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c193e31cce
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only draw collider line for circles
|
2024-10-10 13:24:08 -05:00 |
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59361a60af
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divide warm start impulse by num contacts
|
2024-10-10 13:13:37 -05:00 |
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9b4cfa345d
|
halve warm start impulse to reduce jitter
|
2024-10-10 10:29:35 -05:00 |
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bc19bd816d
|
gonna probably rework clipping to better support round shapes
|
2024-10-10 08:57:55 -05:00 |
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1eac05e8f1
|
re-enable collisions
|
2024-10-09 17:17:57 -05:00 |
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f22aec28bb
|
more gjk collision work for rounded shapes
|
2024-10-09 13:05:01 -05:00 |
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33b32e849c
|
ignore speculative bias during relaxation for stabililty
|
2024-10-08 19:34:52 -05:00 |
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ac042a3306
|
rounded collisions working except for clipping
|
2024-10-08 16:01:30 -05:00 |
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d52effe5c1
|
wip collider shapes
|
2024-10-08 12:15:11 -05:00 |
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5ef8ee3f40
|
rename module gjk -> collider. remove unused gjk functions.
|
2024-10-08 07:43:45 -05:00 |
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06afe6263f
|
small formatting
|
2024-10-08 07:35:02 -05:00 |
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71e3d9f05f
|
fix gjk causing unstable collisions between flat diagonals
|
2024-10-05 01:03:07 -05:00 |
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1dde27d31b
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fix wild collisions at low precision
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2024-10-05 00:09:50 -05:00 |
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aac6acd18f
|
apparent stability for now
|
2024-10-04 20:15:44 -05:00 |
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cf911f27b7
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soft contact testing
|
2024-10-04 09:18:09 -05:00 |
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3c275dfc9a
|
warm starting testing
|
2024-10-02 16:13:38 -05:00 |
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2758bdc394
|
friction testing
|
2024-10-02 14:17:48 -05:00 |
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62df86a66a
|
return un-negated normal from gjk
|
2024-10-02 11:27:52 -05:00 |
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acbd97aa84
|
tweaking
|
2024-09-26 17:21:51 -05:00 |
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3b21f641ad
|
calculate contact ponits outside of substeps by storing local positions
|
2024-09-25 19:36:28 -05:00 |
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c00d43b1de
|
resolve collisions using the new clipped contacts
|
2024-09-25 17:02:46 -05:00 |
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a6412ba4f1
|
working face clipping along normal in gjk_contact_points
|
2024-09-24 18:55:41 -05:00 |
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88334f2ab1
|
test midpoint contact point
|
2024-09-23 15:00:14 -05:00 |
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4b88b282df
|
fix manifold swap issue
|
2024-09-19 20:42:31 -05:00 |
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|
dbdd653ae8
|
fix epa collision not detecting when diagonals touch
|
2024-09-19 17:37:24 -05:00 |
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|
1f0c8964d0
|
skip redundant manifold based on manifold iteration
|
2024-09-19 12:50:26 -05:00 |
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5593db5202
|
replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
|
2024-09-19 12:15:55 -05:00 |
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eed68f04cd
|
accumulate impulses
|
2024-09-19 12:11:00 -05:00 |
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7b37f78b1e
|
use shortcut-gjk for gjk_contact_points
|
2024-09-19 10:27:50 -05:00 |
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41d56ac13c
|
more physics testing (separate logic to functions & re-calculate constraint depth each iteration)
|
2024-09-18 20:07:58 -05:00 |
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|
|
d14207959b
|
more physics testing
|
2024-09-18 14:46:40 -05:00 |
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|
be2f15d1a8
|
accumulated impulse testing
|
2024-09-17 14:58:40 -05:00 |
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|
|
b717a38b13
|
contact testing
|
2024-09-17 12:44:54 -05:00 |
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|
|
3ed16a426b
|
minor cleanup
|
2024-09-13 15:27:46 -05:00 |
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|
|
e8bc83df3a
|
revert to returning contact pairs from gjk
|
2024-09-13 12:12:57 -05:00 |
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|
1d7f9be8b4
|
use midpoint of clipped gjk contact faces
|
2024-09-13 11:29:41 -05:00 |
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|
14958a8449
|
gjk contact pair testing
|
2024-09-12 18:36:04 -05:00 |
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|
a946583bc8
|
more physics testing
|
2024-09-12 15:36:20 -05:00 |
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|
|
ea56dab9bf
|
kinda working physics
|
2024-09-11 16:22:04 -05:00 |
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|
2012d0705d
|
start on glitchy collision resolution
|
2024-09-11 13:59:56 -05:00 |
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e3055062e6
|
angular velocity testing
|
2024-09-10 16:11:39 -05:00 |
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|
a0600fc419
|
revert to using euler integration
|
2024-09-10 14:14:56 -05:00 |
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|
8177754821
|
revert to non-swept epa
|
2024-09-10 13:56:26 -05:00 |
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|
|
8050c39496
|
minor cleanup
|
2024-09-09 12:08:28 -05:00 |
|
|
|
5c03288c53
|
formatting
|
2024-09-09 10:56:54 -05:00 |
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|
|
14163d2a09
|
semi working sweeping collision along velocity
|
2024-09-06 16:00:44 -05:00 |
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|
|
11759dc6cd
|
better direction gjk testing (still bugged since edge is furthest in velocity rather than closest projected, even though point is now correctly projected from end of velocity ray)
|
2024-09-05 09:16:01 -05:00 |
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|
|
f608000b85
|
re-add/enable gjk debug visualization
|
2024-09-04 10:26:04 -05:00 |
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|
|
8c36552659
|
collision resolution testing (janky bc angular velocity not taken into account)
|
2024-09-03 17:00:40 -05:00 |
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|
|
9cb34ea1cd
|
gjk.c & gjk.h
|
2024-09-03 15:59:06 -05:00 |
|
|
|
c3b96d1597
|
join logic for gjk expansion into one function
|
2024-09-03 14:30:42 -05:00 |
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|
|
beccc17b7f
|
working gjk penetration direction test
|
2024-09-03 12:04:22 -05:00 |
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|
|
ed1a788821
|
gjk closest point working for non-colliding entities
|
2024-08-30 17:15:26 -05:00 |
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|
|
8fd92c55a1
|
gjk expanded testing non-colliding closest face
|
2024-08-30 13:39:28 -05:00 |
|
|
|
8de566cad5
|
gjk step tweaking in debug mode
|
2024-08-29 18:46:08 -05:00 |
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|
|
7e125e864e
|
tweaking
|
2024-08-29 15:45:01 -05:00 |
|
|
|
2150d0e3c4
|
working epa test
|
2024-08-29 11:31:57 -05:00 |
|
|
|
818ffa7eba
|
start on scuffed epa
|
2024-08-28 20:21:55 -05:00 |
|
|
|
2453ceb239
|
fixed skew & child entity interpolation (still drifting skew bug due to accumulated sin & atan2 imprecision)
|
2024-08-27 18:35:43 -05:00 |
|
|
|
1e8b6973c1
|
replace atan2 approximation with one that seems more stable
|
2024-08-26 19:21:14 -05:00 |
|
|
|
bdcc6a8c81
|
set local xform when applying child attachment
|
2024-08-26 16:13:34 -05:00 |
|
|
|
4ce85c1bef
|
skew testing
|
2024-08-26 14:48:40 -05:00 |
|
|
|
8bcc0bd356
|
working gjk test
|
2024-08-24 13:45:12 -05:00 |
|
|
|
86f1f1f6e0
|
start on scuffed gjk collision detection
|
2024-08-23 20:30:22 -05:00 |
|
|
|
17f7e3daaa
|
small tweak
|
2024-08-23 13:25:23 -05:00 |
|
|
|
bd237e211b
|
divide forces by mass only once during physics sim
|
2024-08-22 13:05:43 -05:00 |
|
|
|
687ebb4eb9
|
accumulate forces and impulses in one pass
|
2024-08-22 11:33:09 -05:00 |
|
|
|
c4dd372041
|
store and calculate mass from unscaled mass instead of density
|
2024-08-21 17:17:05 -05:00 |
|
|
|
9a2ec4ebe4
|
take mass to account when applying impulse
|
2024-08-19 19:45:12 -05:00 |
|
|
|
10c9c833ba
|
better impulse & force application
|
2024-08-19 19:20:55 -05:00 |
|
|
|
0ed2a403dc
|
impulses & forces
|
2024-08-19 15:02:41 -05:00 |
|
|
|
83b0b3f255
|
start verlet integration
|
2024-08-18 22:44:55 -05:00 |
|
|
|
00560af92c
|
unlink existing parent when linking
|
2024-08-16 15:55:16 -05:00 |
|
|
|
0e658749b1
|
track key repeats in user binds
|
2024-08-15 16:18:14 -05:00 |
|
|
|
bd4e560f67
|
allow error in aim angle
|
2024-08-15 14:41:01 -05:00 |
|
|
|
f48a059397
|
weapon attachment to parent
|
2024-08-15 13:59:42 -05:00 |
|
|
|
9424c9c2c9
|
correct bullet starting point
|
2024-08-14 18:40:07 -05:00 |
|
|
|
38075e5efd
|
entity_prop_kinematic
|
2024-08-14 18:22:06 -05:00 |
|
|
|
2a357c127f
|
more bullet testing
|
2024-08-14 14:21:51 -05:00 |
|
|
|
ca6c058675
|
bullet trail testing
|
2024-08-13 19:29:03 -05:00 |
|
|
|
45c6d94009
|
more bullet testing
|
2024-08-13 16:34:31 -05:00 |
|
|
|
bcbf9c9588
|
bullet testing
|
2024-08-13 14:30:42 -05:00 |
|
|
|
cad25d24b2
|
entity release prop
|
2024-08-13 14:04:01 -05:00 |
|
|
|
52db86b012
|
entity active field
|
2024-08-13 12:58:13 -05:00 |
|
|
|
57e0d0a84a
|
begin firing/bullet work
|
2024-08-12 19:41:39 -05:00 |
|
|
|
81d02f3c80
|
debug pausing
|
2024-08-12 18:50:10 -05:00 |
|
|
|
065986384e
|
move separate game updates into individual iterations
|
2024-08-12 18:00:11 -05:00 |
|
|
|
c0517a7df6
|
rename next_tick -> tick
|
2024-08-12 16:20:36 -05:00 |
|
|
|
b629f53f16
|
formatting
|
2024-08-12 16:15:31 -05:00 |
|
|
|
e6d3506035
|
rename published_tick & world -> prev_tick & next_tick
|
2024-08-12 15:27:35 -05:00 |
|
|
|
787bb9e0d1
|
mark published tick entity store read only
|
2024-08-12 15:18:51 -05:00 |
|
|
|
d17727c133
|
minor cleanup
|
2024-08-09 23:13:24 -05:00 |
|
|
|
1125015ff7
|
weapon triggering testing
|
2024-08-09 22:57:38 -05:00 |
|
|
|
911208a926
|
triggering beginnings.
|
2024-08-09 22:27:02 -05:00 |
|
|
|
f5400b0205
|
equip/fire beginnings. player input cmd change.
|
2024-08-09 21:03:51 -05:00 |
|
|
|
dbeb0f0f72
|
only re-calculate all xforms before publishing game tick
|
2024-08-08 14:23:18 -05:00 |
|
|
|
a7d8e19784
|
use pivot dir to determine sprite transform rotation.
|
2024-08-08 13:38:25 -05:00 |
|
|
|
28af2c9fc9
|
potentially fixed entity release function
|
2024-08-07 16:36:33 -05:00 |
|
|
|
8afeea3b9a
|
store user player aim as active camera focus
|
2024-08-07 14:40:09 -05:00 |
|
|
|
0f113f640f
|
child xform fixes
|
2024-08-07 14:13:06 -05:00 |
|