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third_party/tracy
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gpu profiling. proper vsync disabling
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2025-05-20 23:52:41 -05:00 |
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app.c
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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app.h
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gstat
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2025-02-23 03:23:17 -06:00 |
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arena.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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arena.h
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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ase.c
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gpu layer refactoring progress
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2025-05-27 01:57:47 -05:00 |
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ase.h
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gpu layer refactoring progress
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2025-05-27 01:57:47 -05:00 |
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asset_cache.c
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simpler sprite evict sorting logic
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2025-05-14 03:08:03 -05:00 |
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asset_cache.h
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refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes.
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2024-06-25 19:54:33 -05:00 |
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atomic.h
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re-add sim pausing & stepping
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2025-05-15 05:27:33 -05:00 |
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bitbuff.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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bitbuff.h
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bitbuff dbg markers, rough arg parsing
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2025-02-26 11:36:34 -06:00 |
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buddy.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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buddy.h
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prediction progress
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2025-02-25 14:02:59 -06:00 |
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collider.c
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change epa validity_epsilon as a temporary fix for unstable rounded edge collisions
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2025-05-16 13:24:25 -05:00 |
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collider.h
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some temporary color pallete defines
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2025-05-16 13:25:08 -05:00 |
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common.h
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rename 'renderer' -> 'gpu'
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2025-05-23 20:43:51 -05:00 |
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config.h
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cross-chunk tile wall merging
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2025-05-21 21:17:04 -05:00 |
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draw.c
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readd mesh shader
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2025-05-27 04:25:59 -05:00 |
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draw.h
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gpu layer refactoring progress
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2025-05-27 01:57:47 -05:00 |
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font.c
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debug & time logs in console
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2025-05-24 16:28:28 -05:00 |
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font.h
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rename 'renderer' -> 'gpu'
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2025-05-23 20:43:51 -05:00 |
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gpu_dx11.c
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readd mesh shader
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2025-05-27 04:25:59 -05:00 |
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gpu.h
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readd mesh shader
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2025-05-27 04:25:59 -05:00 |
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gstat.c
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gstat
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2025-02-23 03:23:17 -06:00 |
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gstat.h
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vram profiling
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2025-05-21 22:10:30 -05:00 |
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host.c
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readd mesh shader
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2025-05-27 04:25:59 -05:00 |
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host.h
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separate host_update into host_update_begin & host_update_end
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2025-02-26 08:28:50 -06:00 |
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inc.c
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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inc.h
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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incbin.c
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progress & fix buddy bug
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2025-02-09 15:22:43 -06:00 |
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incbin.h
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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intrinsics.h
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progress & fix buddy bug
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2025-02-09 15:22:43 -06:00 |
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json.c
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convert some arena no_zero pushes to zeroed style
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2025-05-15 09:09:00 -05:00 |
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json.h
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rewrite json parser to be dumber
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2024-04-01 15:09:14 -05:00 |
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log.c
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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log.h
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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math.h
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xform_from_rect
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2025-05-27 02:10:18 -05:00 |
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memory.c
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replace byteio with bitbuff
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2025-02-13 17:15:23 -06:00 |
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memory.h
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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mixer.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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mixer.h
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set aim joint correction rate dynamically based on dt
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2025-01-30 11:05:38 -06:00 |
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mp3_mmf.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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mp3.h
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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phys.c
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fix rotating shapes phasing through collisions
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2025-05-25 21:43:13 -05:00 |
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phys.h
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fix rotating shapes phasing through collisions
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2025-05-25 21:43:13 -05:00 |
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playback_wasapi.c
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add sampled profiling build option
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2025-02-14 12:23:49 -06:00 |
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playback.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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rand.c
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don't merge walls with different collision directions
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2025-05-22 15:36:19 -05:00 |
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rand.h
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don't merge walls with different collision directions
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2025-05-22 15:36:19 -05:00 |
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resource.c
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don't prefix resource names with res directory. check for resource existence after opening.
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2025-05-23 23:35:43 -05:00 |
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resource.h
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don't prefix resource names with res directory. check for resource existence after opening.
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2025-05-23 23:35:43 -05:00 |
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scratch.c
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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scratch.h
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shader hot reloading
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2025-05-07 16:57:36 -05:00 |
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settings.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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settings.h
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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sim_ent.c
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horizontal wall generation testing
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2025-05-21 17:52:25 -05:00 |
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sim_ent.h
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don't merge walls with different collision directions
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2025-05-22 15:36:19 -05:00 |
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sim_step.c
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readd mesh shader
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2025-05-27 04:25:59 -05:00 |
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sim_step.h
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use rand_state for rng
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2025-02-27 09:17:21 -06:00 |
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sim.c
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horizontal wall generation testing
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2025-05-21 17:52:25 -05:00 |
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sim.h
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tile chunk testing
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2025-05-21 16:59:54 -05:00 |
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sock_win32.c
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sys_thread_try_release
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2025-05-16 11:10:37 -05:00 |
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sock.h
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fix precise sleep inaccurate because scheduler period not set
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2025-02-10 16:37:32 -06:00 |
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sound.c
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debug & time logs in console
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2025-05-24 16:28:28 -05:00 |
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sound.h
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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space.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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space.h
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rename all 'buckets' -> 'bins'
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2025-02-25 12:03:13 -06:00 |
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sprite.c
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gpu layer refactoring progress
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2025-05-27 01:57:47 -05:00 |
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sprite.h
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rename 'renderer' -> 'gpu'
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2025-05-23 20:43:51 -05:00 |
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string.c
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draw_text alignment
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2025-05-24 03:27:47 -05:00 |
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string.h
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tile chunk testing
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2025-05-21 16:59:54 -05:00 |
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sys_win32.c
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simple in-game debug console
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2025-05-24 13:49:22 -05:00 |
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sys.h
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don't prefix resource names with res directory. check for resource existence after opening.
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2025-05-23 23:35:43 -05:00 |
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tar.c
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cross-chunk tile wall merging
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2025-05-21 21:17:04 -05:00 |
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tar.h
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cross-chunk tile wall merging
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2025-05-21 21:17:04 -05:00 |
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thread_local.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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thread_local.h
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fix some warnings
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2025-03-01 11:46:29 -06:00 |
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ttf_dwrite.cpp
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some temporary color pallete defines
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2025-05-16 13:25:08 -05:00 |
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ttf.h
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remove buffer struct, use string struct instead
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2025-01-30 15:12:26 -06:00 |
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uid.c
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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uid.h
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use rand_state for rng
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2025-02-27 09:17:21 -06:00 |
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uni.c
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replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
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2024-09-19 12:15:55 -05:00 |
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uni.h
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rename utf.h -> uni.h
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2024-04-12 12:03:39 -05:00 |
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user.c
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readd grid shader w/ instancing
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2025-05-27 03:51:09 -05:00 |
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user.h
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debug & time logs in console
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2025-05-24 16:28:28 -05:00 |
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util.c
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gjk.c & gjk.h
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2024-09-03 15:59:06 -05:00 |
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util.h
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hot reloading for included shaders
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2025-05-23 20:04:59 -05:00 |
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work.c
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arena push zero by default
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2025-05-15 08:42:12 -05:00 |
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work.h
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |