|
|
af4391300c
|
gpu evictor thread
|
2025-06-26 00:47:12 -05:00 |
|
|
|
130b90bf7a
|
fix resize bug
|
2025-06-25 21:18:05 -05:00 |
|
|
|
9e0696d183
|
push & process commands separately
|
2025-06-25 20:25:08 -05:00 |
|
|
|
e503fc9bdf
|
d3d12 profiling
|
2025-06-25 16:17:14 -05:00 |
|
|
|
a0f659959d
|
shape drawing
|
2025-06-25 13:10:59 -05:00 |
|
|
|
5a9d9debba
|
shape shader start
|
2025-06-25 00:11:05 -05:00 |
|
|
|
5bdaba67e7
|
add grid to material shader
|
2025-06-24 17:25:29 -05:00 |
|
|
|
520dd6c874
|
pipeline cache
|
2025-06-24 15:30:14 -05:00 |
|
|
|
214e794ec4
|
blit shader
|
2025-06-23 18:54:11 -05:00 |
|
|
|
01aff521da
|
use root constants
|
2025-06-23 16:38:55 -05:00 |
|
|
|
ccf47c03f6
|
formatting
|
2025-06-23 15:23:45 -05:00 |
|
|
|
7a4554ba99
|
clear render target
|
2025-06-23 15:08:41 -05:00 |
|
|
|
878ff5cba5
|
blend state
|
2025-06-23 14:39:42 -05:00 |
|
|
|
acc1fd69f1
|
texture upload test
|
2025-06-23 14:26:41 -05:00 |
|
|
|
b96465191e
|
dx12 present testing
|
2025-06-19 22:24:56 -05:00 |
|
|
|
92258b6f3e
|
allow unbounded descriptor tables
|
2025-06-19 18:00:56 -05:00 |
|
|
|
9de72dceba
|
dx12 cmd test
|
2025-06-19 16:18:40 -05:00 |
|
|
|
15b4ca9442
|
rename gp plan -> flow
|
2025-06-19 16:00:53 -05:00 |
|
|
|
8ff4ec4a12
|
command buffer mapping
|
2025-06-19 15:58:34 -05:00 |
|
|
|
4313b1c768
|
rename layer 'gpu' -> 'gp'
|
2025-06-19 14:51:06 -05:00 |
|
|
|
40e7abcc4e
|
dx12 command buffers
|
2025-06-19 14:40:08 -05:00 |
|
|
|
99431ebdfa
|
move shader structs into shared header
|
2025-06-18 20:48:09 -05:00 |
|
|
|
1e06520d99
|
create & track gpu descriptor heaps on command lists
|
2025-06-18 18:38:06 -05:00 |
|
|
|
b93973720f
|
formatting
|
2025-06-18 16:22:28 -05:00 |
|
|
|
3895e252f9
|
retrieve tracy path from environment variable during build
|
2025-06-18 15:08:53 -05:00 |
|
|
|
1f893385ef
|
move tracy headers out of source tree
|
2025-06-18 15:08:22 -05:00 |
|
|
|
d51c694795
|
sprite prefetch
|
2025-06-18 14:21:35 -05:00 |
|
|
|
657e48d7b1
|
formatting
|
2025-06-17 23:31:50 -05:00 |
|
|
|
b50ba7d4e2
|
move mutexes & cvs into opaque ptrs
|
2025-06-17 23:30:59 -05:00 |
|
|
|
04f4c3a180
|
convert sys thread & watch structs to opaque ptrs
|
2025-06-17 23:06:42 -05:00 |
|
|
|
0055626fe6
|
formatting
|
2025-06-17 22:54:40 -05:00 |
|
|
|
743738ac30
|
determine arena base implicitly
|
2025-06-17 22:41:50 -05:00 |
|
|
|
17a8284e6c
|
store arena struct in first block
|
2025-06-17 22:34:47 -05:00 |
|
|
|
cfd8fb5f21
|
store arena in its own committed memory
|
2025-06-17 22:21:58 -05:00 |
|
|
|
1f7afffe32
|
dx12 progress
|
2025-06-17 21:10:33 -05:00 |
|
|
|
13f5348265
|
submit plan data implicitly
|
2025-06-17 18:52:43 -05:00 |
|
|
|
9aad25a699
|
remove dispatch_state
|
2025-06-17 18:46:43 -05:00 |
|
|
|
894044669c
|
formatting
|
2025-06-17 17:47:47 -05:00 |
|
|
|
7b0c95d403
|
don't expose backbuffer texture to user (blit internally during present)
|
2025-06-17 17:39:40 -05:00 |
|
|
|
0c0cfdde08
|
set draw target xform per-dispatch
|
2025-06-17 16:47:21 -05:00 |
|
|
|
29ec298b48
|
dx12 progress
|
2025-06-17 15:21:26 -05:00 |
|
|
|
68c116095c
|
rename gpu_cmd_list -> gpu_plan
|
2025-06-10 00:04:39 -05:00 |
|
|
|
1c18cba5f8
|
depluralize res dirs
|
2025-06-08 20:26:01 -05:00 |
|
|
|
67335eaa85
|
rename res/fx -> res/sh
|
2025-06-08 20:22:24 -05:00 |
|
|
|
012d0aaf07
|
rename res/gpu -> res/fx
|
2025-06-08 20:18:03 -05:00 |
|
|
|
1655d699ce
|
validate shader source file exists
|
2025-06-08 19:36:30 -05:00 |
|
|
|
54a8a45835
|
validate dx12 root signature presence. create debug log arena before registering callback
|
2025-06-08 18:47:25 -05:00 |
|
|
|
c9cd9d0b18
|
merge conflict
|
2025-06-08 16:24:29 -05:00 |
|
|
|
5a05229267
|
Merge branch 'master' of https://cabin.dumbtime.com/jcl1234/power_play
|
2025-06-08 16:22:58 -05:00 |
|
|
|
934dd0f13f
|
use 32 bit indices for mesh buffer
|
2025-06-08 16:15:58 -05:00 |
|
|
|
0a49253d4a
|
formatting
|
2025-06-08 16:08:12 -05:00 |
|
|
|
b87ef382d4
|
rename dx12 shader -> pipeline
|
2025-06-08 14:55:36 -05:00 |
|
|
|
7229daf49c
|
draw collider fast path when radius=0
|
2025-06-08 14:10:27 -05:00 |
|
|
|
05668865a7
|
rename temp_arena -> arena_temp
|
2025-06-07 21:20:35 -05:00 |
|
|
|
df4eb24fe3
|
rename gpu_cmd_store -> gpu_cmd_list
|
2025-06-07 20:26:20 -05:00 |
|
|
|
74609cdb3c
|
shader PSO creation
|
2025-06-07 20:20:21 -05:00 |
|
|
|
0551148ae8
|
dx12 shader compilation setup
|
2025-06-07 16:03:27 -05:00 |
|
|
|
5daf408aac
|
remove device = null test
|
2025-06-06 22:40:01 -05:00 |
|
|
|
87876f1a1f
|
remove device = null test
|
2025-06-06 22:36:09 -05:00 |
|
|
|
f1ac650471
|
create separate dx12 direct & compute queues
|
2025-06-06 21:26:06 -05:00 |
|
|
|
45afac951a
|
remove dx12 mesh shader feature requirement
|
2025-06-06 19:00:20 -05:00 |
|
|
|
4fb1e0231b
|
more dx12 initialization
|
2025-06-06 18:54:15 -05:00 |
|
|
|
50ca2387fa
|
release dx12 objects on exit
|
2025-06-06 17:31:36 -05:00 |
|
|
|
d0ec962123
|
dx12 testing
|
2025-06-04 00:29:25 -05:00 |
|
|
|
da2de90de1
|
unify gpu api types into 'gpu_handle'
|
2025-06-03 16:54:57 -05:00 |
|
|
|
4bc7d2a589
|
cleanup
|
2025-06-03 15:28:25 -05:00 |
|
|
|
f3ca533817
|
gpu pass -> dispatch
|
2025-06-03 15:10:25 -05:00 |
|
|
|
fae10387cd
|
light testing setup. backbuffer resize delay.
|
2025-06-02 22:54:50 -05:00 |
|
|
|
c6e70e201e
|
formatting
|
2025-06-02 20:36:31 -05:00 |
|
|
|
e7bdb1c24f
|
wait on swapchain to reduce vsync latency
|
2025-06-02 19:32:54 -05:00 |
|
|
|
c7b5a41523
|
gpu run -> gpu pass. use per-run pass params. set draw view via gpu cmd
|
2025-06-02 17:06:30 -05:00 |
|
|
|
ec77a62fda
|
gpu run state
|
2025-06-02 16:26:54 -05:00 |
|
|
|
88a1ad1450
|
dx11_unbind. test shader.
|
2025-06-02 15:21:16 -05:00 |
|
|
|
40a20439e5
|
fix contact direction skip not updating
|
2025-05-28 03:43:34 -05:00 |
|
|
|
6926bdfa5a
|
create contacts but skip solve based on wall direction
|
2025-05-28 03:33:29 -05:00 |
|
|
|
8aa9f1402b
|
use float2x3 for xforms in shaders
|
2025-05-28 03:24:26 -05:00 |
|
|
|
dc46fb270d
|
readd mesh shader
|
2025-05-27 04:25:59 -05:00 |
|
|
|
ee96df51e3
|
readd grid shader w/ instancing
|
2025-05-27 03:51:09 -05:00 |
|
|
|
e040c00222
|
use indexed instancing for quads
|
2025-05-27 03:31:52 -05:00 |
|
|
|
1072f3225c
|
xform_from_rect
|
2025-05-27 02:10:18 -05:00 |
|
|
|
91f89ac65b
|
gpu layer refactoring progress
|
2025-05-27 01:57:47 -05:00 |
|
|
|
721151f04a
|
shader global naming
|
2025-05-25 23:17:34 -05:00 |
|
|
|
3d48c0c3de
|
fix rotating shapes phasing through collisions
|
2025-05-25 21:43:13 -05:00 |
|
|
|
53d03f1684
|
debug & time logs in console
|
2025-05-24 16:28:28 -05:00 |
|
|
|
751472eb86
|
debug console different size when minimized
|
2025-05-24 13:59:57 -05:00 |
|
|
|
d48706d1f7
|
simple in-game debug console
|
2025-05-24 13:49:22 -05:00 |
|
|
|
716a26e42c
|
allow text color
|
2025-05-24 09:09:53 -05:00 |
|
|
|
f6b4e3ed35
|
draw_text params struct
|
2025-05-24 03:47:47 -05:00 |
|
|
|
99d95d882f
|
draw_text alignment
|
2025-05-24 03:27:47 -05:00 |
|
|
|
36c298fabc
|
position debug text on bottom of screen
|
2025-05-23 23:54:02 -05:00 |
|
|
|
e2d7e84754
|
rename res/graphics -> res/sprites
|
2025-05-23 23:37:26 -05:00 |
|
|
|
2dc481bfc0
|
don't prefix resource names with res directory. check for resource existence after opening.
|
2025-05-23 23:35:43 -05:00 |
|
|
|
ad05469411
|
shader_unset_dirty
|
2025-05-23 21:59:45 -05:00 |
|
|
|
332e8fdf2c
|
shader semantic macros
|
2025-05-23 21:12:44 -05:00 |
|
|
|
85bac53e78
|
rename 'renderer' -> 'gpu'
|
2025-05-23 20:43:51 -05:00 |
|
|
|
b228ffe7b6
|
hot reloading for included shaders
|
2025-05-23 20:04:59 -05:00 |
|
|
|
a1fcf2ce08
|
shader include handler
|
2025-05-23 16:21:47 -05:00 |
|
|
|
7c1eae3b8c
|
srgb aware rendering
|
2025-05-23 00:40:51 -05:00 |
|
|
|
b0ffb143f2
|
don't merge walls with different collision directions
|
2025-05-22 15:36:19 -05:00 |
|
|
|
6c884a2228
|
comment
|
2025-05-22 14:44:07 -05:00 |
|