commit config.h
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@ -29,15 +29,16 @@
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#define PIXELS_PER_UNIT 256.0
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#define GAME_FPS 50.0
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#define GAME_FPS 300.0
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#define GAME_TIMESCALE 1.0
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#define GAME_PHYSICS_SUBSTEPS 4
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/* How many ticks back in time should the user blend between?
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* <Delay ms> = <USER_INTERP_OFFSET_TICK_RATIO> * <Game tick rate>
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* E.g: At 1.5, the user thread will render 75ms back in time (if game thread runs at 50FPS)
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*/
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#define USER_INTERP_OFFSET_TICK_RATIO 1.1
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#define USER_INTERP_ENABLED 1
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#define USER_INTERP_ENABLED 0
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/* ========================== *
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* Settings
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