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9fc666d49d
|
cache DirectWrite render targets
|
2025-12-14 15:53:00 -06:00 |
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4ddc2f1666
|
gpu staging ring working
|
2025-12-13 23:08:09 -06:00 |
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6c3c7231ff
|
descriptor reuse
|
2025-12-13 18:41:01 -06:00 |
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f241379dba
|
unify gpu resource creation codepath
|
2025-12-13 16:04:21 -06:00 |
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77434a988b
|
glyph cache progress
|
2025-12-13 13:12:45 -06:00 |
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|
476d154beb
|
aggregate base layer state
|
2025-12-12 13:40:22 -06:00 |
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ac8a4cf6c2
|
start implementing async system
|
2025-12-12 12:37:47 -06:00 |
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|
e9e8dcc04d
|
glyph cache progress
|
2025-12-11 19:35:11 -06:00 |
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|
ad359c8495
|
re-enable ui & vis rendering
|
2025-12-11 15:41:38 -06:00 |
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eeec7e7191
|
vector printf format
|
2025-12-11 14:16:56 -06:00 |
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4453d18d51
|
check for overflow in shader printf
|
2025-12-11 10:24:30 -06:00 |
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|
84fbaaf7cd
|
working shader printf w/ formatting & logging
|
2025-12-10 22:00:04 -06:00 |
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|
4fe18195d1
|
begin reworking format utils to take argument arrays instead of only va_list
|
2025-12-10 21:19:23 -06:00 |
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bc76a511e6
|
shader printf arg parsing on cpu
|
2025-12-10 20:21:08 -06:00 |
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f911e98c98
|
reset print buffer size in collection worker
|
2025-12-10 17:23:51 -06:00 |
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bc17e94758
|
gpu queue synchronization
|
2025-12-10 14:06:27 -06:00 |
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3da749ef51
|
formatting
|
2025-12-10 11:48:42 -06:00 |
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4727e5786b
|
working shader print w/o formatting
|
2025-12-10 10:24:01 -06:00 |
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|
93e9c4b78a
|
working host-memory gpu resources
|
2025-12-09 21:04:48 -06:00 |
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|
c7e560f98c
|
remove forced descriptor slot api
|
2025-12-09 19:09:25 -06:00 |
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|
f47f7114d0
|
shader print progress
|
2025-12-09 19:02:27 -06:00 |
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|
1b02edb0b5
|
move shader handles into gpu layer
|
2025-12-09 18:04:32 -06:00 |
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|
8565cbea53
|
change gpu layer namespace to 'G'
|
2025-12-09 17:45:01 -06:00 |
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f773422abf
|
rename shader handle -> shader ref
|
2025-12-09 17:30:27 -06:00 |
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|
781e6ff75a
|
create shader headers
|
2025-12-09 16:26:31 -06:00 |
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|
bb8f105309
|
move shader debug implementation to backend layer
|
2025-12-09 15:34:50 -06:00 |
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|
|
3bf89a8911
|
formatting
|
2025-12-09 14:31:25 -06:00 |
|
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|
7c1602e463
|
specify platform name as argument for default downstream layer declarations
|
2025-12-09 14:14:33 -06:00 |
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|
|
a54b9c62c8
|
use '.g' & '.gh' extensions for shader source files
|
2025-12-09 13:03:34 -06:00 |
|
|
|
b8ba0d7ec0
|
enable warning for usage of undefined macros
|
2025-12-09 11:21:59 -06:00 |
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|
|
d22f97debf
|
IsAsyncCompute constant
|
2025-12-08 20:06:50 -06:00 |
|
|
|
9772e4ce4c
|
compile-time shader resource handles
|
2025-12-08 18:47:28 -06:00 |
|
|
|
3e722bb982
|
shader printf progress
|
2025-12-08 16:33:44 -06:00 |
|
|
|
859e1c5245
|
fix descriptor index off by 1
|
2025-12-08 14:14:34 -06:00 |
|
|
|
2f915de96c
|
add ByteAddressBuffer support to gpu layer
|
2025-12-08 14:12:51 -06:00 |
|
|
|
9e8dcba2d3
|
ui & pp gpu layer updates
|
2025-12-08 11:39:27 -06:00 |
|
|
|
ed74c5cea5
|
ui gpu refactor progress
|
2025-12-07 13:07:24 -06:00 |
|
|
|
0559ba8cba
|
formatting
|
2025-12-07 10:03:24 -06:00 |
|
|
|
905cb50e33
|
sync singular build data struct during prep
|
2025-12-07 04:33:03 -06:00 |
|
|
|
97237b5ed9
|
ditch jobs in prototype
|
2025-12-06 04:46:30 -06:00 |
|
|
|
718c0de889
|
remove profiler markup
|
2025-12-03 20:41:03 -06:00 |
|
|
|
7ed6b8a62e
|
implement queue sync
|
2025-12-03 20:32:14 -06:00 |
|
|
|
7fecea03f5
|
texture upload
|
2025-12-03 00:55:17 -06:00 |
|
|
|
7bb5447abf
|
working buffer copy
|
2025-12-02 22:29:35 -06:00 |
|
|
|
f0f3da0bcd
|
gpu staging heap progress
|
2025-12-02 21:40:28 -06:00 |
|
|
|
98d849c3de
|
assume non-uniform resource access in shaders by default
|
2025-12-02 16:19:10 -06:00 |
|
|
|
8fbcb004fb
|
parameter-isolated root constants
|
2025-11-25 05:58:38 -06:00 |
|
|
|
0d1d46faa3
|
implement root constants
|
2025-11-25 01:46:02 -06:00 |
|
|
|
8dd05d6922
|
keep a constant number of rtv descriptors per command list
|
2025-11-24 21:44:33 -06:00 |
|
|
|
4e95e44823
|
expose barrier before/after sync, access & layout in gpu api
|
2025-11-23 22:06:45 -06:00 |
|
|
|
7c9f5f7e06
|
gpu fence op
|
2025-11-23 18:00:26 -06:00 |
|
|
|
b9181ea200
|
access barrier batching
|
2025-11-23 13:32:37 -06:00 |
|
|
|
1144eef5b3
|
enhanced barrier testing
|
2025-11-22 16:12:44 -06:00 |
|
|
|
f6c946cc64
|
gpu layer refactor progress
|
2025-11-22 15:30:40 -06:00 |
|
|
|
0ac3284511
|
more refactoring to support gpu pointers
|
2025-11-20 01:25:50 -06:00 |
|
|
|
b4a51ff5af
|
gpu layer refactor progress
|
2025-11-19 16:32:42 -06:00 |
|
|
|
b10866bed7
|
tweak swapchain present signature
|
2025-11-16 06:08:29 -06:00 |
|
|
|
4a8eacbcda
|
gpu layer refactor progress
|
2025-11-16 06:01:18 -06:00 |
|
|
|
4b0a12bc20
|
backdrop shader
|
2025-11-14 18:36:17 -06:00 |
|
|
|
05a84ddd5a
|
rename 'rect' -> 'rng'
|
2025-11-13 16:13:15 -06:00 |
|
|
|
03eed624c9
|
shape drawing
|
2025-11-12 21:21:30 -06:00 |
|
|
|
fe34752146
|
prep vis renderer
|
2025-11-12 18:37:24 -06:00 |
|
|
|
13b942efb2
|
doubly-linked-stack helper macros
|
2025-11-12 14:12:09 -06:00 |
|
|
|
a94e62e023
|
'ArenaBase(arena)' -> 'ArenaFirst(arena, type)'
|
2025-11-07 17:42:50 -06:00 |
|
|
|
0b98c24f46
|
specify backbuffer src & dst positions in call to present
|
2025-11-05 18:55:26 -06:00 |
|
|
|
e7410b917a
|
bit flag comparison helpers
|
2025-11-03 19:48:45 -06:00 |
|
|
|
7d6fcc8a42
|
nested corner rounding
|
2025-11-03 19:33:52 -06:00 |
|
|
|
04d8039f5c
|
ui progress
|
2025-11-02 14:14:34 -06:00 |
|
|
|
6a5f65d291
|
separate gpu validation flag
|
2025-11-02 08:43:53 -06:00 |
|
|
|
444db417a5
|
more gpu stats
|
2025-10-27 02:32:23 -05:00 |
|
|
|
054fe159f5
|
keep backbuffer at monitor size
|
2025-10-27 01:30:51 -05:00 |
|
|
|
9297e40b0c
|
simplify window layer
|
2025-10-26 21:57:01 -05:00 |
|
|
|
6beb910f98
|
window layer working
|
2025-10-26 18:33:31 -05:00 |
|
|
|
c724b79c2c
|
runtime job pools
|
2025-10-25 12:02:55 -05:00 |
|
|
|
5f7de288ac
|
begin window layer
|
2025-10-25 10:27:47 -05:00 |
|
|
|
a6f31e4fae
|
rename Resource -> ResourceKey
|
2025-10-24 07:32:28 -05:00 |
|
|
|
0f31e27d96
|
rename 'extra' -> 'common'
|
2025-10-23 23:54:47 -05:00 |
|
|
|
ee1f720fa1
|
text reimpl
|
2025-10-22 03:22:23 -05:00 |
|
|
|
fe45ea77bc
|
rename 'util' -> 'extra'
|
2025-10-21 22:53:02 -05:00 |
|
|
|
5d2662e567
|
transient gpu buffers
|
2025-10-21 16:30:27 -05:00 |
|
|
|
69a8f2e1a3
|
gpu utils
|
2025-10-21 16:02:42 -05:00 |
|
|
|
b74927602c
|
ui layer testing
|
2025-10-19 15:23:49 -05:00 |
|
|
|
2fdf891d49
|
ui layer testing
|
2025-10-15 12:02:38 -05:00 |
|
|
|
5bee781ede
|
formatting
|
2025-09-25 18:51:13 -05:00 |
|
|
|
11aec42474
|
fake swapchain frame latency wait
|
2025-09-24 18:08:09 -05:00 |
|
|
|
c61e30d3a4
|
typed gpu resource ids
|
2025-09-24 17:50:33 -05:00 |
|
|
|
506c59018b
|
remove old kernel layer
|
2025-09-23 19:19:21 -05:00 |
|
|
|
d4aa3de928
|
allow present to target backbuffer coordinates
|
2025-09-23 18:30:58 -05:00 |
|
|
|
38d9b90bf1
|
gpu resource reuse
|
2025-09-23 16:08:15 -05:00 |
|
|
|
e4975e06c4
|
gpu buffer -> buffer copy
|
2025-09-23 15:08:22 -05:00 |
|
|
|
e54178aea9
|
formatting
|
2025-09-23 14:02:51 -05:00 |
|
|
|
5952bd99e9
|
renderer working again
|
2025-09-22 20:30:46 -05:00 |
|
|
|
27c2e34e24
|
working shader dispatch
|
2025-09-19 20:57:59 -05:00 |
|
|
|
6251feb451
|
gpu refactor progress
|
2025-09-18 19:58:36 -05:00 |
|
|
|
63ba5e320c
|
pipeline initialization
|
2025-09-18 18:58:55 -05:00 |
|
|
|
dfee727f56
|
new gpu resource blit testing
|
2025-09-18 12:38:01 -05:00 |
|
|
|
77affdd9b0
|
gpu refactor progress
|
2025-09-18 10:16:57 -05:00 |
|
|
|
f231c8322b
|
gpu refactor progress
|
2025-09-17 00:41:22 -05:00 |
|
|
|
34294754c7
|
gpu refactor progress
|
2025-09-16 22:40:56 -05:00 |
|
|
|
4d3a5b7c3e
|
gpu refactor progress
|
2025-09-16 16:16:38 -05:00 |
|