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71e3d9f05f
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fix gjk causing unstable collisions between flat diagonals
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2024-10-05 01:03:07 -05:00 |
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1dde27d31b
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fix wild collisions at low precision
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2024-10-05 00:09:50 -05:00 |
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aac6acd18f
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apparent stability for now
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2024-10-04 20:15:44 -05:00 |
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3c275dfc9a
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warm starting testing
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2024-10-02 16:13:38 -05:00 |
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2758bdc394
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friction testing
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2024-10-02 14:17:48 -05:00 |
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acbd97aa84
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tweaking
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2024-09-26 17:21:51 -05:00 |
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3b21f641ad
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calculate contact ponits outside of substeps by storing local positions
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2024-09-25 19:36:28 -05:00 |
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ef7ba9e77d
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commit config.h
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2024-09-25 17:02:20 -05:00 |
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45c6d94009
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more bullet testing
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2024-08-13 16:34:31 -05:00 |
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81d02f3c80
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debug pausing
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2024-08-12 18:50:10 -05:00 |
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fd3ab6146b
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calculate sprite xform from pivot in game thread
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2024-07-31 18:20:31 -05:00 |
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3061d465d1
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minor tweaks & fixes
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2024-06-25 18:35:53 -05:00 |
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00629aa988
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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cf3d678699
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texture cache w/ eviction & reloading
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2024-05-01 00:22:06 -05:00 |
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5a32c90813
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sheet eviction & reload detection
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2024-04-29 18:59:32 -05:00 |
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62493e8e69
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remove font test bits, just use 256 characters for codepoint caching
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2024-04-15 12:56:47 -05:00 |
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9a8f86d42b
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more font testing
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2024-04-11 12:39:29 -05:00 |
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db9550a356
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font testing
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2024-04-10 17:22:50 -05:00 |
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103a87281c
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top-level scratch arena safety check
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2024-04-06 20:18:55 -05:00 |
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773a221b44
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more unified tls model. testing json parsing & unicode display.
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2024-04-05 18:02:17 -05:00 |
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4978ec6633
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minor cleanup
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2024-04-03 02:48:43 -05:00 |
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81c4b10def
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minor cleanup
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2024-03-28 08:51:06 -05:00 |
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cdb0d2bf58
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minor tweaks
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2024-03-28 08:44:27 -05:00 |
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0a1761627b
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camera debug drawing and less direct rel xform application
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2024-03-20 13:36:57 -05:00 |
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c6ca5c0c9a
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viewport scaling by camera size
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2024-03-19 21:17:49 -05:00 |
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e3ffcaa2a1
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render to aspect-ratio-locked viewport
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2024-03-18 00:54:00 -05:00 |
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4a68e0c6c7
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begin aspect ratio work
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2024-03-15 23:16:54 -05:00 |
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8b5b32ba76
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add args to cursor clip set, stop rounding screen size to even number
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2024-03-15 17:35:42 -05:00 |
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744a6f8d65
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use cursor position as aim direction
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2024-03-15 16:52:40 -05:00 |
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fa6df3152c
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add interp enable def in config
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2024-03-14 14:00:25 -05:00 |
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181f8258fe
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keep mouse in window instead of setting cursor pos to center
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2024-03-13 22:26:28 -05:00 |
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bdd8db60c3
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player focus dir relative to player. raw mouse input. crosshair.
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2024-03-13 21:44:25 -05:00 |
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bac001947b
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interp tick ratio rather than time offset. set world tick timestamp at beginning of frame
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2024-03-13 14:00:56 -05:00 |
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8f33957bf9
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use a blend time for interpolation
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2024-03-13 13:15:20 -05:00 |
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adce14bbf3
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rework tick -> world, move related logic from game into world api
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2024-03-08 19:56:34 -06:00 |
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8284923173
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initial commit
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2024-02-29 16:01:51 -06:00 |
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