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shaders
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initial commit
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2024-02-29 16:01:51 -06:00 |
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third_party/tracy
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initial commit
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2024-02-29 16:01:51 -06:00 |
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app.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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app.h
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more proper sys_panic
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2024-04-15 19:31:22 -05:00 |
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arena.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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arena.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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ase.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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ase.h
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rename ase & sheet 'tag' -> 'span'. begin sheet testing.
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2024-04-15 14:25:10 -05:00 |
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asset_cache.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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asset_cache.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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atomic.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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byteio.c
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minor cleanup & logs
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2024-04-01 15:38:31 -05:00 |
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byteio.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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common.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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config.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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draw.c
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remove font test bits, just use 256 characters for codepoint caching
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2024-04-15 12:56:47 -05:00 |
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draw.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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entity.c
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fix read-only macro in debug mode
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2024-04-12 16:10:25 -05:00 |
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entity.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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font.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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font.h
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rename ase & sheet 'tag' -> 'span'. begin sheet testing.
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2024-04-15 14:25:10 -05:00 |
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game.c
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sheet loader thread
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2024-04-26 14:00:31 -05:00 |
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game.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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inc.c
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replace tabs w/ spaces
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2024-03-28 10:22:55 -05:00 |
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inc.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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incbin.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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intrinsics.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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json.c
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remove json test
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2024-04-09 16:41:50 -05:00 |
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json.h
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rewrite json parser to be dumber
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2024-04-01 15:09:14 -05:00 |
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log.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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log.h
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more proper sys_panic
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2024-04-15 19:31:22 -05:00 |
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math.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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memory.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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memory.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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mixer.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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mixer.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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mp3_mmf.c
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more unified tls model. testing json parsing & unicode display.
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2024-04-05 18:02:17 -05:00 |
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mp3.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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playback_wasapi.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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playback.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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renderer_d3d11.c
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rename global 'L' vars to 'G'
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2024-04-11 12:50:28 -05:00 |
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renderer.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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resource.c
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rename global 'L' vars to 'G'
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2024-04-11 12:50:28 -05:00 |
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resource.h
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unicode support in win32 layer
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2024-04-03 19:34:52 -05:00 |
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scratch.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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scratch.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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settings.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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settings.h
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rewrite json parser to be dumber
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2024-04-01 15:09:14 -05:00 |
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sheet.c
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use a separate rw mutex for each sheet cache bucket
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2024-04-29 21:38:05 -05:00 |
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sheet.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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sound.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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sound.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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string.c
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sheet loader thread
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2024-04-26 14:00:31 -05:00 |
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string.h
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sheet loader thread
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2024-04-26 14:00:31 -05:00 |
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sys_win32.c
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parallel sheet eviction scanning
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2024-04-29 19:50:21 -05:00 |
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sys.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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tar.c
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disregard tar pax headers
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2024-04-03 22:35:50 -05:00 |
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tar.h
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initial commit
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2024-02-29 16:01:51 -06:00 |
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texture.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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texture.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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thread_local.c
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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thread_local.h
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working sheet cache prototype
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2024-04-24 18:19:19 -05:00 |
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ttf_dwrite.cpp
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remove font test bits, just use 256 characters for codepoint caching
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2024-04-15 12:56:47 -05:00 |
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ttf.h
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make font rendering unicode aware
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2024-04-04 14:53:00 -05:00 |
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uni.c
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fix read-only macro in debug mode
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2024-04-12 16:10:25 -05:00 |
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uni.h
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rename utf.h -> uni.h
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2024-04-12 12:03:39 -05:00 |
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user.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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user.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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util.c
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initial commit
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2024-02-29 16:01:51 -06:00 |
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util.h
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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work.c
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sheet loader thread
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2024-04-26 14:00:31 -05:00 |
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work.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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world.c
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player focus dir relative to player. raw mouse input. crosshair.
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2024-03-13 21:44:25 -05:00 |
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world.h
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use cursor position as aim direction
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2024-03-15 16:52:40 -05:00 |