dumber
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2024-04-01 15:09:14 -05:00 |
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sound.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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sound.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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sprite.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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sprite.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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string.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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string.h
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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sys_win32.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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sys.h
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texture cache w/ eviction & reloading
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2024-05-01 00:22:06 -05:00 |
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tar.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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tar.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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thread_local.c
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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thread_local.h
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msvc support in progress
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2024-05-03 02:35:25 -05:00 |
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ttf_dwrite.cpp
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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ttf.h
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make font rendering unicode aware
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2024-04-04 14:53:00 -05:00 |
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uni.c
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fix read-only macro in debug mode
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2024-04-12 16:10:25 -05:00 |
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uni.h
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rename utf.h -> uni.h
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2024-04-12 12:03:39 -05:00 |
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user.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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user.h
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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util.c
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initial commit
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2024-02-29 16:01:51 -06:00 |
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util.h
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minor tweaks
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2024-05-16 23:50:17 -05:00 |
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work.c
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more buildit accommodations
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2024-05-22 18:45:51 -05:00 |
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work.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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world.c
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player focus dir relative to player. raw mouse input. crosshair.
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2024-03-13 21:44:25 -05:00 |
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world.h
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use cursor position as aim direction
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2024-03-15 16:52:40 -05:00 |