Commit Graph

1383 Commits

Author SHA1 Message Date
dbd16ccd67 skip space cells at 0 2025-01-28 20:31:52 -06:00
70e2d4a935 fix some msvc warnings 2025-01-28 10:18:40 -06:00
894c2dfa26 release space client when entity releases. fix aabb test 2025-01-28 09:11:23 -06:00
dc09b65f69 use combined aabb test for bullet TOI 2025-01-27 20:00:00 -06:00
0836eec851 broad phase for colliders via aabb spatial hash 2025-01-27 19:42:17 -06:00
c200a618b0 collider_get_aabb & collider_test_aabb 2025-01-27 12:11:23 -06:00
b9bc22a019 profile locks 2025-01-26 21:29:03 -06:00
48653e4f92 recreate noise file with prime number of u64 2025-01-22 09:47:35 -06:00
e259d5680d update tracy 2025-01-21 21:10:15 -06:00
4a01a54a59 capture profiler image before present 2025-01-21 19:53:00 -06:00
35f5832714 merge 2025-01-21 15:52:48 -06:00
9202fed07f release vertex buffers before growing 2025-01-21 15:51:11 -06:00
d4327eb7bb don't create empty vertex / index buffers 2025-01-21 15:27:35 -06:00
988b6df472 formatting 2025-01-21 15:27:16 -06:00
d4387a873a formatting 2025-01-21 13:28:08 -06:00
75c9ff4dbd rename texture shader -> triangle shader 2025-01-21 13:23:18 -06:00
9d745e3475 set minimum window size 2025-01-21 08:32:05 -06:00
ab6761b733 formatting 2025-01-20 14:26:12 -06:00
a2f9f58143 retrieve texture size dynamically 2025-01-20 12:03:09 -06:00
cebaed5aa5 refactor renderer_handle -> renderer_texture. retrieve backbuffer as texture. 2025-01-20 11:50:18 -06:00
ceb1ac2059 remove gen from sys thread 2025-01-20 09:43:04 -06:00
c6e1450d88 rename viewport -> ui 2025-01-20 09:29:34 -06:00
3c47774e67 rename canvas -> cmd buffer 2025-01-20 09:25:32 -06:00
49ca91973a declare resource as texture pointer 2025-01-20 09:21:34 -06:00
511783243d draw ui & world to separate texture 2025-01-18 12:29:10 -06:00
acced9dfed render to texture 2025-01-17 19:29:57 -06:00
a015143f5c set topology per draw cmd 2025-01-17 14:05:01 -06:00
9549897e6b fix grid offset 2025-01-17 11:45:12 -06:00
a5111c5b51 rename rand.dat -> noise.dat 2025-01-17 10:16:50 -06:00
d78adcb9c9 copy random noise resource to memory on startup 2025-01-17 10:14:21 -06:00
e6cea55854 slight renderer refactor. grid shader. 2025-01-16 18:04:21 -06:00
bd77959675 formatting 2025-01-16 14:45:57 -06:00
6c5183fe0a merge sort typo 2025-01-16 14:33:13 -06:00
d2cfeed161 sorted layers first pass 2025-01-16 11:42:26 -06:00
c361becc73 add merge sort 2025-01-16 10:40:20 -06:00
81f4049f95 tweak player torque speed 2025-01-15 17:21:29 -06:00
ad7ca7d68c pre-generate rand.dat file for deterministic noise. calculate shake based on world time 2025-01-15 14:32:36 -06:00
4c194d3b39 camera shake 2025-01-14 17:06:25 -06:00
25592d24d3 rework collider clipping logic 2025-01-13 15:58:30 -06:00
a1b8f752c9 working on capsule collision bug 2025-01-13 11:58:32 -06:00
85234c8dac add random direction to blood test 2025-01-13 09:50:01 -06:00
ece13bc12f more transparent blood 2025-01-13 08:51:32 -06:00
5b29d4f36e bullet knockback. physics damping. 2025-01-13 08:46:11 -06:00
33ad436040 draw bullet circle in tracer 2025-01-13 07:53:06 -06:00
e961b6dceb test out adding shooter velocity to bullet 2025-01-12 18:30:06 -06:00
37f10d76dd working tracers 2025-01-12 18:23:01 -06:00
bcdd9660c2 comment 2025-01-12 16:06:24 -06:00
5026a967ff config option to disable detailed collision debug 2025-01-12 15:36:44 -06:00
a00798fc7a tracer beginnings 2025-01-12 11:54:48 -06:00
e70047f763 disable collision between bullet shooter & bullet 2025-01-12 09:40:33 -06:00