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87b6e3b909
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offscreen light falloff
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2025-07-23 18:05:25 -05:00 |
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75a5177444
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disable lighting in debug camera
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2025-07-23 16:49:30 -05:00 |
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7227c8f3d1
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render texture testing
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2025-07-23 14:53:12 -05:00 |
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5fb52441d4
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render texture testing
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2025-07-23 10:58:41 -05:00 |
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c6f500ebf4
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shade & blit to final target separately
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2025-07-20 10:40:53 -05:00 |
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05008ca5ab
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blue noise testing
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2025-07-19 14:21:29 -05:00 |
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6de00915ea
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merge ui & render
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2025-07-18 12:48:59 -05:00 |
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aa395bfd5a
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tone mapping
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2025-07-18 12:04:06 -05:00 |
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0c1047bc9c
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separate ui into its own pipeline
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2025-07-18 09:12:13 -05:00 |
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acbc25b6a2
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emittance testing
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2025-07-16 17:44:46 -05:00 |
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9770cb0a84
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gbuffer testing
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2025-07-16 17:00:38 -05:00 |
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c3f94380c2
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set internal profiler thread affinities
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2025-07-12 05:29:15 -05:00 |
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9fc74f4838
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texture load waitable
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2025-07-11 19:39:24 -05:00 |
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66bae61b1a
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schedule user update from sys scheduler
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2025-07-10 18:32:26 -05:00 |
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aca087104a
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formatting
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2025-07-03 20:14:58 -05:00 |
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749cc0f625
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replace job system w/ with one that makes data parallelism easier
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2025-06-30 15:39:48 -05:00 |
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2f8ca7c2f5
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remove gp_handle, use raw pointer
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2025-06-27 01:29:36 -05:00 |
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9e0696d183
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push & process commands separately
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2025-06-25 20:25:08 -05:00 |
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5a9d9debba
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shape shader start
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2025-06-25 00:11:05 -05:00 |
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5bdaba67e7
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add grid to material shader
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2025-06-24 17:25:29 -05:00 |
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520dd6c874
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pipeline cache
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2025-06-24 15:30:14 -05:00 |
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214e794ec4
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blit shader
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2025-06-23 18:54:11 -05:00 |
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7a4554ba99
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clear render target
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2025-06-23 15:08:41 -05:00 |
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acc1fd69f1
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texture upload test
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2025-06-23 14:26:41 -05:00 |
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b96465191e
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dx12 present testing
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2025-06-19 22:24:56 -05:00 |
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15b4ca9442
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rename gp plan -> flow
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2025-06-19 16:00:53 -05:00 |
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4313b1c768
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rename layer 'gpu' -> 'gp'
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2025-06-19 14:51:06 -05:00 |
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