Commit Graph

138 Commits

Author SHA1 Message Date
d449abc7ca fix baseline length truncation false positives 2025-12-31 14:11:46 -06:00
4689be8dc7 2 dimensional ui animation scale 2025-12-31 14:01:10 -06:00
13fa38ad68 lower ui anim scale snap epsilon 2025-12-30 07:15:13 -06:00
78d0a8b832 fix box dims for odd font sizes 2025-12-30 06:51:37 -06:00
b3012c37bd proper ui scale solve pass & text scaling for animations 2025-12-30 04:28:43 -06:00
db2f5b9bd3 don't scale glyph runs 2025-12-30 03:30:45 -06:00
9b94f02a27 floating position anchors 2025-12-30 02:38:57 -06:00
bed51e195e immediate mode tweak vars 2025-12-30 00:06:00 -06:00
d1fe4593da ui animation scaling adjustments 2025-12-29 19:44:42 -06:00
e69aa09212 panel-window relocation progress 2025-12-29 17:27:54 -06:00
f7df2f78b8 only scale pixel sizes 2025-12-29 03:10:13 -06:00
211a6e641d ui animations 2025-12-29 02:43:20 -06:00
7c6b6b73a0 ui lerp progress 2025-12-29 01:19:13 -06:00
54025f670f ui lerp progress 2025-12-29 00:38:08 -06:00
3522e47c0a proper panel resize 2025-12-28 23:09:51 -06:00
10a9aa4a84 panel styling 2025-12-28 21:57:15 -06:00
6a418b8f9c separate ui mouse press reports by button 2025-12-28 19:46:45 -06:00
7b4edbdfbb ui corner anti aliasing 2025-12-28 19:28:40 -06:00
f8ab74eafe keep alignment of truncated text 2025-12-28 17:57:45 -06:00
2be3381c92 better vis mouse focus checking 2025-12-28 17:20:05 -06:00
3d7f6eddfe sim world swapping 2025-12-28 16:11:37 -06:00
75bedaecbb match global system state variable names to corresponding namespace 2025-12-28 13:07:07 -06:00
4ffb9a8d73 convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
4410f63c71 panel interaction testing 2025-12-19 17:10:35 -06:00
87d54b2ea6 re-add boxes to parents every frame 2025-12-19 16:00:01 -06:00
fbf7882db2 retain box state cache within ui core 2025-12-19 15:07:04 -06:00
3377e3f94c convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
c1b768282f use standard indentation style for multi-line function parameters 2025-12-18 16:48:41 -06:00
83f7c48369 editor panels prototyping 2025-12-18 15:56:55 -06:00
d9898eeab8 create gpu resources with command list. add discard command. 2025-12-17 16:49:45 -06:00
0efcc35696 fix dx12 global barriers 2025-12-16 18:43:42 -06:00
1de54d60ba 'ZI' -> 'Zi' 2025-12-16 16:46:25 -06:00
cbeafdb8fe dynamic glyph atlas creation 2025-12-16 13:25:33 -06:00
6c3c7231ff descriptor reuse 2025-12-13 18:41:01 -06:00
f241379dba unify gpu resource creation codepath 2025-12-13 16:04:21 -06:00
50be264a77 fix truncation elipses bounds 2025-12-13 13:50:02 -06:00
77434a988b glyph cache progress 2025-12-13 13:12:45 -06:00
e9e8dcc04d glyph cache progress 2025-12-11 19:35:11 -06:00
ad359c8495 re-enable ui & vis rendering 2025-12-11 15:41:38 -06:00
eeec7e7191 vector printf format 2025-12-11 14:16:56 -06:00
4453d18d51 check for overflow in shader printf 2025-12-11 10:24:30 -06:00
84fbaaf7cd working shader printf w/ formatting & logging 2025-12-10 22:00:04 -06:00
bc76a511e6 shader printf arg parsing on cpu 2025-12-10 20:21:08 -06:00
f911e98c98 reset print buffer size in collection worker 2025-12-10 17:23:51 -06:00
3da749ef51 formatting 2025-12-10 11:48:42 -06:00
c7e560f98c remove forced descriptor slot api 2025-12-09 19:09:25 -06:00
f47f7114d0 shader print progress 2025-12-09 19:02:27 -06:00
1b02edb0b5 move shader handles into gpu layer 2025-12-09 18:04:32 -06:00
8565cbea53 change gpu layer namespace to 'G' 2025-12-09 17:45:01 -06:00
f773422abf rename shader handle -> shader ref 2025-12-09 17:30:27 -06:00