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9770cb0a84
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gbuffer testing
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2025-07-16 17:00:38 -05:00 |
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7e81231639
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double buffer sys events and pass into present job
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2025-07-10 21:59:53 -05:00 |
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66bae61b1a
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schedule user update from sys scheduler
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2025-07-10 18:32:26 -05:00 |
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ca94dbec3e
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launch profiler capture program at start
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2025-07-03 14:32:21 -05:00 |
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749cc0f625
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replace job system w/ with one that makes data parallelism easier
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2025-06-30 15:39:48 -05:00 |
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4313b1c768
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rename layer 'gpu' -> 'gp'
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2025-06-19 14:51:06 -05:00 |
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fae10387cd
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light testing setup. backbuffer resize delay.
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2025-06-02 22:54:50 -05:00 |
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53d03f1684
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debug & time logs in console
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2025-05-24 16:28:28 -05:00 |
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85bac53e78
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rename 'renderer' -> 'gpu'
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2025-05-23 20:43:51 -05:00 |
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9e804186c2
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pass hash directly into fixed dict funtions
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2025-05-21 14:03:46 -05:00 |
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3a8a66850d
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tile testing
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2025-05-21 13:10:58 -05:00 |
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6c8017b97f
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calculate constraint softness dynamically
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2025-05-19 13:53:36 -05:00 |
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88dc2a22ab
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chucker sensor
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2025-05-16 21:21:22 -05:00 |
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c432ca5b77
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chucker start
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2025-05-16 19:59:20 -05:00 |
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f4c8264c96
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spawn1 & spawn2 commands
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2025-05-16 12:05:37 -05:00 |
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0b3767df3a
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update collider debug logic so it works again. add debug teleport
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2025-05-16 10:32:07 -05:00 |
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855fa051d0
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start explosion work
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2025-05-16 08:15:21 -05:00 |
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fc3c67b445
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tiles in progress
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2025-04-24 13:21:36 -05:00 |
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f821ce6490
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fix mouse4 & mouse5 sys btn
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2025-03-01 13:36:30 -06:00 |
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7e7e6a8f87
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debug follow
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2025-02-27 18:07:49 -06:00 |
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e0dee3e9e8
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sim snasphot store -> client refactor
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2025-02-20 17:16:36 -06:00 |
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fd550a7119
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refactor ent store into snapshot
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2025-02-11 12:52:56 -06:00 |
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e1a1006b32
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refactor client store into snapshot
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2025-02-11 12:07:38 -06:00 |
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f04a81fbb0
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re-add lerping via snapshot interpolation
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2025-02-10 15:22:19 -06:00 |
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16e8bb0dca
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command line arg passthrough
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2025-02-08 12:40:59 -06:00 |
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ed66382fd6
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migrate sim global state to ctx structure
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2025-02-08 12:00:27 -06:00 |
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4cbc6b6d59
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rename 'game' -> 'sim'
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2025-02-08 09:45:32 -06:00 |
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627f736345
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host progress
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2025-02-06 14:32:06 -06:00 |
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062285b1b3
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socket progress
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2025-01-31 10:26:07 -06:00 |
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c8b48b9537
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object dragging via mouse joint
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2024-10-30 10:16:09 -05:00 |
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5ef8ee3f40
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rename module gjk -> collider. remove unused gjk functions.
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2024-10-08 07:43:45 -05:00 |
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d735ff8fc8
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fix closest points janky when shape edges aligned
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2024-08-30 19:57:34 -05:00 |
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8de566cad5
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gjk step tweaking in debug mode
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2024-08-29 18:46:08 -05:00 |
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45c6d94009
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more bullet testing
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2024-08-13 16:34:31 -05:00 |
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81d02f3c80
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debug pausing
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2024-08-12 18:50:10 -05:00 |
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f5400b0205
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equip/fire beginnings. player input cmd change.
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2024-08-09 21:03:51 -05:00 |
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bac9d797b9
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fix entity gen comparison
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2024-08-06 16:05:29 -05:00 |
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00629aa988
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merge texture & sheet into 'sprite'
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2024-05-01 15:50:50 -05:00 |
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511364ee05
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app exit / shutdown callbacks
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2024-04-15 18:02:38 -05:00 |
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db9550a356
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font testing
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2024-04-10 17:22:50 -05:00 |
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04eb118e60
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system startup receipts
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2024-03-28 13:31:35 -05:00 |
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5f0c315d3f
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add simple borderless fullscreen
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2024-03-18 02:44:16 -05:00 |
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bdd8db60c3
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player focus dir relative to player. raw mouse input. crosshair.
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2024-03-13 21:44:25 -05:00 |
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76c609f8d5
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fix entities arena not growing
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2024-03-11 12:16:34 -05:00 |
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c5d0f8b6ea
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player acceleration, debug draw & camera mode
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2024-03-06 12:53:47 -06:00 |
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48fef5ce2e
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player movement
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2024-03-05 13:21:50 -06:00 |
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8284923173
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initial commit
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2024-02-29 16:01:51 -06:00 |
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