Commit Graph

183 Commits

Author SHA1 Message Date
04db1226e2 refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes. 2024-06-25 19:54:33 -05:00
3061d465d1 minor tweaks & fixes 2024-06-25 18:35:53 -05:00
63c309b64f replace with placeholder graphics 2024-06-25 15:17:14 -05:00
0b3e191bb2 use work system for sprite loading 2024-06-21 14:27:35 -05:00
377b83e035 cleanup 2024-06-21 12:16:22 -05:00
d571a9647d worker loop cleanup 2024-06-20 16:02:16 -05:00
5ec253b4aa profiling build fix 2024-06-14 17:52:59 -05:00
179a6c3588 unpoison when releasing arena 2024-06-12 17:00:08 -05:00
1d43fee5a1 fix cv using wrong handle 2024-05-29 17:16:43 -05:00
d6d89b9625 fix msvc pch 2024-05-27 15:40:38 -05:00
3e9ac3e99c incorporate buildit dep hist 2024-05-24 16:02:08 -05:00
2245728b59 msvc debug asan build working 2024-05-23 16:49:12 -05:00
ebc73abfb7 more buildit accommodations 2024-05-22 18:45:51 -05:00
c2bfb3a4b3 buildit accommodation 2024-05-21 13:29:21 -05:00
27d6acadc7 minor tweaks 2024-05-16 23:50:17 -05:00
9eabdcd222 msvc support in progress 2024-05-03 02:35:25 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
cf3d678699 texture cache w/ eviction & reloading 2024-05-01 00:22:06 -05:00
42a2d97d3d fix sheet evictor breaking before releasing bucket lock 2024-04-30 17:29:33 -05:00
38d9bde9e6 use sheet evictor cycle and pair with reference count 2024-04-30 15:36:25 -05:00
f414cd874b sheet eviction when over memory budget 2024-04-30 14:04:18 -05:00
878c6a09a5 use a separate rw mutex for each sheet cache bucket 2024-04-29 21:38:05 -05:00
155226b60e make sheet scope and cache use same bucket count 2024-04-29 21:30:42 -05:00
9733b1369e parallel sheet eviction scanning 2024-04-29 19:50:21 -05:00
5a32c90813 sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
35ded9dbac sheet loader thread 2024-04-26 14:00:31 -05:00
925ef5a482 replace semaphore usage w/ condition variable 2024-04-24 20:03:07 -05:00
e3830fccae working sheet cache prototype 2024-04-24 18:19:19 -05:00
f72c05297b wait for panic event to be ready before aborting 2024-04-15 21:08:12 -05:00
3f1d714e7b sleep thread after panicking 2024-04-15 20:59:42 -05:00
228bef5a68 more proper sys_panic 2024-04-15 19:31:22 -05:00
511364ee05 app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
d646d3434c rename ase & sheet 'tag' -> 'span'. begin sheet testing. 2024-04-15 14:25:10 -05:00
26950f13e3 remove text input test 2024-04-15 12:57:31 -05:00
62493e8e69 remove font test bits, just use 256 characters for codepoint caching 2024-04-15 12:56:47 -05:00
77fd98baaa fix read-only macro in debug mode 2024-04-12 16:10:25 -05:00
f399c093ca rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
aaad37da27 minor tweak 2024-04-11 13:12:20 -05:00
2d593fee03 rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
02b31ab441 rename DEBUG_LVAR -> DEBUG_ALIAS 2024-04-11 12:42:44 -05:00
9a8f86d42b more font testing 2024-04-11 12:39:29 -05:00
db9550a356 font testing 2024-04-10 17:22:50 -05:00
a17950bebe remove json test 2024-04-09 16:41:50 -05:00
d11d2d8309 rename tls -> thread_local 2024-04-07 00:10:29 -05:00
103a87281c top-level scratch arena safety check 2024-04-06 20:18:55 -05:00
773a221b44 more unified tls model. testing json parsing & unicode display. 2024-04-05 18:02:17 -05:00
2a2e857e08 only initialize tls storage when tls_get is called for first time 2024-04-04 18:47:19 -05:00
d29b0569ee define UNICODE when including windows 2024-04-04 17:57:26 -05:00
8035e3d4bd fix - use W versions of GetMessage & DispatchMessage 2024-04-04 17:10:42 -05:00
1cbdc27a4c make font rendering unicode aware 2024-04-04 14:53:00 -05:00
e4ecc217e3 process unicode input in win32 2024-04-04 14:51:32 -05:00
354c372e26 indent labels 2024-04-03 23:20:31 -05:00
bfe64f7373 add BOF json token type 2024-04-03 23:12:50 -05:00
7eb63bc80f only call CreateFileMapping if size > 0 2024-04-03 22:59:18 -05:00
100fdd264d disregard tar pax headers 2024-04-03 22:35:50 -05:00
9a8b712f98 unicode support in win32 layer 2024-04-03 19:34:52 -05:00
db16c4b067 create unicode transformation functions 2024-04-03 15:28:46 -05:00
369223eafd fix json child parsing issue 2024-04-03 15:28:04 -05:00
4978ec6633 minor cleanup 2024-04-03 02:48:43 -05:00
59239ce13f cleanup - move linker lib imports to source code 2024-04-03 02:33:29 -05:00
c3d395a44e give app its own thread 2024-04-03 01:48:32 -05:00
13d927e752 fix ase tag names pushed to wrong arena 2024-04-03 01:47:57 -05:00
f78837ca8a add debug_asan config 2024-04-03 01:47:39 -05:00
bd8f5e7f01 minor cleanup 2024-04-01 15:49:19 -05:00
9ebb75f6c3 minor cleanup & logs 2024-04-01 15:38:31 -05:00
ecbc0c8501 tweak byteio & ase to avoid unaligned access 2024-04-01 15:10:34 -05:00
900e841228 rewrite json parser to be dumber 2024-04-01 15:09:14 -05:00
fec692b434 rename tls -> tls_table 2024-04-01 15:06:55 -05:00
7afa567ea0 tls.h & tls.c 2024-03-28 18:19:26 -05:00
2c3597646d atomic ptr 2024-03-28 15:31:15 -05:00
04eb118e60 system startup receipts 2024-03-28 13:31:35 -05:00
508c77abfd use macros for typedef'd function definitions 2024-03-28 11:46:43 -05:00
6122905949 replace tabs w/ spaces 2024-03-28 10:22:55 -05:00
fb43d04f8f correct d3d11_debug check 2024-03-28 08:52:21 -05:00
81c4b10def minor cleanup 2024-03-28 08:51:06 -05:00
cdb0d2bf58 minor tweaks 2024-03-28 08:44:27 -05:00
0a1761627b camera debug drawing and less direct rel xform application 2024-03-20 13:36:57 -05:00
c6ca5c0c9a viewport scaling by camera size 2024-03-19 21:17:49 -05:00
b53dfe93f8 fix window dimensions when coming out of fulscreen 2024-03-19 19:40:48 -05:00
5f0c315d3f add simple borderless fullscreen 2024-03-18 02:44:16 -05:00
e3ffcaa2a1 render to aspect-ratio-locked viewport 2024-03-18 00:54:00 -05:00
4a68e0c6c7 begin aspect ratio work 2024-03-15 23:16:54 -05:00
ba7769fba9 make published tick id atomic 2024-03-15 23:16:39 -05:00
3b0cdfd1f4 more fleshed out atomics for i32, i64, u32, u64 2024-03-15 22:37:49 -05:00
edadca820a clip cursor by crosshair dimensions 2024-03-15 17:47:25 -05:00
8b5b32ba76 add args to cursor clip set, stop rounding screen size to even number 2024-03-15 17:35:42 -05:00
744a6f8d65 use cursor position as aim direction 2024-03-15 16:52:40 -05:00
39f7b09036 ln, exp, pow, camera lerping 2024-03-15 01:10:24 -05:00
fa6df3152c add interp enable def in config 2024-03-14 14:00:25 -05:00
1d2e7c0b9f hash fnv from seed 2024-03-14 13:28:31 -05:00
fd486bb71b remove 'view' type, replace with xform 2024-03-14 01:08:55 -05:00
808e106f78 draw debug lines on screen canvas 2024-03-13 23:17:07 -05:00
e91a66f5b3 xform movement & focus directions by world view basis 2024-03-13 23:08:18 -05:00
181f8258fe keep mouse in window instead of setting cursor pos to center 2024-03-13 22:26:28 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
aa8dd7a4fa minor tweaks 2024-03-13 15:10:16 -05:00
bac001947b interp tick ratio rather than time offset. set world tick timestamp at beginning of frame 2024-03-13 14:00:56 -05:00
8f33957bf9 use a blend time for interpolation 2024-03-13 13:15:20 -05:00
85ff4d5e2e minor cleanup 2024-03-12 11:50:59 -05:00
536d1f602b resource debug lvar 2024-03-11 21:47:55 -05:00