Commit Graph

125 Commits

Author SHA1 Message Date
bc17e94758 gpu queue synchronization 2025-12-10 14:06:27 -06:00
3da749ef51 formatting 2025-12-10 11:48:42 -06:00
4727e5786b working shader print w/o formatting 2025-12-10 10:24:01 -06:00
93e9c4b78a working host-memory gpu resources 2025-12-09 21:04:48 -06:00
c7e560f98c remove forced descriptor slot api 2025-12-09 19:09:25 -06:00
f47f7114d0 shader print progress 2025-12-09 19:02:27 -06:00
1b02edb0b5 move shader handles into gpu layer 2025-12-09 18:04:32 -06:00
8565cbea53 change gpu layer namespace to 'G' 2025-12-09 17:45:01 -06:00
f773422abf rename shader handle -> shader ref 2025-12-09 17:30:27 -06:00
781e6ff75a create shader headers 2025-12-09 16:26:31 -06:00
bb8f105309 move shader debug implementation to backend layer 2025-12-09 15:34:50 -06:00
3bf89a8911 formatting 2025-12-09 14:31:25 -06:00
7c1602e463 specify platform name as argument for default downstream layer declarations 2025-12-09 14:14:33 -06:00
a54b9c62c8 use '.g' & '.gh' extensions for shader source files 2025-12-09 13:03:34 -06:00
b8ba0d7ec0 enable warning for usage of undefined macros 2025-12-09 11:21:59 -06:00
d22f97debf IsAsyncCompute constant 2025-12-08 20:06:50 -06:00
9772e4ce4c compile-time shader resource handles 2025-12-08 18:47:28 -06:00
3e722bb982 shader printf progress 2025-12-08 16:33:44 -06:00
859e1c5245 fix descriptor index off by 1 2025-12-08 14:14:34 -06:00
2f915de96c add ByteAddressBuffer support to gpu layer 2025-12-08 14:12:51 -06:00
9e8dcba2d3 ui & pp gpu layer updates 2025-12-08 11:39:27 -06:00
ed74c5cea5 ui gpu refactor progress 2025-12-07 13:07:24 -06:00
0559ba8cba formatting 2025-12-07 10:03:24 -06:00
905cb50e33 sync singular build data struct during prep 2025-12-07 04:33:03 -06:00
97237b5ed9 ditch jobs in prototype 2025-12-06 04:46:30 -06:00
718c0de889 remove profiler markup 2025-12-03 20:41:03 -06:00
7ed6b8a62e implement queue sync 2025-12-03 20:32:14 -06:00
7fecea03f5 texture upload 2025-12-03 00:55:17 -06:00
7bb5447abf working buffer copy 2025-12-02 22:29:35 -06:00
f0f3da0bcd gpu staging heap progress 2025-12-02 21:40:28 -06:00
98d849c3de assume non-uniform resource access in shaders by default 2025-12-02 16:19:10 -06:00
8fbcb004fb parameter-isolated root constants 2025-11-25 05:58:38 -06:00
0d1d46faa3 implement root constants 2025-11-25 01:46:02 -06:00
8dd05d6922 keep a constant number of rtv descriptors per command list 2025-11-24 21:44:33 -06:00
4e95e44823 expose barrier before/after sync, access & layout in gpu api 2025-11-23 22:06:45 -06:00
7c9f5f7e06 gpu fence op 2025-11-23 18:00:26 -06:00
b9181ea200 access barrier batching 2025-11-23 13:32:37 -06:00
1144eef5b3 enhanced barrier testing 2025-11-22 16:12:44 -06:00
f6c946cc64 gpu layer refactor progress 2025-11-22 15:30:40 -06:00
0ac3284511 more refactoring to support gpu pointers 2025-11-20 01:25:50 -06:00
b4a51ff5af gpu layer refactor progress 2025-11-19 16:32:42 -06:00
b10866bed7 tweak swapchain present signature 2025-11-16 06:08:29 -06:00
4a8eacbcda gpu layer refactor progress 2025-11-16 06:01:18 -06:00
4b0a12bc20 backdrop shader 2025-11-14 18:36:17 -06:00
05a84ddd5a rename 'rect' -> 'rng' 2025-11-13 16:13:15 -06:00
03eed624c9 shape drawing 2025-11-12 21:21:30 -06:00
fe34752146 prep vis renderer 2025-11-12 18:37:24 -06:00
13b942efb2 doubly-linked-stack helper macros 2025-11-12 14:12:09 -06:00
a94e62e023 'ArenaBase(arena)' -> 'ArenaFirst(arena, type)' 2025-11-07 17:42:50 -06:00
0b98c24f46 specify backbuffer src & dst positions in call to present 2025-11-05 18:55:26 -06:00