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83cecf39f0
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remove ui gpu double buffering
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2026-02-26 14:25:06 -06:00 |
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f9c69779ea
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ui sprite rendering
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2026-02-04 13:55:38 -06:00 |
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3e62de78b1
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move shared frame state to single struct
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2026-02-04 06:48:08 -06:00 |
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bd0b22b889
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crosshair wip
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2026-01-31 16:21:13 -06:00 |
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b7e2fafc85
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animation wip
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2026-01-30 05:27:47 -06:00 |
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54b1759afe
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rename 'last frame' -> 'prev frame'
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2026-01-12 09:21:34 -06:00 |
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86b12bf909
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tile sprite testing
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2026-01-09 15:37:23 -06:00 |
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8fa00607cb
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overshoot UI animation targets. add vsync tweak.
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2026-01-03 16:15:58 -06:00 |
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818de65813
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styling
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2026-01-01 20:26:21 -06:00 |
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5b88c67af2
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add icon support to ui
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2026-01-01 20:26:14 -06:00 |
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90a674724a
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correct slider cursor offset
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2025-12-31 23:21:18 -06:00 |
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102bb6dc36
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tweak palette sliders
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2025-12-31 20:56:57 -06:00 |
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cfa109d9f7
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theme header sizes
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2025-12-31 16:18:52 -06:00 |
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4689be8dc7
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2 dimensional ui animation scale
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2025-12-31 14:01:10 -06:00 |
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78d0a8b832
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fix box dims for odd font sizes
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2025-12-30 06:51:37 -06:00 |
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b3012c37bd
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proper ui scale solve pass & text scaling for animations
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2025-12-30 04:28:43 -06:00 |
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9b94f02a27
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floating position anchors
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2025-12-30 02:38:57 -06:00 |
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bed51e195e
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immediate mode tweak vars
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2025-12-30 00:06:00 -06:00 |
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d1fe4593da
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ui animation scaling adjustments
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2025-12-29 19:44:42 -06:00 |
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e69aa09212
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panel-window relocation progress
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2025-12-29 17:27:54 -06:00 |
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211a6e641d
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ui animations
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2025-12-29 02:43:20 -06:00 |
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7c6b6b73a0
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ui lerp progress
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2025-12-29 01:19:13 -06:00 |
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54025f670f
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ui lerp progress
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2025-12-29 00:38:08 -06:00 |
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10a9aa4a84
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panel styling
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2025-12-28 21:57:15 -06:00 |
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6a418b8f9c
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separate ui mouse press reports by button
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2025-12-28 19:46:45 -06:00 |
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7b4edbdfbb
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ui corner anti aliasing
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2025-12-28 19:28:40 -06:00 |
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f8ab74eafe
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keep alignment of truncated text
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2025-12-28 17:57:45 -06:00 |
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2be3381c92
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better vis mouse focus checking
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2025-12-28 17:20:05 -06:00 |
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3d7f6eddfe
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sim world swapping
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2025-12-28 16:11:37 -06:00 |
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75bedaecbb
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match global system state variable names to corresponding namespace
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2025-12-28 13:07:07 -06:00 |
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4ffb9a8d73
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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4410f63c71
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panel interaction testing
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2025-12-19 17:10:35 -06:00 |
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fbf7882db2
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retain box state cache within ui core
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2025-12-19 15:07:04 -06:00 |
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3377e3f94c
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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e9e8dcc04d
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glyph cache progress
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2025-12-11 19:35:11 -06:00 |
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1b02edb0b5
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move shader handles into gpu layer
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2025-12-09 18:04:32 -06:00 |
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8565cbea53
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change gpu layer namespace to 'G'
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2025-12-09 17:45:01 -06:00 |
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f773422abf
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rename shader handle -> shader ref
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2025-12-09 17:30:27 -06:00 |
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3bf89a8911
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formatting
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2025-12-09 14:31:25 -06:00 |
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7c1602e463
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specify platform name as argument for default downstream layer declarations
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2025-12-09 14:14:33 -06:00 |
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9e8dcba2d3
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ui & pp gpu layer updates
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2025-12-08 11:39:27 -06:00 |
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ed74c5cea5
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ui gpu refactor progress
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2025-12-07 13:07:24 -06:00 |
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4a8eacbcda
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gpu layer refactor progress
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2025-11-16 06:01:18 -06:00 |
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05a84ddd5a
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rename 'rect' -> 'rng'
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2025-11-13 16:13:15 -06:00 |
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fe34752146
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prep vis renderer
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2025-11-12 18:37:24 -06:00 |
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0bfefe064f
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hotkey button highlighting
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2025-11-09 01:44:19 -06:00 |
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992e8762ae
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hotkey names
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2025-11-08 21:27:32 -06:00 |
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9850de005c
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replace ui double buffering with persistent cmd-driven state
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2025-11-08 18:14:54 -06:00 |
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ba580721c9
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rename ui fit/fill -> shrink/grow
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2025-11-07 19:43:12 -06:00 |
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bb322b64ca
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add padding parameter to ui_fit
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2025-11-07 19:40:47 -06:00 |
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