|
|
32002c75bb
|
formatting
|
2025-12-07 06:56:33 -06:00 |
|
|
|
74413ca702
|
split meta.c types into meta.h
|
2025-12-07 06:40:37 -06:00 |
|
|
|
905cb50e33
|
sync singular build data struct during prep
|
2025-12-07 04:33:03 -06:00 |
|
|
|
1532549ffa
|
create meta build processes directly
|
2025-12-07 03:40:33 -06:00 |
|
|
|
fd1ada7fe5
|
only sync lanes once during wave broadcast
|
2025-12-06 10:25:31 -06:00 |
|
|
|
97237b5ed9
|
ditch jobs in prototype
|
2025-12-06 04:46:30 -06:00 |
|
|
|
a8d79cee4c
|
wave-enabled meta build
|
2025-12-06 04:27:19 -06:00 |
|
|
|
9099c8981e
|
build working
|
2025-12-06 01:55:17 -06:00 |
|
|
|
4a787ee618
|
threading refactor progress
|
2025-12-05 23:40:26 -06:00 |
|
|
|
94210da6be
|
formatting
|
2025-12-03 20:49:05 -06:00 |
|
|
|
eab6b7df0b
|
rename *.gpu -> *.hlsl
|
2025-12-03 20:46:40 -06:00 |
|
|
|
718c0de889
|
remove profiler markup
|
2025-12-03 20:41:03 -06:00 |
|
|
|
7ed6b8a62e
|
implement queue sync
|
2025-12-03 20:32:14 -06:00 |
|
|
|
7fecea03f5
|
texture upload
|
2025-12-03 00:55:17 -06:00 |
|
|
|
7bb5447abf
|
working buffer copy
|
2025-12-02 22:29:35 -06:00 |
|
|
|
f0f3da0bcd
|
gpu staging heap progress
|
2025-12-02 21:40:28 -06:00 |
|
|
|
0c796768e5
|
remove unused-variable relaxation hints
|
2025-12-02 16:22:22 -06:00 |
|
|
|
98d849c3de
|
assume non-uniform resource access in shaders by default
|
2025-12-02 16:19:10 -06:00 |
|
|
|
8fbcb004fb
|
parameter-isolated root constants
|
2025-11-25 05:58:38 -06:00 |
|
|
|
0d1d46faa3
|
implement root constants
|
2025-11-25 01:46:02 -06:00 |
|
|
|
8dd05d6922
|
keep a constant number of rtv descriptors per command list
|
2025-11-24 21:44:33 -06:00 |
|
|
|
4e95e44823
|
expose barrier before/after sync, access & layout in gpu api
|
2025-11-23 22:06:45 -06:00 |
|
|
|
7c9f5f7e06
|
gpu fence op
|
2025-11-23 18:00:26 -06:00 |
|
|
|
b9181ea200
|
access barrier batching
|
2025-11-23 13:32:37 -06:00 |
|
|
|
1144eef5b3
|
enhanced barrier testing
|
2025-11-22 16:12:44 -06:00 |
|
|
|
f6c946cc64
|
gpu layer refactor progress
|
2025-11-22 15:30:40 -06:00 |
|
|
|
0ac3284511
|
more refactoring to support gpu pointers
|
2025-11-20 01:25:50 -06:00 |
|
|
|
b4a51ff5af
|
gpu layer refactor progress
|
2025-11-19 16:32:42 -06:00 |
|
|
|
b10866bed7
|
tweak swapchain present signature
|
2025-11-16 06:08:29 -06:00 |
|
|
|
4a8eacbcda
|
gpu layer refactor progress
|
2025-11-16 06:01:18 -06:00 |
|
|
|
4b0a12bc20
|
backdrop shader
|
2025-11-14 18:36:17 -06:00 |
|
|
|
b50aa36e4e
|
world units in meters
|
2025-11-13 23:07:17 -06:00 |
|
|
|
eb38e3d926
|
camera
|
2025-11-13 22:39:14 -06:00 |
|
|
|
3a21ad4886
|
entity control cmd
|
2025-11-13 21:43:26 -06:00 |
|
|
|
e7a3e1f662
|
store body info in ent shape
|
2025-11-13 21:05:10 -06:00 |
|
|
|
eb1a4cd646
|
zero held buttons when window loses focus
|
2025-11-13 20:14:31 -06:00 |
|
|
|
331da6edba
|
line shape drawing
|
2025-11-13 19:47:06 -06:00 |
|
|
|
df2f7f0f1b
|
build ent tree every frame
|
2025-11-13 18:27:49 -06:00 |
|
|
|
05a84ddd5a
|
rename 'rect' -> 'rng'
|
2025-11-13 16:13:15 -06:00 |
|
|
|
87848eaeac
|
sim iter helpers
|
2025-11-13 15:49:42 -06:00 |
|
|
|
5a3f5ad12b
|
rounded shape drawing
|
2025-11-13 15:02:31 -06:00 |
|
|
|
03eed624c9
|
shape drawing
|
2025-11-12 21:21:30 -06:00 |
|
|
|
fe34752146
|
prep vis renderer
|
2025-11-12 18:37:24 -06:00 |
|
|
|
030d9ad6a8
|
rename ui RectInstance -> DRect
|
2025-11-12 15:25:11 -06:00 |
|
|
|
391fc33a5e
|
move pp sim & vis into separate layers
|
2025-11-12 15:21:26 -06:00 |
|
|
|
cd40046afc
|
publish sim state
|
2025-11-12 15:00:05 -06:00 |
|
|
|
13b942efb2
|
doubly-linked-stack helper macros
|
2025-11-12 14:12:09 -06:00 |
|
|
|
18c54c4507
|
sim cmd testing
|
2025-11-12 12:51:08 -06:00 |
|
|
|
994c84ae5c
|
use cap height to center text
|
2025-11-12 11:38:35 -06:00 |
|
|
|
0bfefe064f
|
hotkey button highlighting
|
2025-11-09 01:44:19 -06:00 |
|
|
|
992e8762ae
|
hotkey names
|
2025-11-08 21:27:32 -06:00 |
|
|
|
202dc4bc1c
|
command palette tweaks
|
2025-11-08 20:44:25 -06:00 |
|
|
|
cf0e5f25c2
|
command palette hotkey testing
|
2025-11-08 20:23:59 -06:00 |
|
|
|
9850de005c
|
replace ui double buffering with persistent cmd-driven state
|
2025-11-08 18:14:54 -06:00 |
|
|
|
a7c286d912
|
formatting
|
2025-11-08 13:30:31 -06:00 |
|
|
|
ba580721c9
|
rename ui fit/fill -> shrink/grow
|
2025-11-07 19:43:12 -06:00 |
|
|
|
bb322b64ca
|
add padding parameter to ui_fit
|
2025-11-07 19:40:47 -06:00 |
|
|
|
e0c79dd2b0
|
widget testing
|
2025-11-07 19:24:27 -06:00 |
|
|
|
d9b487cea2
|
'PushDry' -> 'ArenaNext'
|
2025-11-07 18:30:18 -06:00 |
|
|
|
a94e62e023
|
'ArenaBase(arena)' -> 'ArenaFirst(arena, type)'
|
2025-11-07 17:42:50 -06:00 |
|
|
|
9ba2cf6613
|
box point test fix
|
2025-11-07 17:16:32 -06:00 |
|
|
|
9c8f585bf4
|
explicit checkpoint push/pop
|
2025-11-07 17:10:10 -06:00 |
|
|
|
54861e0935
|
use Vec4 for colors
|
2025-11-07 00:15:23 -06:00 |
|
|
|
9b97a7c3b0
|
use r16g16b16a16_float for ui & backbuffer formats
|
2025-11-06 22:44:29 -06:00 |
|
|
|
52128ff772
|
prototyping
|
2025-11-06 22:17:14 -06:00 |
|
|
|
571f1b7181
|
renamespace sprite 'S' -> 'SPR'
|
2025-11-06 18:16:47 -06:00 |
|
|
|
5ab1d4dab7
|
command line utils
|
2025-11-06 17:21:27 -06:00 |
|
|
|
545c698041
|
use keys for sprite lookups
|
2025-11-06 15:10:10 -06:00 |
|
|
|
f7be7a9297
|
add hovered box ratio
|
2025-11-06 14:28:31 -06:00 |
|
|
|
051f166663
|
remove ui key mix
|
2025-11-06 13:35:08 -06:00 |
|
|
|
f2316869e2
|
hot & active ui elements
|
2025-11-06 12:43:37 -06:00 |
|
|
|
bbbb0f63d3
|
more ui rounding fixes
|
2025-11-05 21:17:26 -06:00 |
|
|
|
0ab934c4bb
|
ceil final box dimensions
|
2025-11-05 20:49:34 -06:00 |
|
|
|
f8f6ea9729
|
defer non-layout-axis fill size calculations
|
2025-11-05 19:30:38 -06:00 |
|
|
|
0b98c24f46
|
specify backbuffer src & dst positions in call to present
|
2025-11-05 18:55:26 -06:00 |
|
|
|
7fc083785e
|
create ui render target at monitor size
|
2025-11-05 18:44:22 -06:00 |
|
|
|
add9650337
|
child box alignment
|
2025-11-05 18:36:48 -06:00 |
|
|
|
f01812dd20
|
rename layout axis -> child layout axis
|
2025-11-05 16:55:59 -06:00 |
|
|
|
54dda0b7b6
|
remove ui auto padding
|
2025-11-05 15:57:50 -06:00 |
|
|
|
84ba58f0aa
|
per-ui-rect debug colors
|
2025-11-05 15:28:04 -06:00 |
|
|
|
630221ab90
|
more padding testing
|
2025-11-04 11:49:29 -06:00 |
|
|
|
53d315e9ff
|
ui padding fixes
|
2025-11-04 11:15:05 -06:00 |
|
|
|
f825cc918c
|
only run aa on corners
|
2025-11-04 07:12:27 -06:00 |
|
|
|
6a5cf09961
|
box edge anti aliasing
|
2025-11-04 06:17:26 -06:00 |
|
|
|
638b459b08
|
move window & presentation control into ui layer
|
2025-11-04 02:59:28 -06:00 |
|
|
|
2014f2474b
|
rename ui 'event' -> 'report'
|
2025-11-04 02:22:14 -06:00 |
|
|
|
0819655322
|
corner-aware cursor testing
|
2025-11-04 01:07:17 -06:00 |
|
|
|
b3779981bd
|
text alignment
|
2025-11-04 00:54:33 -06:00 |
|
|
|
b1f285f3f1
|
unified ui padding
|
2025-11-04 00:19:46 -06:00 |
|
|
|
a3f6191247
|
PushCP & PopCP helpers
|
2025-11-03 20:32:32 -06:00 |
|
|
|
e7410b917a
|
bit flag comparison helpers
|
2025-11-03 19:48:45 -06:00 |
|
|
|
7d6fcc8a42
|
nested corner rounding
|
2025-11-03 19:33:52 -06:00 |
|
|
|
52d7ddb1f4
|
use pixels for font size
|
2025-11-03 16:31:57 -06:00 |
|
|
|
7de757ec01
|
use ui fit size kind for text contents as well
|
2025-11-03 16:23:59 -06:00 |
|
|
|
67ba54274f
|
ui control testing
|
2025-11-03 00:34:13 -06:00 |
|
|
|
687cc88a64
|
rename 'Input' -> 'ControllerEvent'
|
2025-11-02 22:10:49 -06:00 |
|
|
|
00c95e5bee
|
solve floating size violations
|
2025-11-02 21:41:33 -06:00 |
|
|
|
9e2634dfab
|
floating ui boxes
|
2025-11-02 21:23:29 -06:00 |
|
|
|
ef18cff56d
|
formatting
|
2025-11-02 19:40:24 -06:00 |
|
|
|
9fc7445e6b
|
move logging to base layer
|
2025-11-02 19:31:49 -06:00 |
|
|
|
597d069c58
|
font testing
|
2025-11-02 17:26:22 -06:00 |
|
|
|
1500fb7dc3
|
rename ent id -> key
|
2025-11-02 17:00:04 -06:00 |
|
|
|
029c88e74e
|
namespace pp layer
|
2025-11-02 16:50:56 -06:00 |
|
|
|
ebbc1a640b
|
border when window is forced top
|
2025-11-02 15:39:29 -06:00 |
|
|
|
658527738a
|
text truncation
|
2025-11-02 15:29:17 -06:00 |
|
|
|
04d8039f5c
|
ui progress
|
2025-11-02 14:14:34 -06:00 |
|
|
|
5d87cc2a0e
|
ui violation pass
|
2025-11-02 11:08:22 -06:00 |
|
|
|
6a5f65d291
|
separate gpu validation flag
|
2025-11-02 08:43:53 -06:00 |
|
|
|
444db417a5
|
more gpu stats
|
2025-10-27 02:32:23 -05:00 |
|
|
|
054fe159f5
|
keep backbuffer at monitor size
|
2025-10-27 01:30:51 -05:00 |
|
|
|
e730ad7b5e
|
detect window focus
|
2025-10-27 01:05:09 -05:00 |
|
|
|
9297e40b0c
|
simplify window layer
|
2025-10-26 21:57:01 -05:00 |
|
|
|
6beb910f98
|
window layer working
|
2025-10-26 18:33:31 -05:00 |
|
|
|
c724b79c2c
|
runtime job pools
|
2025-10-25 12:02:55 -05:00 |
|
|
|
5f7de288ac
|
begin window layer
|
2025-10-25 10:27:47 -05:00 |
|
|
|
a6f31e4fae
|
rename Resource -> ResourceKey
|
2025-10-24 07:32:28 -05:00 |
|
|
|
fc9aff7f06
|
persist struct region
|
2025-10-24 06:46:34 -05:00 |
|
|
|
a8bc77fab3
|
swap without events
|
2025-10-24 06:28:08 -05:00 |
|
|
|
05f6c937cb
|
swap testing
|
2025-10-24 05:40:13 -05:00 |
|
|
|
0f31e27d96
|
rename 'extra' -> 'common'
|
2025-10-23 23:54:47 -05:00 |
|
|
|
26e2875126
|
ui rounding
|
2025-10-23 11:15:10 -05:00 |
|
|
|
3c97718760
|
move game texture ui blit into ui layer
|
2025-10-23 07:37:19 -05:00 |
|
|
|
aec35bca37
|
move gamma correction to UI post processing
|
2025-10-23 04:19:56 -05:00 |
|
|
|
eec8b754de
|
ndc fix
|
2025-10-23 03:32:43 -05:00 |
|
|
|
56fd5e19ff
|
text layouting
|
2025-10-23 03:03:12 -05:00 |
|
|
|
ee1f720fa1
|
text reimpl
|
2025-10-22 03:22:23 -05:00 |
|
|
|
fe45ea77bc
|
rename 'util' -> 'extra'
|
2025-10-21 22:53:02 -05:00 |
|
|
|
e64ae8e71c
|
ui checkpoints
|
2025-10-21 19:11:01 -05:00 |
|
|
|
a5f10a2312
|
formatting
|
2025-10-21 17:02:23 -05:00 |
|
|
|
5d2662e567
|
transient gpu buffers
|
2025-10-21 16:30:27 -05:00 |
|
|
|
69a8f2e1a3
|
gpu utils
|
2025-10-21 16:02:42 -05:00 |
|
|
|
fca8ba5a8d
|
ui layer testing
|
2025-10-20 18:38:00 -05:00 |
|
|
|
b74927602c
|
ui layer testing
|
2025-10-19 15:23:49 -05:00 |
|
|
|
2fdf891d49
|
ui layer testing
|
2025-10-15 12:02:38 -05:00 |
|
|
|
5bee781ede
|
formatting
|
2025-09-25 18:51:13 -05:00 |
|
|
|
11aec42474
|
fake swapchain frame latency wait
|
2025-09-24 18:08:09 -05:00 |
|
|
|
c61e30d3a4
|
typed gpu resource ids
|
2025-09-24 17:50:33 -05:00 |
|
|
|
7a7c6c2350
|
formatting
|
2025-09-23 19:56:56 -05:00 |
|
|
|
506c59018b
|
remove old kernel layer
|
2025-09-23 19:19:21 -05:00 |
|
|
|
d4aa3de928
|
allow present to target backbuffer coordinates
|
2025-09-23 18:30:58 -05:00 |
|
|
|
38d9b90bf1
|
gpu resource reuse
|
2025-09-23 16:08:15 -05:00 |
|
|
|
e4975e06c4
|
gpu buffer -> buffer copy
|
2025-09-23 15:08:22 -05:00 |
|
|
|
e54178aea9
|
formatting
|
2025-09-23 14:02:51 -05:00 |
|
|
|
426bfbefd0
|
use base types in shaders
|
2025-09-23 13:22:23 -05:00 |
|
|
|
5952bd99e9
|
renderer working again
|
2025-09-22 20:30:46 -05:00 |
|
|
|
27c2e34e24
|
working shader dispatch
|
2025-09-19 20:57:59 -05:00 |
|
|
|
6251feb451
|
gpu refactor progress
|
2025-09-18 19:58:36 -05:00 |
|
|
|
63ba5e320c
|
pipeline initialization
|
2025-09-18 18:58:55 -05:00 |
|
|
|
dfee727f56
|
new gpu resource blit testing
|
2025-09-18 12:38:01 -05:00 |
|
|
|
77affdd9b0
|
gpu refactor progress
|
2025-09-18 10:16:57 -05:00 |
|