power_play/src
2024-04-29 21:38:05 -05:00
..
shaders initial commit 2024-02-29 16:01:51 -06:00
third_party/tracy initial commit 2024-02-29 16:01:51 -06:00
app.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
app.h more proper sys_panic 2024-04-15 19:31:22 -05:00
arena.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
arena.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
ase.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
ase.h rename ase & sheet 'tag' -> 'span'. begin sheet testing. 2024-04-15 14:25:10 -05:00
asset_cache.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
asset_cache.h system startup receipts 2024-03-28 13:31:35 -05:00
atomic.h working sheet cache prototype 2024-04-24 18:19:19 -05:00
byteio.c minor cleanup & logs 2024-04-01 15:38:31 -05:00
byteio.h initial commit 2024-02-29 16:01:51 -06:00
common.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
config.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
draw.c remove font test bits, just use 256 characters for codepoint caching 2024-04-15 12:56:47 -05:00
draw.h system startup receipts 2024-03-28 13:31:35 -05:00
entity.c fix read-only macro in debug mode 2024-04-12 16:10:25 -05:00
entity.h working sheet cache prototype 2024-04-24 18:19:19 -05:00
font.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
font.h rename ase & sheet 'tag' -> 'span'. begin sheet testing. 2024-04-15 14:25:10 -05:00
game.c sheet loader thread 2024-04-26 14:00:31 -05:00
game.h app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
inc.c replace tabs w/ spaces 2024-03-28 10:22:55 -05:00
inc.h initial commit 2024-02-29 16:01:51 -06:00
incbin.h initial commit 2024-02-29 16:01:51 -06:00
intrinsics.h working sheet cache prototype 2024-04-24 18:19:19 -05:00
json.c remove json test 2024-04-09 16:41:50 -05:00
json.h rewrite json parser to be dumber 2024-04-01 15:09:14 -05:00
log.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
log.h more proper sys_panic 2024-04-15 19:31:22 -05:00
math.h working sheet cache prototype 2024-04-24 18:19:19 -05:00
memory.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
memory.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
mixer.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
mixer.h system startup receipts 2024-03-28 13:31:35 -05:00
mp3_mmf.c more unified tls model. testing json parsing & unicode display. 2024-04-05 18:02:17 -05:00
mp3.h initial commit 2024-02-29 16:01:51 -06:00
playback_wasapi.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
playback.h app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
renderer_d3d11.c rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
renderer.h system startup receipts 2024-03-28 13:31:35 -05:00
resource.c rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
resource.h unicode support in win32 layer 2024-04-03 19:34:52 -05:00
scratch.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
scratch.h working sheet cache prototype 2024-04-24 18:19:19 -05:00
settings.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
settings.h rewrite json parser to be dumber 2024-04-01 15:09:14 -05:00
sheet.c use a separate rw mutex for each sheet cache bucket 2024-04-29 21:38:05 -05:00
sheet.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
sound.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
sound.h system startup receipts 2024-03-28 13:31:35 -05:00
string.c sheet loader thread 2024-04-26 14:00:31 -05:00
string.h sheet loader thread 2024-04-26 14:00:31 -05:00
sys_win32.c parallel sheet eviction scanning 2024-04-29 19:50:21 -05:00
sys.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
tar.c disregard tar pax headers 2024-04-03 22:35:50 -05:00
tar.h initial commit 2024-02-29 16:01:51 -06:00
texture.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
texture.h system startup receipts 2024-03-28 13:31:35 -05:00
thread_local.c working sheet cache prototype 2024-04-24 18:19:19 -05:00
thread_local.h working sheet cache prototype 2024-04-24 18:19:19 -05:00
ttf_dwrite.cpp remove font test bits, just use 256 characters for codepoint caching 2024-04-15 12:56:47 -05:00
ttf.h make font rendering unicode aware 2024-04-04 14:53:00 -05:00
uni.c fix read-only macro in debug mode 2024-04-12 16:10:25 -05:00
uni.h rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
user.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
user.h app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
util.c initial commit 2024-02-29 16:01:51 -06:00
util.h sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
work.c sheet loader thread 2024-04-26 14:00:31 -05:00
work.h app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
world.c player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
world.h use cursor position as aim direction 2024-03-15 16:52:40 -05:00