Commit Graph

140 Commits

Author SHA1 Message Date
5c51b555b2 fix sprite slice size off-by-one. dont calculate entity animation in user thread. debug draw slices 2024-07-31 20:01:43 -05:00
fd3ab6146b calculate sprite xform from pivot in game thread 2024-07-31 18:20:31 -05:00
1dd8a4d659 store slices & spans in array 2024-07-25 13:04:12 -05:00
6193d80983 sprite slice rays 2024-07-24 15:18:50 -05:00
a314f1b8f4 ase slice parsing first pass 2024-07-23 14:15:02 -05:00
91ea995209 cleanup double semicolons 2024-07-22 13:04:44 -05:00
5eb515ab90 rename suffix assume_locked -> ...locked 2024-06-25 19:58:48 -05:00
04db1226e2 refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes. 2024-06-25 19:54:33 -05:00
3061d465d1 minor tweaks & fixes 2024-06-25 18:35:53 -05:00
63c309b64f replace with placeholder graphics 2024-06-25 15:17:14 -05:00
0b3e191bb2 use work system for sprite loading 2024-06-21 14:27:35 -05:00
377b83e035 cleanup 2024-06-21 12:16:22 -05:00
d571a9647d worker loop cleanup 2024-06-20 16:02:16 -05:00
5ec253b4aa profiling build fix 2024-06-14 17:52:59 -05:00
179a6c3588 unpoison when releasing arena 2024-06-12 17:00:08 -05:00
1d43fee5a1 fix cv using wrong handle 2024-05-29 17:16:43 -05:00
d6d89b9625 fix msvc pch 2024-05-27 15:40:38 -05:00
3e9ac3e99c incorporate buildit dep hist 2024-05-24 16:02:08 -05:00
2245728b59 msvc debug asan build working 2024-05-23 16:49:12 -05:00
ebc73abfb7 more buildit accommodations 2024-05-22 18:45:51 -05:00
c2bfb3a4b3 buildit accommodation 2024-05-21 13:29:21 -05:00
27d6acadc7 minor tweaks 2024-05-16 23:50:17 -05:00
9eabdcd222 msvc support in progress 2024-05-03 02:35:25 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
cf3d678699 texture cache w/ eviction & reloading 2024-05-01 00:22:06 -05:00
42a2d97d3d fix sheet evictor breaking before releasing bucket lock 2024-04-30 17:29:33 -05:00
38d9bde9e6 use sheet evictor cycle and pair with reference count 2024-04-30 15:36:25 -05:00
f414cd874b sheet eviction when over memory budget 2024-04-30 14:04:18 -05:00
878c6a09a5 use a separate rw mutex for each sheet cache bucket 2024-04-29 21:38:05 -05:00
155226b60e make sheet scope and cache use same bucket count 2024-04-29 21:30:42 -05:00
9733b1369e parallel sheet eviction scanning 2024-04-29 19:50:21 -05:00
5a32c90813 sheet eviction & reload detection 2024-04-29 18:59:32 -05:00
35ded9dbac sheet loader thread 2024-04-26 14:00:31 -05:00
925ef5a482 replace semaphore usage w/ condition variable 2024-04-24 20:03:07 -05:00
e3830fccae working sheet cache prototype 2024-04-24 18:19:19 -05:00
f72c05297b wait for panic event to be ready before aborting 2024-04-15 21:08:12 -05:00
3f1d714e7b sleep thread after panicking 2024-04-15 20:59:42 -05:00
228bef5a68 more proper sys_panic 2024-04-15 19:31:22 -05:00
511364ee05 app exit / shutdown callbacks 2024-04-15 18:02:38 -05:00
d646d3434c rename ase & sheet 'tag' -> 'span'. begin sheet testing. 2024-04-15 14:25:10 -05:00
26950f13e3 remove text input test 2024-04-15 12:57:31 -05:00
62493e8e69 remove font test bits, just use 256 characters for codepoint caching 2024-04-15 12:56:47 -05:00
77fd98baaa fix read-only macro in debug mode 2024-04-12 16:10:25 -05:00
f399c093ca rename utf.h -> uni.h 2024-04-12 12:03:39 -05:00
aaad37da27 minor tweak 2024-04-11 13:12:20 -05:00
2d593fee03 rename global 'L' vars to 'G' 2024-04-11 12:50:28 -05:00
02b31ab441 rename DEBUG_LVAR -> DEBUG_ALIAS 2024-04-11 12:42:44 -05:00
9a8f86d42b more font testing 2024-04-11 12:39:29 -05:00
db9550a356 font testing 2024-04-10 17:22:50 -05:00
a17950bebe remove json test 2024-04-09 16:41:50 -05:00