power_play/src/arena.h
2024-05-16 23:50:17 -05:00

121 lines
3.3 KiB
C

#ifndef ARENA_H
#define ARENA_H
#include "memory.h"
#define arena_push(a, type) ((type *)_arena_push_bytes((a), sizeof(type), alignof(type)))
#define arena_push_zero(a, type) ((type *)_arena_push_bytes_zero((a), sizeof(type), alignof(type)))
#define arena_push_array(a, type, n) ((type *)_arena_push_bytes((a), (sizeof(type) * (n)), alignof(type)))
#define arena_push_array_zero(a, type, n) ((type *)_arena_push_bytes_zero((a), (sizeof(type) * (n)), alignof(type)))
#define arena_pop(a, type, dest) _arena_pop_struct((a), sizeof(type), dest)
#define arena_pop_array(a, type, n, dest) _arena_pop_struct((a), sizeof(type) * (n), dest)
/* Returns a pointer to where the next allocation would be (at alignment of type).
* Equivalent arena_push but without actually allocating anything. */
#define arena_dry_push(a, type) (type *)(_arena_dry_push((a), alignof(type)))
#define arena_align(a, align) (void *)(_arena_align((a), align))
struct temp_arena {
struct arena *arena;
u64 start_pos;
#if RTC
u64 scratch_id;
#endif
};
struct arena arena_alloc(u64 reserve);
void arena_release(struct arena *arena);
void *_arena_push_bytes(struct arena *arena, u64 size, u64 align);
void arena_copy_replace(struct arena *dest, struct arena *src);
void arena_decommit_unused_blocks(struct arena *arena);
void arena_set_readonly(struct arena *arena);
INLINE void *_arena_push_bytes_zero(struct arena *arena, u64 size, u64 align)
{
void *p = _arena_push_bytes(arena, size, align);
MEMZERO(p, size);
return p;
}
INLINE void _arena_pop_to(struct arena *arena, u64 pos)
{
ASSERT(arena->pos >= pos);
ASSERT(!arena->readonly);
ASAN_POISON(arena->base + pos, arena->pos - pos);
arena->pos = pos;
}
INLINE void _arena_pop_struct(struct arena *arena, u64 size, void *copy_dest)
{
ASSERT(arena->pos >= size);
ASSERT(!arena->readonly);
u64 new_pos = arena->pos - size;
void *src = (void *)(arena->base + new_pos);
MEMCPY(copy_dest, src, size);
ASAN_POISON(arena->base + new_pos, arena->pos - new_pos);
arena->pos = new_pos;
}
INLINE void *_arena_align(struct arena *arena, u64 align)
{
ASSERT(!arena->readonly);
if (align > 0) {
u64 aligned_start_pos = (arena->pos + (align - 1));
aligned_start_pos -= aligned_start_pos % align;
u64 align_bytes = aligned_start_pos - (u64)arena->pos;
if (align_bytes > 0) {
return (void *)arena_push_array(arena, u8, align_bytes);
} else {
return (void *)(arena->base + arena->pos);
}
} else {
/* 0 alignment */
ASSERT(false);
return (void *)(arena->base + arena->pos);
}
}
INLINE struct temp_arena arena_temp_begin(struct arena *arena)
{
struct temp_arena t = { 0 };
t.arena = arena;
t.start_pos = arena->pos;
return t;
}
INLINE void arena_temp_end(struct temp_arena temp)
{
_arena_pop_to(temp.arena, temp.start_pos);
}
INLINE void arena_reset(struct arena *arena)
{
_arena_pop_to(arena, 0);
}
INLINE struct buffer arena_to_buffer(struct arena *arena)
{
struct buffer b;
b.data = arena->base;
b.size = arena->pos;
return b;
}
INLINE void *_arena_dry_push(struct arena *arena, u64 align)
{
u64 aligned_start_pos = (arena->pos + (align - 1));
aligned_start_pos -= aligned_start_pos % align;
void *ptr = arena->base + aligned_start_pos;
return ptr;
}
#endif