Commit Graph

1454 Commits

Author SHA1 Message Date
83a41fc289 turn composite pass into compute shader 2026-02-15 04:11:08 -06:00
fff1b69eff blood wall staining 2026-02-14 09:08:40 -06:00
6957be38b5 continuous particle staining 2026-02-14 08:20:46 -06:00
e4426ab0d2 particle descs 2026-02-14 04:08:38 -06:00
a4bb13d59d particle occluder testing 2026-02-14 01:08:33 -06:00
463e142727 smoke particle testing 2026-02-13 23:33:49 -06:00
d9228b78a3 particle cell densities w/ atomic writes 2026-02-13 04:25:39 -06:00
5332e1bdd9 fix dda t_hit offset 2026-02-13 03:12:08 -06:00
f16a102cfa particle tile collisions 2026-02-13 02:44:18 -06:00
f3ae9674f1 fix texture atlas bounds check 2026-02-12 19:03:55 -06:00
fdd888cb32 add clang support to metaprogram 2026-02-12 18:32:35 -06:00
4b207e81fe unique weapon properties 2026-02-11 22:17:09 -06:00
6602fcdccf track player kills & deaths 2026-02-11 18:01:48 -06:00
f328cf712f tweak 2026-02-11 15:30:06 -06:00
729a0fde8e formatting 2026-02-11 15:30:00 -06:00
5cc82210d1 default all text files to line-ending conversion 2026-02-11 12:24:30 -06:00
6c26104f5e impact particle testing 2026-02-10 22:57:13 -06:00
63c7e9122d serialize tick 2026-02-10 21:56:08 -06:00
f1eb4ea855 rotation-agnostic crosshair movement 2026-02-10 21:36:37 -06:00
8405d039af prevent players from firing through walls 2026-02-10 19:31:34 -06:00
45ac2bf1af bullet raycast against spatial grid 2026-02-10 17:29:05 -06:00
19b7601c5f bounding-box skin 2026-02-10 14:06:48 -06:00
1e393394c1 fix unset space dims 2026-02-09 18:34:40 -06:00
de86e12ba0 generate walls space separately during bake rather than every frame 2026-02-09 18:03:48 -06:00
ffa3378a54 one-way wall collision 2026-02-09 17:49:50 -06:00
09490d8c47 working wall collisions 2026-02-09 17:16:09 -06:00
bf56bd7155 tile -> wall generation 2026-02-09 16:56:35 -06:00
b7f2c3d185 constraints lookup 2026-02-09 14:11:08 -06:00
003bdb2d55 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
bc32417ba1 randomnize spawn scores. ignore last player spawn point. 2026-02-06 00:56:01 -06:00
e88c91b1ab working spawn points 2026-02-05 23:51:04 -06:00
e0356f73e8 prefab spawn menu 2026-02-05 21:42:01 -06:00
bd6722f807 compile shaders w/ 202x 2026-02-05 20:45:41 -06:00
e7ade79ea5 IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
0c9e8ae79a only include shader name in error if file name not present 2026-02-05 18:26:51 -06:00
9f22c9ca3a echo shader name on build error 2026-02-05 17:54:27 -06:00
1c81be6a59 shared prefabs list 2026-02-05 17:32:09 -06:00
4dbaa19024 formatting 2026-02-05 17:13:12 -06:00
d7b7f8dfca display sprite as part of ui box background 2026-02-04 14:56:54 -06:00
f9c69779ea ui sprite rendering 2026-02-04 13:55:38 -06:00
5f8e701ac1 spawn/teleport dummy command 2026-02-04 12:21:38 -06:00
4b61ac219d fix out of bounds tile placement snapping 2026-02-04 11:51:50 -06:00
4bc6a26c74 death wip 2026-02-04 09:13:34 -06:00
16c5e2620e formatting 2026-02-04 08:53:44 -06:00
a6a5e27cb9 snap window cursor to crosshair when looking stops 2026-02-04 08:29:39 -06:00
e457dd392a use crosshair position as cursor when looking 2026-02-04 08:09:36 -06:00
3e62de78b1 move shared frame state to single struct 2026-02-04 06:48:08 -06:00
8745cb4da7 gpu resource logging command 2026-02-03 01:12:46 -06:00
201d0c2bf0 fix oob resource access during composition pass 2026-02-02 22:29:23 -06:00
e3ae1a789f draw crosshair via shader sdf 2026-02-01 21:50:22 -06:00