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9ca01a920d
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thresholded & smoothed bloom
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2026-02-15 15:20:46 -06:00 |
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a6796c594c
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basic bilinear & trilinear samplers. fix mip resource barrier.
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2026-02-15 10:42:21 -06:00 |
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e49bcfbe2c
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mip support
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2026-02-15 07:23:35 -06:00 |
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6602fcdccf
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track player kills & deaths
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2026-02-11 18:01:48 -06:00 |
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d7b7f8dfca
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display sprite as part of ui box background
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2026-02-04 14:56:54 -06:00 |
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f9c69779ea
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ui sprite rendering
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2026-02-04 13:55:38 -06:00 |
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8745cb4da7
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gpu resource logging command
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2026-02-03 01:12:46 -06:00 |
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201d0c2bf0
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fix oob resource access during composition pass
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2026-02-02 22:29:23 -06:00 |
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b7e2fafc85
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animation wip
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2026-01-30 05:27:47 -06:00 |
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f9067bfa8b
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shading pass testing
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2026-01-22 09:46:58 -06:00 |
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25a8a3c39a
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begin structuring sim for networking
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2026-01-12 17:45:31 -06:00 |
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54b1759afe
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rename 'last frame' -> 'prev frame'
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2026-01-12 09:21:34 -06:00 |
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86b12bf909
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tile sprite testing
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2026-01-09 15:37:23 -06:00 |
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869b415ebb
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particle falloff testing
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2026-01-06 23:35:49 -06:00 |
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235cf72018
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switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction.
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2026-01-03 23:29:18 -06:00 |
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8fa00607cb
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overshoot UI animation targets. add vsync tweak.
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2026-01-03 16:15:58 -06:00 |
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5f6c1f629e
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move draw helpers to vis core
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2026-01-02 21:07:04 -06:00 |
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d0130c4810
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aim above 1.0 when easing palette in
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2026-01-02 20:03:44 -06:00 |
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6a700c0863
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clamp ui rect fwidth
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2026-01-02 18:19:50 -06:00 |
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ba8b1667db
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use premultiplied alpha for ui composition
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2026-01-02 18:15:30 -06:00 |
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003a77d410
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float parsing fixes
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2026-01-01 23:56:54 -06:00 |
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818de65813
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styling
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2026-01-01 20:26:21 -06:00 |
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5b88c67af2
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add icon support to ui
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2026-01-01 20:26:14 -06:00 |
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169a74f637
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only update slider when cursor moves
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2026-01-01 16:03:16 -06:00 |
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fa04e56065
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tweak variable precision
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2026-01-01 15:52:25 -06:00 |
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31b277d8f7
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increase ui scale snap epsilon
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2026-01-01 03:55:43 -06:00 |
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90a674724a
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correct slider cursor offset
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2025-12-31 23:21:18 -06:00 |
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102bb6dc36
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tweak palette sliders
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2025-12-31 20:56:57 -06:00 |
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4f36aaf07a
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ceil baseline
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2025-12-31 16:24:59 -06:00 |
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cfa109d9f7
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theme header sizes
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2025-12-31 16:18:52 -06:00 |
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0c20353811
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remove crtlib stubs
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2025-12-31 15:52:52 -06:00 |
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d449abc7ca
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fix baseline length truncation false positives
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2025-12-31 14:11:46 -06:00 |
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4689be8dc7
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2 dimensional ui animation scale
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2025-12-31 14:01:10 -06:00 |
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13fa38ad68
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lower ui anim scale snap epsilon
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2025-12-30 07:15:13 -06:00 |
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78d0a8b832
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fix box dims for odd font sizes
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2025-12-30 06:51:37 -06:00 |
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b3012c37bd
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proper ui scale solve pass & text scaling for animations
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2025-12-30 04:28:43 -06:00 |
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db2f5b9bd3
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don't scale glyph runs
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2025-12-30 03:30:45 -06:00 |
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9b94f02a27
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floating position anchors
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2025-12-30 02:38:57 -06:00 |
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bed51e195e
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immediate mode tweak vars
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2025-12-30 00:06:00 -06:00 |
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d1fe4593da
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ui animation scaling adjustments
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2025-12-29 19:44:42 -06:00 |
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e69aa09212
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panel-window relocation progress
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2025-12-29 17:27:54 -06:00 |
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f7df2f78b8
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only scale pixel sizes
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2025-12-29 03:10:13 -06:00 |
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211a6e641d
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ui animations
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2025-12-29 02:43:20 -06:00 |
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7c6b6b73a0
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ui lerp progress
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2025-12-29 01:19:13 -06:00 |
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54025f670f
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ui lerp progress
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2025-12-29 00:38:08 -06:00 |
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10a9aa4a84
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panel styling
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2025-12-28 21:57:15 -06:00 |
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6a418b8f9c
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separate ui mouse press reports by button
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2025-12-28 19:46:45 -06:00 |
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7b4edbdfbb
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ui corner anti aliasing
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2025-12-28 19:28:40 -06:00 |
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f8ab74eafe
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keep alignment of truncated text
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2025-12-28 17:57:45 -06:00 |
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2be3381c92
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better vis mouse focus checking
|
2025-12-28 17:20:05 -06:00 |
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