|
|
483a95dfca
|
testing linear movement using motor joint
|
2024-10-29 11:13:31 -05:00 |
|
|
|
161e615aa7
|
specify control torque in turns / second
|
2024-10-28 15:58:00 -05:00 |
|
|
|
4e920e071d
|
motor joint
|
2024-10-28 14:33:26 -05:00 |
|
|
|
68d80de75a
|
move manifold data into 'contact_constraint' struct
|
2024-10-23 16:35:09 -05:00 |
|
|
|
7708b8e5b8
|
rework transformation math functions, add separate 'world' transform functions
|
2024-10-22 15:16:34 -05:00 |
|
|
|
ed8b03941e
|
use v2_winding when clipping
|
2024-10-22 11:15:52 -05:00 |
|
|
|
55fc39fddd
|
minor tweaking
|
2024-10-15 17:47:57 -05:00 |
|
|
|
8f1422a882
|
more popping work
|
2024-10-15 14:00:03 -05:00 |
|
|
|
73b7fef768
|
more fixed up capsule collision. remove transform matrix skewing
|
2024-10-12 00:37:15 -05:00 |
|
|
|
6951fa62e3
|
popping probably fixed
|
2024-10-11 14:32:01 -05:00 |
|
|
|
31082916ad
|
unevenly-scaled shape collisions working
|
2024-10-10 16:43:31 -05:00 |
|
|
|
daf1a862f5
|
more physics config defines
|
2024-10-10 13:52:57 -05:00 |
|
|
|
c193e31cce
|
only draw collider line for circles
|
2024-10-10 13:24:08 -05:00 |
|
|
|
59361a60af
|
divide warm start impulse by num contacts
|
2024-10-10 13:13:37 -05:00 |
|
|
|
9b4cfa345d
|
halve warm start impulse to reduce jitter
|
2024-10-10 10:29:35 -05:00 |
|
|
|
bc19bd816d
|
gonna probably rework clipping to better support round shapes
|
2024-10-10 08:57:55 -05:00 |
|
|
|
f22aec28bb
|
more gjk collision work for rounded shapes
|
2024-10-09 13:05:01 -05:00 |
|
|
|
33b32e849c
|
ignore speculative bias during relaxation for stabililty
|
2024-10-08 19:34:52 -05:00 |
|
|
|
ac042a3306
|
rounded collisions working except for clipping
|
2024-10-08 16:01:30 -05:00 |
|
|
|
d52effe5c1
|
wip collider shapes
|
2024-10-08 12:15:11 -05:00 |
|
|
|
5ef8ee3f40
|
rename module gjk -> collider. remove unused gjk functions.
|
2024-10-08 07:43:45 -05:00 |
|
|
|
71e3d9f05f
|
fix gjk causing unstable collisions between flat diagonals
|
2024-10-05 01:03:07 -05:00 |
|
|
|
aac6acd18f
|
apparent stability for now
|
2024-10-04 20:15:44 -05:00 |
|
|
|
cf911f27b7
|
soft contact testing
|
2024-10-04 09:18:09 -05:00 |
|
|
|
2758bdc394
|
friction testing
|
2024-10-02 14:17:48 -05:00 |
|
|
|
acbd97aa84
|
tweaking
|
2024-09-26 17:21:51 -05:00 |
|
|
|
3b21f641ad
|
calculate contact ponits outside of substeps by storing local positions
|
2024-09-25 19:36:28 -05:00 |
|
|
|
c00d43b1de
|
resolve collisions using the new clipped contacts
|
2024-09-25 17:02:46 -05:00 |
|
|
|
a6412ba4f1
|
working face clipping along normal in gjk_contact_points
|
2024-09-24 18:55:41 -05:00 |
|
|
|
88334f2ab1
|
test midpoint contact point
|
2024-09-23 15:00:14 -05:00 |
|
|
|
4b88b282df
|
fix manifold swap issue
|
2024-09-19 20:42:31 -05:00 |
|
|
|
dbdd653ae8
|
fix epa collision not detecting when diagonals touch
|
2024-09-19 17:37:24 -05:00 |
|
|
|
5593db5202
|
replace { 0 } initializers with new ZI macro. enable 'Wmissing-field-initializers'
|
2024-09-19 12:15:55 -05:00 |
|
|
|
7b37f78b1e
|
use shortcut-gjk for gjk_contact_points
|
2024-09-19 10:27:50 -05:00 |
|
|
|
d14207959b
|
more physics testing
|
2024-09-18 14:46:40 -05:00 |
|
|
|
b717a38b13
|
contact testing
|
2024-09-17 12:44:54 -05:00 |
|
|
|
e8bc83df3a
|
revert to returning contact pairs from gjk
|
2024-09-13 12:12:57 -05:00 |
|
|
|
1d7f9be8b4
|
use midpoint of clipped gjk contact faces
|
2024-09-13 11:29:41 -05:00 |
|
|
|
14958a8449
|
gjk contact pair testing
|
2024-09-12 18:36:04 -05:00 |
|
|
|
a946583bc8
|
more physics testing
|
2024-09-12 15:36:20 -05:00 |
|
|
|
2012d0705d
|
start on glitchy collision resolution
|
2024-09-11 13:59:56 -05:00 |
|
|
|
e3055062e6
|
angular velocity testing
|
2024-09-10 16:11:39 -05:00 |
|
|
|
a0600fc419
|
revert to using euler integration
|
2024-09-10 14:14:56 -05:00 |
|
|
|
8177754821
|
revert to non-swept epa
|
2024-09-10 13:56:26 -05:00 |
|
|
|
8050c39496
|
minor cleanup
|
2024-09-09 12:08:28 -05:00 |
|
|
|
5c03288c53
|
formatting
|
2024-09-09 10:56:54 -05:00 |
|
|
|
14163d2a09
|
semi working sweeping collision along velocity
|
2024-09-06 16:00:44 -05:00 |
|
|
|
11759dc6cd
|
better direction gjk testing (still bugged since edge is furthest in velocity rather than closest projected, even though point is now correctly projected from end of velocity ray)
|
2024-09-05 09:16:01 -05:00 |
|
|
|
f608000b85
|
re-add/enable gjk debug visualization
|
2024-09-04 10:26:04 -05:00 |
|
|
|
9cb34ea1cd
|
gjk.c & gjk.h
|
2024-09-03 15:59:06 -05:00 |
|
|
|
c3b96d1597
|
join logic for gjk expansion into one function
|
2024-09-03 14:30:42 -05:00 |
|
|
|
d735ff8fc8
|
fix closest points janky when shape edges aligned
|
2024-08-30 19:57:34 -05:00 |
|
|
|
987842e130
|
working depth points for colliding gjk
|
2024-08-30 18:22:48 -05:00 |
|
|
|
ed1a788821
|
gjk closest point working for non-colliding entities
|
2024-08-30 17:15:26 -05:00 |
|
|
|
2fe3502cfc
|
fix gjk hang
|
2024-08-30 14:40:40 -05:00 |
|
|
|
8fd92c55a1
|
gjk expanded testing non-colliding closest face
|
2024-08-30 13:39:28 -05:00 |
|
|
|
99381f1274
|
gjk tweaks
|
2024-08-30 09:00:18 -05:00 |
|
|
|
8de566cad5
|
gjk step tweaking in debug mode
|
2024-08-29 18:46:08 -05:00 |
|
|
|
2150d0e3c4
|
working epa test
|
2024-08-29 11:31:57 -05:00 |
|
|
|
818ffa7eba
|
start on scuffed epa
|
2024-08-28 20:21:55 -05:00 |
|
|
|
2453ceb239
|
fixed skew & child entity interpolation (still drifting skew bug due to accumulated sin & atan2 imprecision)
|
2024-08-27 18:35:43 -05:00 |
|
|
|
4ce85c1bef
|
skew testing
|
2024-08-26 14:48:40 -05:00 |
|
|
|
86f1f1f6e0
|
start on scuffed gjk collision detection
|
2024-08-23 20:30:22 -05:00 |
|
|
|
c4dd372041
|
store and calculate mass from unscaled mass instead of density
|
2024-08-21 17:17:05 -05:00 |
|
|
|
c461956fb0
|
remove a debugbreak
|
2024-08-21 14:31:44 -05:00 |
|
|
|
10c9c833ba
|
better impulse & force application
|
2024-08-19 19:20:55 -05:00 |
|
|
|
4b10be1b17
|
specify arena when queueing game cmds from user thread
|
2024-08-19 13:32:30 -05:00 |
|
|
|
83b0b3f255
|
start verlet integration
|
2024-08-18 22:44:55 -05:00 |
|
|
|
0e658749b1
|
track key repeats in user binds
|
2024-08-15 16:18:14 -05:00 |
|
|
|
bd4e560f67
|
allow error in aim angle
|
2024-08-15 14:41:01 -05:00 |
|
|
|
38075e5efd
|
entity_prop_kinematic
|
2024-08-14 18:22:06 -05:00 |
|
|
|
2a357c127f
|
more bullet testing
|
2024-08-14 14:21:51 -05:00 |
|
|
|
ca6c058675
|
bullet trail testing
|
2024-08-13 19:29:03 -05:00 |
|
|
|
45c6d94009
|
more bullet testing
|
2024-08-13 16:34:31 -05:00 |
|
|
|
cad25d24b2
|
entity release prop
|
2024-08-13 14:04:01 -05:00 |
|
|
|
52db86b012
|
entity active field
|
2024-08-13 12:58:13 -05:00 |
|
|
|
81d02f3c80
|
debug pausing
|
2024-08-12 18:50:10 -05:00 |
|
|
|
ccbfc22e84
|
fix camera debug rect not drawing
|
2024-08-12 18:02:02 -05:00 |
|
|
|
d17727c133
|
minor cleanup
|
2024-08-09 23:13:24 -05:00 |
|
|
|
1125015ff7
|
weapon triggering testing
|
2024-08-09 22:57:38 -05:00 |
|
|
|
911208a926
|
triggering beginnings.
|
2024-08-09 22:27:02 -05:00 |
|
|
|
f5400b0205
|
equip/fire beginnings. player input cmd change.
|
2024-08-09 21:03:51 -05:00 |
|
|
|
dbeb0f0f72
|
only re-calculate all xforms before publishing game tick
|
2024-08-08 14:23:18 -05:00 |
|
|
|
a7d8e19784
|
use pivot dir to determine sprite transform rotation.
|
2024-08-08 13:38:25 -05:00 |
|
|
|
8afeea3b9a
|
store user player aim as active camera focus
|
2024-08-07 14:40:09 -05:00 |
|
|
|
0f113f640f
|
child xform fixes
|
2024-08-07 14:13:06 -05:00 |
|
|
|
f5e28a04af
|
add entitity_get/set_xform functions
|
2024-08-07 11:48:19 -05:00 |
|
|
|
bac9d797b9
|
fix entity gen comparison
|
2024-08-06 16:05:29 -05:00 |
|
|
|
53ae299816
|
add root entity. release children with parent.
|
2024-08-06 15:09:57 -05:00 |
|
|
|
c7ee34037a
|
begin entity xform tree refactor
|
2024-08-06 13:44:24 -05:00 |
|
|
|
bda472d15e
|
update tim test image
|
2024-08-05 13:10:15 -05:00 |
|
|
|
3049e02b57
|
working aim from hold slice correctly
|
2024-08-05 13:01:15 -05:00 |
|
|
|
91d7812f8a
|
rename rel_xform -> exform. world_xform -> xform_world. sprite_quad_xform -> sprite_xform_world. add rel sprite_xform field.
|
2024-08-01 13:10:37 -05:00 |
|
|
|
219acd3927
|
calculate sprite xform from world xform, and add calculation to world xform recurse step
|
2024-08-01 12:43:49 -05:00 |
|
|
|
5c51b555b2
|
fix sprite slice size off-by-one. dont calculate entity animation in user thread. debug draw slices
|
2024-07-31 20:01:43 -05:00 |
|
|
|
fd3ab6146b
|
calculate sprite xform from pivot in game thread
|
2024-07-31 18:20:31 -05:00 |
|
|
|
1dd8a4d659
|
store slices & spans in array
|
2024-07-25 13:04:12 -05:00 |
|
|
|
6193d80983
|
sprite slice rays
|
2024-07-24 15:18:50 -05:00 |
|
|
|
a314f1b8f4
|
ase slice parsing first pass
|
2024-07-23 14:15:02 -05:00 |
|
|
|
04db1226e2
|
refactor mutexes to use 'sys_lock' objects. make all mutexes rw mutexes.
|
2024-06-25 19:54:33 -05:00 |
|
|
|
3061d465d1
|
minor tweaks & fixes
|
2024-06-25 18:35:53 -05:00 |
|
|
|
ebc73abfb7
|
more buildit accommodations
|
2024-05-22 18:45:51 -05:00 |
|
|
|
9eabdcd222
|
msvc support in progress
|
2024-05-03 02:35:25 -05:00 |
|
|
|
00629aa988
|
merge texture & sheet into 'sprite'
|
2024-05-01 15:50:50 -05:00 |
|
|
|
cf3d678699
|
texture cache w/ eviction & reloading
|
2024-05-01 00:22:06 -05:00 |
|
|
|
5a32c90813
|
sheet eviction & reload detection
|
2024-04-29 18:59:32 -05:00 |
|
|
|
35ded9dbac
|
sheet loader thread
|
2024-04-26 14:00:31 -05:00 |
|
|
|
e3830fccae
|
working sheet cache prototype
|
2024-04-24 18:19:19 -05:00 |
|
|
|
228bef5a68
|
more proper sys_panic
|
2024-04-15 19:31:22 -05:00 |
|
|
|
511364ee05
|
app exit / shutdown callbacks
|
2024-04-15 18:02:38 -05:00 |
|
|
|
d646d3434c
|
rename ase & sheet 'tag' -> 'span'. begin sheet testing.
|
2024-04-15 14:25:10 -05:00 |
|
|
|
26950f13e3
|
remove text input test
|
2024-04-15 12:57:31 -05:00 |
|
|
|
f399c093ca
|
rename utf.h -> uni.h
|
2024-04-12 12:03:39 -05:00 |
|
|
|
2d593fee03
|
rename global 'L' vars to 'G'
|
2024-04-11 12:50:28 -05:00 |
|
|
|
02b31ab441
|
rename DEBUG_LVAR -> DEBUG_ALIAS
|
2024-04-11 12:42:44 -05:00 |
|
|
|
db9550a356
|
font testing
|
2024-04-10 17:22:50 -05:00 |
|
|
|
103a87281c
|
top-level scratch arena safety check
|
2024-04-06 20:18:55 -05:00 |
|
|
|
773a221b44
|
more unified tls model. testing json parsing & unicode display.
|
2024-04-05 18:02:17 -05:00 |
|
|
|
04eb118e60
|
system startup receipts
|
2024-03-28 13:31:35 -05:00 |
|
|
|
508c77abfd
|
use macros for typedef'd function definitions
|
2024-03-28 11:46:43 -05:00 |
|
|
|
cdb0d2bf58
|
minor tweaks
|
2024-03-28 08:44:27 -05:00 |
|
|
|
0a1761627b
|
camera debug drawing and less direct rel xform application
|
2024-03-20 13:36:57 -05:00 |
|
|
|
c6ca5c0c9a
|
viewport scaling by camera size
|
2024-03-19 21:17:49 -05:00 |
|
|
|
5f0c315d3f
|
add simple borderless fullscreen
|
2024-03-18 02:44:16 -05:00 |
|
|
|
e3ffcaa2a1
|
render to aspect-ratio-locked viewport
|
2024-03-18 00:54:00 -05:00 |
|
|
|
3b0cdfd1f4
|
more fleshed out atomics for i32, i64, u32, u64
|
2024-03-15 22:37:49 -05:00 |
|
|
|
edadca820a
|
clip cursor by crosshair dimensions
|
2024-03-15 17:47:25 -05:00 |
|
|
|
8b5b32ba76
|
add args to cursor clip set, stop rounding screen size to even number
|
2024-03-15 17:35:42 -05:00 |
|
|
|
744a6f8d65
|
use cursor position as aim direction
|
2024-03-15 16:52:40 -05:00 |
|
|
|
39f7b09036
|
ln, exp, pow, camera lerping
|
2024-03-15 01:10:24 -05:00 |
|
|
|
fa6df3152c
|
add interp enable def in config
|
2024-03-14 14:00:25 -05:00 |
|
|
|
1d2e7c0b9f
|
hash fnv from seed
|
2024-03-14 13:28:31 -05:00 |
|
|
|
fd486bb71b
|
remove 'view' type, replace with xform
|
2024-03-14 01:08:55 -05:00 |
|
|
|
808e106f78
|
draw debug lines on screen canvas
|
2024-03-13 23:17:07 -05:00 |
|
|
|
e91a66f5b3
|
xform movement & focus directions by world view basis
|
2024-03-13 23:08:18 -05:00 |
|
|
|
181f8258fe
|
keep mouse in window instead of setting cursor pos to center
|
2024-03-13 22:26:28 -05:00 |
|
|
|
bdd8db60c3
|
player focus dir relative to player. raw mouse input. crosshair.
|
2024-03-13 21:44:25 -05:00 |
|
|
|
aa8dd7a4fa
|
minor tweaks
|
2024-03-13 15:10:16 -05:00 |
|
|
|
bac001947b
|
interp tick ratio rather than time offset. set world tick timestamp at beginning of frame
|
2024-03-13 14:00:56 -05:00 |
|
|
|
8f33957bf9
|
use a blend time for interpolation
|
2024-03-13 13:15:20 -05:00 |
|
|
|
efa639c971
|
separate entity handling from world to new entity_store
|
2024-03-11 20:55:49 -05:00 |
|
|
|
c602220707
|
draw debug motion arrows
|
2024-03-11 19:48:51 -05:00 |
|
|
|
4f52d24c94
|
rename ui_canvas -> screen_canvas
|
2024-03-11 19:43:17 -05:00 |
|
|
|
0f67701761
|
proper xform tree iteration
|
2024-03-11 19:39:26 -05:00 |
|
|
|
ff3fbecc10
|
push debug info to temp arena
|
2024-03-11 13:49:24 -05:00 |
|
|
|
452e922e23
|
rework animation logic, don't loop increasingly as time goes on
|
2024-03-11 13:21:31 -05:00 |
|
|
|
76c609f8d5
|
fix entities arena not growing
|
2024-03-11 12:16:34 -05:00 |
|
|
|
adce14bbf3
|
rework tick -> world, move related logic from game into world api
|
2024-03-08 19:56:34 -06:00 |
|
|
|
8a2c40c817
|
rename cpy -> copy
|
2024-03-08 17:41:39 -06:00 |
|
|
|
8f3aaba794
|
alter DEBUG_LVAR semantics
|
2024-03-08 17:19:09 -06:00 |
|
|
|
46495d5815
|
rework sprite_trs -> sprite_xform
|
2024-03-08 15:56:07 -06:00 |
|
|
|
ba4dafcb4d
|
convert entity rel_trs -> rel_xform
|
2024-03-08 11:50:28 -06:00 |
|
|
|
2a7146c8c9
|
xform macros
|
2024-03-07 16:17:11 -06:00 |
|
|
|
77421d7c09
|
change type mtx3x3 to xform
|
2024-03-07 15:43:51 -06:00 |
|
|
|
fa5fdbe955
|
fix memory error during optimization
|
2024-03-06 20:41:14 -06:00 |
|
|
|
ed9841c1b1
|
sprite tag / animating logic touchup
|
2024-03-06 19:26:00 -06:00 |
|
|
|
a25941d364
|
merge
|
2024-03-06 13:59:34 -06:00 |
|
|
|
8b8d01e67c
|
find camera entity before iterating
|
2024-03-06 13:08:23 -06:00 |
|
|
|
c5d0f8b6ea
|
player acceleration, debug draw & camera mode
|
2024-03-06 12:53:47 -06:00 |
|
|
|
a4dc273480
|
camera entity
|
2024-03-05 22:51:10 -06:00 |
|
|
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255626f934
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nil entity
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2024-03-05 18:05:14 -06:00 |
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f260bf6579
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fix fmod
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2024-03-05 14:34:35 -06:00 |
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48fef5ce2e
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player movement
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2024-03-05 13:21:50 -06:00 |
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bb9b374471
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entity trees, xform storing & lerping
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2024-03-04 18:39:10 -06:00 |
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fb2e026665
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entity & sprite translation
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2024-03-02 02:09:01 -06:00 |
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7b2437889e
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view zooming & panning
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2024-02-29 19:01:51 -06:00 |
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8284923173
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initial commit
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2024-02-29 16:01:51 -06:00 |
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