small formatting
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@ -172,8 +172,8 @@ INTERNAL void spawn_test_entities(f32 offset)
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entity_enable_prop(e, ENTITY_PROP_PHYSICAL);
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e->mass_unscaled = 100;
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e->inertia_unscaled = F32_INFINITY;
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//e->inertia_unscaled = 25;
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//e->inertia_unscaled = F32_INFINITY;
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e->inertia_unscaled = 25;
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e->linear_ground_friction = 1000;
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e->angular_ground_friction = 100;
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@ -636,7 +636,6 @@ INTERNAL void solve_collisions(f32 dt, b32 apply_bias)
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f32 mass_scale = 1.0f;
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f32 impulse_scale = 0.0f;
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if (separation > 0.0f) {
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velocity_bias = separation / dt;
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} else if (apply_bias) {
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@ -695,9 +694,9 @@ INTERNAL void solve_collisions(f32 dt, b32 apply_bias)
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f32 vt = v2_dot(vrel, tangent);
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f32 j = vt * k;
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//f32 friction = 0.6f;
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f32 friction = 0.6f;
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//f32 friction = 1.0f;
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f32 friction = F32_INFINITY;
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//f32 friction = F32_INFINITY;
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f32 max_friction = friction * contact->normal_impulse;
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f32 old_impulse = contact->tangent_impulse;
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f32 new_impulse = clamp_f32(old_impulse + j, -max_friction, max_friction);
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27
src/gjk.c
27
src/gjk.c
@ -596,7 +596,7 @@ struct gjk_contact_points_result gjk_contact_points(struct v2_array shape0, stru
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struct gjk_contact_points_result res = ZI;
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/* TODO: Parameterize */
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const f32 tolerance = 0.005f;
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const f32 tolerance = 0.0025f;
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const f32 min_unique_pt_dist_sq = 0.001f * 0.001f;
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b32 colliding = false;
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@ -942,34 +942,17 @@ struct gjk_contact_points_result gjk_contact_points(struct v2_array shape0, stru
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}
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}
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/* Clip */
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(UNUSED)a0;
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(UNUSED)b0;
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(UNUSED)vab0;
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(UNUSED)a1;
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(UNUSED)b1;
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(UNUSED)vab1;
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f32 a0t = -1;
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f32 a1t = -1;
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f32 b0t = -1;
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f32 b1t = -1;
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(UNUSED)a0t;
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(UNUSED)a1t;
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(UNUSED)b0t;
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(UNUSED)b1t;
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f32 a0t = 0;
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f32 a1t = 0;
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f32 b0t = 0;
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f32 b1t = 0;
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struct v2 vba0 = v2_neg(vab0);
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struct v2 vba1 = v2_neg(vab1);
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(UNUSED)vba0;
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(UNUSED)vba1;
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{
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{
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struct v2 va0a1 = v2_sub(a1, a0);
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struct v2 va1a0 = v2_neg(va0a1);
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(UNUSED)va0a1;
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(UNUSED)va1a0;
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{
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f32 w = v2_wedge(vab0, normal);
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if (w != 0) {
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