power_play/src
2025-02-06 16:13:28 -06:00
..
shaders rename texture shader -> triangle shader 2025-01-21 13:23:18 -06:00
third_party/tracy profile locks 2025-01-26 21:29:03 -06:00
app.c host progress 2025-02-06 14:32:06 -06:00
app.h more proper sys_panic 2024-04-15 19:31:22 -05:00
arena.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
arena.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
ase.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
ase.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
asset_cache.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
asset_cache.h refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes. 2024-06-25 19:54:33 -05:00
atomic.h more buildit accommodations 2024-05-22 18:45:51 -05:00
byteio.c host progress 2025-02-03 19:54:06 -06:00
byteio.h host progress 2025-02-03 19:54:06 -06:00
client.c host progress 2025-02-06 14:32:06 -06:00
client.h host progress 2025-02-06 14:32:06 -06:00
collider.c release space client when entity releases. fix aabb test 2025-01-28 09:11:23 -06:00
collider.h use combined aabb test for bullet TOI 2025-01-27 20:00:00 -06:00
common.h host progress 2025-02-06 14:32:06 -06:00
config.h set aim joint correction rate dynamically based on dt 2025-01-30 11:05:38 -06:00
draw.c collider_get_aabb & collider_test_aabb 2025-01-27 12:11:23 -06:00
draw.h refactor renderer_handle -> renderer_texture. retrieve backbuffer as texture. 2025-01-20 11:50:18 -06:00
entity.c host progress 2025-02-03 19:54:06 -06:00
entity.h host progress 2025-02-06 14:32:06 -06:00
font.c socket progress 2025-01-31 10:26:07 -06:00
font.h refactor renderer_handle -> renderer_texture. retrieve backbuffer as texture. 2025-01-20 11:50:18 -06:00
game.c host progress 2025-02-06 16:13:28 -06:00
game.h host progress 2025-02-06 14:32:06 -06:00
host.c host progress 2025-02-06 16:13:28 -06:00
host.h host progress 2025-02-06 16:13:28 -06:00
inc.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
inc.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
incbin.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
incbin.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
intrinsics.h convert sys_timestamp_t to struct 2025-01-29 10:22:00 -06:00
json.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
json.h rewrite json parser to be dumber 2024-04-01 15:09:14 -05:00
log.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
log.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
math.h remove sys_timestamp, refactor into generalized i64 holding nanoseconds 2025-01-29 11:29:31 -06:00
memory.c msvc debug asan build working 2024-05-23 16:49:12 -05:00
memory.h weapon attachment to parent 2024-08-15 13:59:42 -05:00
mixer.c remove sys_timestamp, refactor into generalized i64 holding nanoseconds 2025-01-29 11:29:31 -06:00
mixer.h set aim joint correction rate dynamically based on dt 2025-01-30 11:05:38 -06:00
mp3_mmf.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
mp3.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
phys.c host progress 2025-02-03 19:54:06 -06:00
phys.h broad phase for colliders via aabb spatial hash 2025-01-27 19:42:17 -06:00
playback_wasapi.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
playback.h app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
renderer_d3d11.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
renderer.h rename texture shader -> triangle shader 2025-01-21 13:23:18 -06:00
resource.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
resource.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
rng.c host progress 2025-02-06 16:13:28 -06:00
rng.h pre-generate rand.dat file for deterministic noise. calculate shake based on world time 2025-01-15 14:32:36 -06:00
scratch.c sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
scratch.h host progress 2025-02-03 19:54:06 -06:00
settings.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
settings.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
sock_win32.c host progress 2025-02-06 14:32:06 -06:00
sock.h host progress 2025-02-06 16:13:28 -06:00
sound.c socket progress 2025-01-31 10:26:07 -06:00
sound.h system startup receipts 2024-03-28 13:31:35 -05:00
space.c host progress 2025-02-03 19:54:06 -06:00
space.h host progress 2025-02-03 19:54:06 -06:00
sprite.c socket progress 2025-01-31 10:26:07 -06:00
sprite.h refactor renderer_handle -> renderer_texture. retrieve backbuffer as texture. 2025-01-20 11:50:18 -06:00
string.c socket progress 2025-01-31 10:26:07 -06:00
string.h socket progress 2025-01-31 10:26:07 -06:00
sys_win32.c socket progress 2025-01-31 10:26:07 -06:00
sys.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
tar.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
tar.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
thread_local.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
thread_local.h msvc support in progress 2024-05-03 02:35:25 -05:00
ttf_dwrite.cpp remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
ttf.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
uni.c replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers' 2024-09-19 12:15:55 -05:00
uni.h rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
user.c host progress 2025-02-06 16:13:28 -06:00
user.h host progress 2025-02-06 14:32:06 -06:00
util.c gjk.c & gjk.h 2024-09-03 15:59:06 -05:00
util.h remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
work.c remove buffer struct, use string struct instead 2025-01-30 15:12:26 -06:00
work.h app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
world.c begin firing/bullet work 2024-08-12 19:41:39 -05:00
world.h set tick sim time right before publishing 2025-01-29 11:39:05 -06:00