Commit Graph

1413 Commits

Author SHA1 Message Date
97711b0970 formatting 2026-03-28 12:25:42 -05:00
a856376a90 compile clang with -fno-strict-overflow 2026-03-20 19:22:00 -05:00
926cfb5cce distinct bullet trail entities 2026-03-19 20:38:58 -05:00
18ad1fb69e distinct bullet hit entities 2026-03-19 19:49:14 -05:00
a76cfc5dfd 'mapped' -> 'buffer_cpu_address' 2026-03-19 18:48:47 -05:00
039e354a9d entity observation cache 2026-03-19 18:33:22 -05:00
a6f9bcf4f3 entity lifetime 2026-03-19 17:21:46 -05:00
cbcec3639f use dimension-specific vector types for compute shader parameters 2026-03-19 17:01:55 -05:00
b63b6197a6 mark dead entities before pruning 2026-03-19 15:54:05 -05:00
7ba8c7f3bf asan debug callback 2026-03-19 15:46:20 -05:00
3d110a1da5 formatting 2026-03-19 14:39:21 -05:00
3b01c70734 formatting 2026-03-17 21:43:17 -05:00
5c7e8d4ffc 'is_predicting' -> 'is_client' 2026-03-17 21:32:35 -05:00
e0cfc853cf health kit 2026-03-17 18:23:50 -05:00
08b8f10616 bullet blend testing 2026-03-17 16:03:47 -05:00
43b0cede66 increase interp ratio to 1.5 2026-03-15 16:45:51 -05:00
9800cb9f04 proper sim blending 2026-03-14 19:40:31 -05:00
e1e19d6aca blending wip 2026-03-14 18:58:32 -05:00
065aedccc3 ui gpu 'params' -> 'frame' 2026-03-14 18:45:15 -05:00
06bea119ff smoothed buffered cmd count 2026-03-14 15:19:34 -05:00
63c3b4d427 base blend time off of accumulated prediction tick 2026-03-13 17:13:12 -05:00
1caf006e33 vis blending wip 2026-03-13 14:40:57 -05:00
df5346f514 timeline visualization 2026-03-13 13:10:09 -05:00
a19c2395ae timeline wip 2026-03-13 10:03:45 -05:00
0b808bffea fix bloom chain mip offset 2026-03-13 08:47:53 -05:00
8e0167125f revert to non-uniform gpu dereference by default for now 2026-03-13 08:42:03 -05:00
80c43d2ebd alias barriers 2026-03-12 10:55:37 -05:00
fb8c4839e3 formatting 2026-03-12 07:46:53 -05:00
bef6f91b5e convert layers to resourceless-gpu api usage 2026-03-12 07:04:48 -05:00
e3bbeec2be bundle D3D12 descriptors with resource lifetime 2026-03-12 05:15:51 -05:00
fc1d878847 enable d3d12 independent devices by default 2026-03-12 02:15:30 -05:00
f2be189344 working resourceless-gpu api 2026-03-10 23:50:13 -05:00
acff26f8a4 descriptor initialization 2026-03-10 23:06:39 -05:00
6af25419f1 wip 2026-03-10 18:03:06 -05:00
8d051b0324 wip 2026-03-10 18:03:00 -05:00
ac967161a2 more descriptor refactor wip 2026-03-09 22:12:40 -07:00
7e97b54fe5 resourceless-gpu api wip 2026-03-09 19:18:07 -07:00
df5902ca92 revert to lazy d3d12 access trakcing for now 2026-03-09 17:15:21 -07:00
05ef2b5d1f better sync wip 2026-03-09 17:35:18 -05:00
988b3485b6 formatting 2026-03-07 01:52:04 -08:00
8ef409a4d8 automatic draw/dispatch markers indicating pipeline name 2026-03-07 00:52:06 -08:00
3707db9d94 implement GPU zones w/ optional AMD GPU Service & Pix Event runtimes 2026-03-06 21:20:43 -08:00
707755e503 conservative d3d12 sync 2026-03-06 12:15:36 -08:00
a772094154 remove vulkan test import 2026-03-05 12:51:43 -08:00
34fd73ac28 backfill tracked mip usage in next batch 2026-03-05 08:03:01 -06:00
338cbceb63 don't submit global barrier during command list begin/end 2026-03-05 07:18:00 -06:00
3197f18495 replace granular gpu sync, access, & texture-layouts with queue-exclusive/shared layouts & tracked sync 2026-03-05 07:07:00 -06:00
0f296ac5fd remove vulkan testing layer 2026-03-05 07:05:12 -06:00
dd10686721 create command line packing utility 2026-03-04 22:08:27 -06:00
427e2f1998 vulkan progress 2026-03-04 05:23:12 -06:00