zero held buttons when window loses focus

This commit is contained in:
jacob 2025-11-13 20:14:31 -06:00
parent 331da6edba
commit eb1a4cd646
3 changed files with 52 additions and 31 deletions

View File

@ -1,8 +1,8 @@
S_SharedState S_shared_state = ZI;
Readonly S_Ent S_nil_ent = {
.local_to_parent_xf = CompXformIdentity,
.final_local_to_world_xf = CompXformIdentity,
.local_xf = CompXformIdentity,
.final_xf = CompXformIdentity,
.tint = { 0.5, 0.5, 0.5, 1 },
};
@ -77,7 +77,7 @@ S_Shape S_MulXformShape(Xform xf, S_Shape shape)
S_Shape result = shape;
for (i32 i = 0; i < shape.points_count; ++i)
{
shape.points[i] = MulXformV2(xf, shape.points[i]);
result.points[i] = MulXformV2(xf, shape.points[i]);
}
Vec2 scale = ScaleFromXform(xf);
result.radius *= MaxF32(scale.x, scale.y);
@ -366,11 +366,12 @@ JobDef(S_SimWorker, _, __)
++world->ents_count;
}
*dst = *src;
dst->shape.points_count = MaxI32(dst->shape.points_count, 1);
dst->active = 1;
}
LogInfoF("RAAAH %F", FmtSint(world->ents_count));
}
LogInfoF("Received spawn cmd containing %F ents. New count: %F", FmtSint(cmd.ents.count), FmtSint(world->ents_count));
}
}
lookup = S_LookupFromWorld(frame_arena, world);
@ -460,17 +461,35 @@ JobDef(S_SimWorker, _, __)
{
if (!S_IsKeyNil(ent->camera))
{
ent->local_to_parent_xf.og.x += 1;
Xform xf = ent->local_xf;
xf = RotateXform(xf, 0.1);
xf.og.x += 1;
xf.og.y += 1;
ent->local_xf = xf;
}
}
//////////////////////////////
//- Compute shape centers
for (S_Ent *ent = S_FirstEnt(frame_arena, &iter, &lookup); !S_IsEntNil(ent); ent = S_NextEnt(frame_arena, &iter))
{
S_Shape shape = ent->shape;
Vec2 accum = ZI;
for (i32 p_idx = 0; p_idx < shape.points_count; ++p_idx)
{
accum = AddVec2(accum, shape.points[p_idx]);
}
ent->center = DivVec2(accum, shape.points_count);
}
//////////////////////////////
//- Compute final world transforms
for (S_Ent *ent = S_FirstEnt(frame_arena, &iter, &lookup); !S_IsEntNil(ent); ent = S_NextEnt(frame_arena, &iter))
{
S_Ent *parent = S_EntFromKey(&lookup, ent->parent);
ent->final_local_to_world_xf = MulXform(parent->final_local_to_world_xf, ent->local_to_parent_xf);
ent->final_xf = MulXform(parent->final_xf, ent->local_xf);
}
//////////////////////////////

View File

@ -50,13 +50,18 @@ Struct(S_Ent)
S_Key follow;
S_Key camera;
S_Shape local_shape;
Xform local_to_parent_xf;
S_Shape shape;
Xform local_xf;
//////////////////////////////
//- Pre-solve data
Vec2 center;
//////////////////////////////
//- Post-solve data
Xform final_local_to_world_xf;
Xform final_xf;
//////////////////////////////
//- Internal sim data

View File

@ -48,13 +48,9 @@ void V_PushTestEnts(Arena *arena, S_EntList *list)
ent->key = player_key;
ent->camera = camera_key;
{
S_Shape *shape = &ent->local_shape;
shape->points_count = 4;
shape->points[0] = VEC2(100, 100);
shape->points[1] = VEC2(200, 100);
shape->points[2] = VEC2(200, 200);
shape->points[3] = VEC2(100, 200);
shape->radius = 0;
S_Shape *shape = &ent->shape;
shape->points_count = 1;
shape->radius = 50;
}
} break;
@ -65,14 +61,13 @@ void V_PushTestEnts(Arena *arena, S_EntList *list)
ent->key = child_key;
ent->parent = player_key;
{
S_Shape *shape = &ent->local_shape;
shape->points_count = 1;
shape->points[0] = VEC2(100, 100);
// shape->points[1] = VEC2(200, 100);
// shape->points[2] = VEC2(150, 200);
// shape->points[3] = VEC2(125, 200);
shape->radius = 20;
// ent->local_to_parent_xf = XformFromPos(VEC2(500, 500));
S_Shape *shape = &ent->shape;
shape->points_count = 4;
shape->points[0] = VEC2(-15, -15);
shape->points[1] = VEC2(15, -15);
shape->points[2] = VEC2(15, 15);
shape->points[3] = VEC2(-15, 15);
shape->radius = 0;
}
} break;
@ -259,6 +254,10 @@ JobDef(V_VisWorker, _, __)
V_CmdNode *first_cmd_node = 0;
V_CmdNode *last_cmd_node = 0;
if (!window_frame.has_focus)
{
ZeroStructs(held_buttons, countof(held_buttons));
}
for (u64 i = 0; i < window_frame.controller_events.count; ++i)
{
ControllerEvent cev = window_frame.controller_events.events[i];
@ -392,9 +391,7 @@ JobDef(V_VisWorker, _, __)
case V_CmdKind_spawn:
{
S_EntListNode *n = PushStruct(frame_arena, S_EntListNode);
++spawn_ents.count;
SllQueuePush(spawn_ents.first, spawn_ents.last, n);
V_PushTestEnts(frame_arena, &spawn_ents);
} break;
}
}
@ -441,10 +438,10 @@ JobDef(V_VisWorker, _, __)
b32 is_visible = ent->tint.w != 0;
if (is_visible)
{
Xform xf = ent->final_local_to_world_xf;
S_Shape shape = S_MulXformShape(ent->final_local_to_world_xf, ent->local_shape);
Xform xf = ent->final_xf;
S_Shape shape = S_MulXformShape(ent->final_xf, ent->shape);
Vec4 color = ent->tint;
V_DrawShape(dverts_arena, dvert_idx_arena, shape, LinearFromSrgb(color), 16, V_DrawFlag_Line);
V_DrawShape(dverts_arena, dvert_idx_arena, shape, LinearFromSrgb(color), 32, V_DrawFlag_Line);
}
}