|
|
7a81397fd1
|
shading pass progress
|
2026-01-22 11:03:03 -06:00 |
|
|
|
f9067bfa8b
|
shading pass testing
|
2026-01-22 09:46:58 -06:00 |
|
|
|
0c9dd684af
|
dynamic time dilation for server->client prediction rate
|
2026-01-20 01:59:56 -06:00 |
|
|
|
1502645570
|
implement user-notifications
|
2026-01-13 20:01:50 -06:00 |
|
|
|
52ecdf378b
|
more accurate raycast
|
2026-01-08 04:26:37 -06:00 |
|
|
|
d0130c4810
|
aim above 1.0 when easing palette in
|
2026-01-02 20:03:44 -06:00 |
|
|
|
ba8b1667db
|
use premultiplied alpha for ui composition
|
2026-01-02 18:15:30 -06:00 |
|
|
|
fa04e56065
|
tweak variable precision
|
2026-01-01 15:52:25 -06:00 |
|
|
|
90a674724a
|
correct slider cursor offset
|
2025-12-31 23:21:18 -06:00 |
|
|
|
102bb6dc36
|
tweak palette sliders
|
2025-12-31 20:56:57 -06:00 |
|
|
|
0c20353811
|
remove crtlib stubs
|
2025-12-31 15:52:52 -06:00 |
|
|
|
9b94f02a27
|
floating position anchors
|
2025-12-30 02:38:57 -06:00 |
|
|
|
d1fe4593da
|
ui animation scaling adjustments
|
2025-12-29 19:44:42 -06:00 |
|
|
|
e69aa09212
|
panel-window relocation progress
|
2025-12-29 17:27:54 -06:00 |
|
|
|
4d25eadd40
|
round glyph advance & bounds during run generation
|
2025-12-29 03:37:56 -06:00 |
|
|
|
3d7f6eddfe
|
sim world swapping
|
2025-12-28 16:11:37 -06:00 |
|
|
|
4ffb9a8d73
|
convert comment style from multi-line to single-line
|
2025-12-28 12:06:08 -06:00 |
|
|
|
3377e3f94c
|
convert indentation to 2 spaces
|
2025-12-18 18:42:53 -06:00 |
|
|
|
f241379dba
|
unify gpu resource creation codepath
|
2025-12-13 16:04:21 -06:00 |
|
|
|
77434a988b
|
glyph cache progress
|
2025-12-13 13:12:45 -06:00 |
|
|
|
c8a9970438
|
glyph cache progress
|
2025-12-12 19:50:44 -06:00 |
|
|
|
e9e8dcc04d
|
glyph cache progress
|
2025-12-11 19:35:11 -06:00 |
|
|
|
eeec7e7191
|
vector printf format
|
2025-12-11 14:16:56 -06:00 |
|
|
|
3bf89a8911
|
formatting
|
2025-12-09 14:31:25 -06:00 |
|
|
|
f0f3da0bcd
|
gpu staging heap progress
|
2025-12-02 21:40:28 -06:00 |
|
|
|
98d849c3de
|
assume non-uniform resource access in shaders by default
|
2025-12-02 16:19:10 -06:00 |
|
|
|
4a8eacbcda
|
gpu layer refactor progress
|
2025-11-16 06:01:18 -06:00 |
|
|
|
05a84ddd5a
|
rename 'rect' -> 'rng'
|
2025-11-13 16:13:15 -06:00 |
|
|
|
5a3f5ad12b
|
rounded shape drawing
|
2025-11-13 15:02:31 -06:00 |
|
|
|
03eed624c9
|
shape drawing
|
2025-11-12 21:21:30 -06:00 |
|
|
|
cf0e5f25c2
|
command palette hotkey testing
|
2025-11-08 20:23:59 -06:00 |
|
|
|
a94e62e023
|
'ArenaBase(arena)' -> 'ArenaFirst(arena, type)'
|
2025-11-07 17:42:50 -06:00 |
|
|
|
54861e0935
|
use Vec4 for colors
|
2025-11-07 00:15:23 -06:00 |
|
|
|
52128ff772
|
prototyping
|
2025-11-06 22:17:14 -06:00 |
|
|
|
f2316869e2
|
hot & active ui elements
|
2025-11-06 12:43:37 -06:00 |
|
|
|
7d6fcc8a42
|
nested corner rounding
|
2025-11-03 19:33:52 -06:00 |
|
|
|
3c97718760
|
move game texture ui blit into ui layer
|
2025-10-23 07:37:19 -05:00 |
|
|
|
56fd5e19ff
|
text layouting
|
2025-10-23 03:03:12 -05:00 |
|
|
|
ee1f720fa1
|
text reimpl
|
2025-10-22 03:22:23 -05:00 |
|
|
|
fca8ba5a8d
|
ui layer testing
|
2025-10-20 18:38:00 -05:00 |
|
|
|
5952bd99e9
|
renderer working again
|
2025-09-22 20:30:46 -05:00 |
|
|
|
b42299688d
|
meta layer progress
|
2025-08-23 18:32:27 -05:00 |
|
|
|
8553fa624f
|
gpu layer refactor progress
|
2025-07-31 22:37:39 -05:00 |
|
|
|
0ba8ca3538
|
begin gpu layer refactor
|
2025-07-31 20:26:47 -05:00 |
|
|
|
b56b9182ec
|
begin gpu base layer unification
|
2025-07-31 19:23:33 -05:00 |
|
|
|
2d953cca9b
|
draw layer refactor
|
2025-07-30 17:51:40 -05:00 |
|
|
|
3d863022fb
|
collider layer refactor
|
2025-07-30 17:31:14 -05:00 |
|
|
|
6776a15141
|
base_math refactor
|
2025-07-30 14:27:30 -05:00 |
|
|
|
b61cf28266
|
base_math refactor progress
|
2025-07-30 14:07:29 -05:00 |
|
|
|
a844aaa225
|
base_math refactor progress
|
2025-07-30 12:58:22 -05:00 |
|