Commit Graph

104 Commits

Author SHA1 Message Date
a5582f098f remove threads outside of system layer 2025-07-14 17:59:28 -05:00
66586f9cf5 unlock fiber wake while wait list locked 2025-07-12 20:21:13 -05:00
c3f94380c2 set internal profiler thread affinities 2025-07-12 05:29:15 -05:00
9fc74f4838 texture load waitable 2025-07-11 19:39:24 -05:00
0ce5a1ed87 formatting 2025-07-11 13:45:54 -05:00
439cc8d860 ability to set job as unyielding 2025-07-11 13:41:43 -05:00
ff8056b214 remove atomic signedness 2025-07-11 12:14:09 -05:00
25e20ea3bd sys job pools 2025-07-11 01:05:07 -05:00
7e81231639 double buffer sys events and pass into present job 2025-07-10 21:59:53 -05:00
66bae61b1a schedule user update from sys scheduler 2025-07-10 18:32:26 -05:00
c548eacd35 sys wake count 2025-07-10 13:32:49 -05:00
905151abe9 replace null, true, false with integers in code 2025-07-10 13:11:36 -05:00
6838c7ac02 add padded atomic types 2025-07-10 12:47:12 -05:00
1dd5bf90d0 yield sleep testing 2025-07-09 22:04:11 -05:00
cc51fe29a7 add scheduler thread for waking yields with timeout 2025-07-09 20:42:48 -05:00
2b08223472 add SYS_PRIORITY_INHERIT 2025-07-06 18:06:25 -05:00
994ed1e1e1 use SI units for size macros 2025-07-06 16:25:39 -05:00
69a8a7aa9a move synchronization primitives out of sys layer 2025-07-06 16:20:07 -05:00
a9bcab1b78 allow color & values for profiling 2025-07-06 14:37:17 -05:00
40dcdb40dc fiber wait wip 2025-07-05 22:40:39 -05:00
d47b951b82 wait / wake wip 2025-07-05 21:01:30 -05:00
5e99224b28 allocate counters in sys layer 2025-07-05 16:18:07 -05:00
ca5c1d6ee3 rename 'runner' -> 'worker' 2025-07-05 15:43:18 -05:00
55187aed97 remove old job system 2025-07-05 14:44:00 -05:00
514c2a6496 fibers wip 2025-07-03 19:53:59 -05:00
fdf35c698d use compiler static assert when possible 2025-07-03 13:02:16 -05:00
05ce4f32a1 remove scratch.h 2025-07-03 12:29:09 -05:00
6841ff9784 remove thread local storage 2025-07-03 12:20:17 -05:00
b017a9a477 rename atomic eval -> fetch 2025-07-02 13:26:34 -05:00
892daa5ed2 call resource callbacks in job 2025-07-01 01:03:06 -05:00
749cc0f625 replace job system w/ with one that makes data parallelism easier 2025-06-30 15:39:48 -05:00
2f8ca7c2f5 remove gp_handle, use raw pointer 2025-06-27 01:29:36 -05:00
9e0696d183 push & process commands separately 2025-06-25 20:25:08 -05:00
5a9d9debba shape shader start 2025-06-25 00:11:05 -05:00
4313b1c768 rename layer 'gpu' -> 'gp' 2025-06-19 14:51:06 -05:00
40e7abcc4e dx12 command buffers 2025-06-19 14:40:08 -05:00
d51c694795 sprite prefetch 2025-06-18 14:21:35 -05:00
b50ba7d4e2 move mutexes & cvs into opaque ptrs 2025-06-17 23:30:59 -05:00
04f4c3a180 convert sys thread & watch structs to opaque ptrs 2025-06-17 23:06:42 -05:00
743738ac30 determine arena base implicitly 2025-06-17 22:41:50 -05:00
cfd8fb5f21 store arena in its own committed memory 2025-06-17 22:21:58 -05:00
29ec298b48 dx12 progress 2025-06-17 15:21:26 -05:00
05668865a7 rename temp_arena -> arena_temp 2025-06-07 21:20:35 -05:00
da2de90de1 unify gpu api types into 'gpu_handle' 2025-06-03 16:54:57 -05:00
91f89ac65b gpu layer refactoring progress 2025-05-27 01:57:47 -05:00
53d03f1684 debug & time logs in console 2025-05-24 16:28:28 -05:00
d48706d1f7 simple in-game debug console 2025-05-24 13:49:22 -05:00
2dc481bfc0 don't prefix resource names with res directory. check for resource existence after opening. 2025-05-23 23:35:43 -05:00
85bac53e78 rename 'renderer' -> 'gpu' 2025-05-23 20:43:51 -05:00
7c1eae3b8c srgb aware rendering 2025-05-23 00:40:51 -05:00