Commit Graph

202 Commits

Author SHA1 Message Date
ed74c5cea5 ui gpu refactor progress 2025-12-07 13:07:24 -06:00
702d33613f track total thread count 2025-12-07 09:32:26 -06:00
9329d41c88 compile shaders & embed resource dirs in parallel 2025-12-07 09:05:46 -06:00
74413ca702 split meta.c types into meta.h 2025-12-07 06:40:37 -06:00
1532549ffa create meta build processes directly 2025-12-07 03:40:33 -06:00
fd1ada7fe5 only sync lanes once during wave broadcast 2025-12-06 10:25:31 -06:00
97237b5ed9 ditch jobs in prototype 2025-12-06 04:46:30 -06:00
a8d79cee4c wave-enabled meta build 2025-12-06 04:27:19 -06:00
9099c8981e build working 2025-12-06 01:55:17 -06:00
4a787ee618 threading refactor progress 2025-12-05 23:40:26 -06:00
94210da6be formatting 2025-12-03 20:49:05 -06:00
eab6b7df0b rename *.gpu -> *.hlsl 2025-12-03 20:46:40 -06:00
718c0de889 remove profiler markup 2025-12-03 20:41:03 -06:00
f0f3da0bcd gpu staging heap progress 2025-12-02 21:40:28 -06:00
0c796768e5 remove unused-variable relaxation hints 2025-12-02 16:22:22 -06:00
98d849c3de assume non-uniform resource access in shaders by default 2025-12-02 16:19:10 -06:00
8fbcb004fb parameter-isolated root constants 2025-11-25 05:58:38 -06:00
0d1d46faa3 implement root constants 2025-11-25 01:46:02 -06:00
8dd05d6922 keep a constant number of rtv descriptors per command list 2025-11-24 21:44:33 -06:00
4e95e44823 expose barrier before/after sync, access & layout in gpu api 2025-11-23 22:06:45 -06:00
7c9f5f7e06 gpu fence op 2025-11-23 18:00:26 -06:00
f6c946cc64 gpu layer refactor progress 2025-11-22 15:30:40 -06:00
0ac3284511 more refactoring to support gpu pointers 2025-11-20 01:25:50 -06:00
4a8eacbcda gpu layer refactor progress 2025-11-16 06:01:18 -06:00
4b0a12bc20 backdrop shader 2025-11-14 18:36:17 -06:00
05a84ddd5a rename 'rect' -> 'rng' 2025-11-13 16:13:15 -06:00
5a3f5ad12b rounded shape drawing 2025-11-13 15:02:31 -06:00
03eed624c9 shape drawing 2025-11-12 21:21:30 -06:00
13b942efb2 doubly-linked-stack helper macros 2025-11-12 14:12:09 -06:00
18c54c4507 sim cmd testing 2025-11-12 12:51:08 -06:00
0bfefe064f hotkey button highlighting 2025-11-09 01:44:19 -06:00
992e8762ae hotkey names 2025-11-08 21:27:32 -06:00
cf0e5f25c2 command palette hotkey testing 2025-11-08 20:23:59 -06:00
9850de005c replace ui double buffering with persistent cmd-driven state 2025-11-08 18:14:54 -06:00
d9b487cea2 'PushDry' -> 'ArenaNext' 2025-11-07 18:30:18 -06:00
a94e62e023 'ArenaBase(arena)' -> 'ArenaFirst(arena, type)' 2025-11-07 17:42:50 -06:00
54861e0935 use Vec4 for colors 2025-11-07 00:15:23 -06:00
52128ff772 prototyping 2025-11-06 22:17:14 -06:00
5ab1d4dab7 command line utils 2025-11-06 17:21:27 -06:00
545c698041 use keys for sprite lookups 2025-11-06 15:10:10 -06:00
f2316869e2 hot & active ui elements 2025-11-06 12:43:37 -06:00
0ab934c4bb ceil final box dimensions 2025-11-05 20:49:34 -06:00
b1f285f3f1 unified ui padding 2025-11-04 00:19:46 -06:00
e7410b917a bit flag comparison helpers 2025-11-03 19:48:45 -06:00
7d6fcc8a42 nested corner rounding 2025-11-03 19:33:52 -06:00
67ba54274f ui control testing 2025-11-03 00:34:13 -06:00
687cc88a64 rename 'Input' -> 'ControllerEvent' 2025-11-02 22:10:49 -06:00
ef18cff56d formatting 2025-11-02 19:40:24 -06:00
9fc7445e6b move logging to base layer 2025-11-02 19:31:49 -06:00
6a5f65d291 separate gpu validation flag 2025-11-02 08:43:53 -06:00
9297e40b0c simplify window layer 2025-10-26 21:57:01 -05:00
6beb910f98 window layer working 2025-10-26 18:33:31 -05:00
c724b79c2c runtime job pools 2025-10-25 12:02:55 -05:00
5f7de288ac begin window layer 2025-10-25 10:27:47 -05:00
a6f31e4fae rename Resource -> ResourceKey 2025-10-24 07:32:28 -05:00
fc9aff7f06 persist struct region 2025-10-24 06:46:34 -05:00
a8bc77fab3 swap without events 2025-10-24 06:28:08 -05:00
05f6c937cb swap testing 2025-10-24 05:40:13 -05:00
3c97718760 move game texture ui blit into ui layer 2025-10-23 07:37:19 -05:00
eec8b754de ndc fix 2025-10-23 03:32:43 -05:00
56fd5e19ff text layouting 2025-10-23 03:03:12 -05:00
ee1f720fa1 text reimpl 2025-10-22 03:22:23 -05:00
fe45ea77bc rename 'util' -> 'extra' 2025-10-21 22:53:02 -05:00
a5f10a2312 formatting 2025-10-21 17:02:23 -05:00
69a8f2e1a3 gpu utils 2025-10-21 16:02:42 -05:00
fca8ba5a8d ui layer testing 2025-10-20 18:38:00 -05:00
2fdf891d49 ui layer testing 2025-10-15 12:02:38 -05:00
5bee781ede formatting 2025-09-25 18:51:13 -05:00
c61e30d3a4 typed gpu resource ids 2025-09-24 17:50:33 -05:00
38d9b90bf1 gpu resource reuse 2025-09-23 16:08:15 -05:00
e4975e06c4 gpu buffer -> buffer copy 2025-09-23 15:08:22 -05:00
426bfbefd0 use base types in shaders 2025-09-23 13:22:23 -05:00
5952bd99e9 renderer working again 2025-09-22 20:30:46 -05:00
63ba5e320c pipeline initialization 2025-09-18 18:58:55 -05:00
77affdd9b0 gpu refactor progress 2025-09-18 10:16:57 -05:00
f231c8322b gpu refactor progress 2025-09-17 00:41:22 -05:00
34294754c7 gpu refactor progress 2025-09-16 22:40:56 -05:00
4d3a5b7c3e gpu refactor progress 2025-09-16 16:16:38 -05:00
ddf4f5c421 gpu layer progress 2025-09-15 23:01:30 -05:00
160fa52ddc formatting 2025-09-15 15:18:43 -05:00
56bc1c345b virtual fibers 2025-09-12 18:29:48 -05:00
2fbaef09ec formatting 2025-09-12 13:03:00 -05:00
64dad2457c fix fence signedness 2025-09-11 09:34:49 -05:00
1abf58d45b job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
0518513478 atomics as macros 2025-09-09 19:06:18 -05:00
84f5c503df ensure createprocess children don't share pipes 2025-09-09 00:41:59 -05:00
43a82bd540 meta shader compilation 2025-09-08 17:26:43 -05:00
cf7ae04abb gpu refactor progress 2025-09-04 20:06:43 -05:00
82c81a6280 sprite layer refactor 2025-09-04 16:33:51 -05:00
938f4e701c formatting 2025-09-04 00:57:28 -05:00
b14ce157b8 sprite refactor progress 2025-09-04 00:05:24 -05:00
4cb7006de9 res refactor progress 2025-08-27 04:25:44 -05:00
60793dbdf2 res refactor progress 2025-08-26 23:15:55 -05:00
c0bad6e58b res refactor progress 2025-08-26 22:32:29 -05:00
a8fb832bcb res refactor progress 2025-08-25 23:57:12 -05:00
db9d3677d5 res refactor progress 2025-08-25 20:49:14 -05:00
db8a9deba9 StartupCore -> Startup 2025-08-25 18:19:44 -05:00
2989e98d69 merge base_win32_entry & base_win32 2025-08-25 16:28:37 -05:00
ca9639affb FiberId as a macro 2025-08-25 16:11:53 -05:00
03f4b71892 remove 'core' from API names 2025-08-25 15:54:22 -05:00