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ed74c5cea5
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ui gpu refactor progress
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2025-12-07 13:07:24 -06:00 |
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702d33613f
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track total thread count
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2025-12-07 09:32:26 -06:00 |
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9329d41c88
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compile shaders & embed resource dirs in parallel
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2025-12-07 09:05:46 -06:00 |
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74413ca702
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split meta.c types into meta.h
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2025-12-07 06:40:37 -06:00 |
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1532549ffa
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create meta build processes directly
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2025-12-07 03:40:33 -06:00 |
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fd1ada7fe5
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only sync lanes once during wave broadcast
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2025-12-06 10:25:31 -06:00 |
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97237b5ed9
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ditch jobs in prototype
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2025-12-06 04:46:30 -06:00 |
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a8d79cee4c
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wave-enabled meta build
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2025-12-06 04:27:19 -06:00 |
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9099c8981e
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build working
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2025-12-06 01:55:17 -06:00 |
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4a787ee618
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threading refactor progress
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2025-12-05 23:40:26 -06:00 |
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94210da6be
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formatting
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2025-12-03 20:49:05 -06:00 |
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eab6b7df0b
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rename *.gpu -> *.hlsl
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2025-12-03 20:46:40 -06:00 |
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718c0de889
|
remove profiler markup
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2025-12-03 20:41:03 -06:00 |
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f0f3da0bcd
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gpu staging heap progress
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2025-12-02 21:40:28 -06:00 |
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0c796768e5
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remove unused-variable relaxation hints
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2025-12-02 16:22:22 -06:00 |
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98d849c3de
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assume non-uniform resource access in shaders by default
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2025-12-02 16:19:10 -06:00 |
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8fbcb004fb
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parameter-isolated root constants
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2025-11-25 05:58:38 -06:00 |
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0d1d46faa3
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implement root constants
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2025-11-25 01:46:02 -06:00 |
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8dd05d6922
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keep a constant number of rtv descriptors per command list
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2025-11-24 21:44:33 -06:00 |
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4e95e44823
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expose barrier before/after sync, access & layout in gpu api
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2025-11-23 22:06:45 -06:00 |
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7c9f5f7e06
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gpu fence op
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2025-11-23 18:00:26 -06:00 |
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f6c946cc64
|
gpu layer refactor progress
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2025-11-22 15:30:40 -06:00 |
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0ac3284511
|
more refactoring to support gpu pointers
|
2025-11-20 01:25:50 -06:00 |
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4a8eacbcda
|
gpu layer refactor progress
|
2025-11-16 06:01:18 -06:00 |
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4b0a12bc20
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backdrop shader
|
2025-11-14 18:36:17 -06:00 |
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05a84ddd5a
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rename 'rect' -> 'rng'
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2025-11-13 16:13:15 -06:00 |
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5a3f5ad12b
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rounded shape drawing
|
2025-11-13 15:02:31 -06:00 |
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03eed624c9
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shape drawing
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2025-11-12 21:21:30 -06:00 |
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13b942efb2
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doubly-linked-stack helper macros
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2025-11-12 14:12:09 -06:00 |
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18c54c4507
|
sim cmd testing
|
2025-11-12 12:51:08 -06:00 |
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0bfefe064f
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hotkey button highlighting
|
2025-11-09 01:44:19 -06:00 |
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992e8762ae
|
hotkey names
|
2025-11-08 21:27:32 -06:00 |
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cf0e5f25c2
|
command palette hotkey testing
|
2025-11-08 20:23:59 -06:00 |
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9850de005c
|
replace ui double buffering with persistent cmd-driven state
|
2025-11-08 18:14:54 -06:00 |
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d9b487cea2
|
'PushDry' -> 'ArenaNext'
|
2025-11-07 18:30:18 -06:00 |
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a94e62e023
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'ArenaBase(arena)' -> 'ArenaFirst(arena, type)'
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2025-11-07 17:42:50 -06:00 |
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54861e0935
|
use Vec4 for colors
|
2025-11-07 00:15:23 -06:00 |
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52128ff772
|
prototyping
|
2025-11-06 22:17:14 -06:00 |
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5ab1d4dab7
|
command line utils
|
2025-11-06 17:21:27 -06:00 |
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545c698041
|
use keys for sprite lookups
|
2025-11-06 15:10:10 -06:00 |
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f2316869e2
|
hot & active ui elements
|
2025-11-06 12:43:37 -06:00 |
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0ab934c4bb
|
ceil final box dimensions
|
2025-11-05 20:49:34 -06:00 |
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b1f285f3f1
|
unified ui padding
|
2025-11-04 00:19:46 -06:00 |
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e7410b917a
|
bit flag comparison helpers
|
2025-11-03 19:48:45 -06:00 |
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7d6fcc8a42
|
nested corner rounding
|
2025-11-03 19:33:52 -06:00 |
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67ba54274f
|
ui control testing
|
2025-11-03 00:34:13 -06:00 |
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687cc88a64
|
rename 'Input' -> 'ControllerEvent'
|
2025-11-02 22:10:49 -06:00 |
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ef18cff56d
|
formatting
|
2025-11-02 19:40:24 -06:00 |
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9fc7445e6b
|
move logging to base layer
|
2025-11-02 19:31:49 -06:00 |
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6a5f65d291
|
separate gpu validation flag
|
2025-11-02 08:43:53 -06:00 |
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9297e40b0c
|
simplify window layer
|
2025-10-26 21:57:01 -05:00 |
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6beb910f98
|
window layer working
|
2025-10-26 18:33:31 -05:00 |
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c724b79c2c
|
runtime job pools
|
2025-10-25 12:02:55 -05:00 |
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5f7de288ac
|
begin window layer
|
2025-10-25 10:27:47 -05:00 |
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a6f31e4fae
|
rename Resource -> ResourceKey
|
2025-10-24 07:32:28 -05:00 |
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fc9aff7f06
|
persist struct region
|
2025-10-24 06:46:34 -05:00 |
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|
a8bc77fab3
|
swap without events
|
2025-10-24 06:28:08 -05:00 |
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|
05f6c937cb
|
swap testing
|
2025-10-24 05:40:13 -05:00 |
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|
3c97718760
|
move game texture ui blit into ui layer
|
2025-10-23 07:37:19 -05:00 |
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|
|
eec8b754de
|
ndc fix
|
2025-10-23 03:32:43 -05:00 |
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|
56fd5e19ff
|
text layouting
|
2025-10-23 03:03:12 -05:00 |
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|
ee1f720fa1
|
text reimpl
|
2025-10-22 03:22:23 -05:00 |
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fe45ea77bc
|
rename 'util' -> 'extra'
|
2025-10-21 22:53:02 -05:00 |
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|
|
a5f10a2312
|
formatting
|
2025-10-21 17:02:23 -05:00 |
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|
|
69a8f2e1a3
|
gpu utils
|
2025-10-21 16:02:42 -05:00 |
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|
|
fca8ba5a8d
|
ui layer testing
|
2025-10-20 18:38:00 -05:00 |
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|
|
2fdf891d49
|
ui layer testing
|
2025-10-15 12:02:38 -05:00 |
|
|
|
5bee781ede
|
formatting
|
2025-09-25 18:51:13 -05:00 |
|
|
|
c61e30d3a4
|
typed gpu resource ids
|
2025-09-24 17:50:33 -05:00 |
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|
|
38d9b90bf1
|
gpu resource reuse
|
2025-09-23 16:08:15 -05:00 |
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|
|
e4975e06c4
|
gpu buffer -> buffer copy
|
2025-09-23 15:08:22 -05:00 |
|
|
|
426bfbefd0
|
use base types in shaders
|
2025-09-23 13:22:23 -05:00 |
|
|
|
5952bd99e9
|
renderer working again
|
2025-09-22 20:30:46 -05:00 |
|
|
|
63ba5e320c
|
pipeline initialization
|
2025-09-18 18:58:55 -05:00 |
|
|
|
77affdd9b0
|
gpu refactor progress
|
2025-09-18 10:16:57 -05:00 |
|
|
|
f231c8322b
|
gpu refactor progress
|
2025-09-17 00:41:22 -05:00 |
|
|
|
34294754c7
|
gpu refactor progress
|
2025-09-16 22:40:56 -05:00 |
|
|
|
4d3a5b7c3e
|
gpu refactor progress
|
2025-09-16 16:16:38 -05:00 |
|
|
|
ddf4f5c421
|
gpu layer progress
|
2025-09-15 23:01:30 -05:00 |
|
|
|
160fa52ddc
|
formatting
|
2025-09-15 15:18:43 -05:00 |
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|
|
56bc1c345b
|
virtual fibers
|
2025-09-12 18:29:48 -05:00 |
|
|
|
2fbaef09ec
|
formatting
|
2025-09-12 13:03:00 -05:00 |
|
|
|
64dad2457c
|
fix fence signedness
|
2025-09-11 09:34:49 -05:00 |
|
|
|
1abf58d45b
|
job refactor to move futexes out of platform layer
|
2025-09-11 08:49:06 -05:00 |
|
|
|
0518513478
|
atomics as macros
|
2025-09-09 19:06:18 -05:00 |
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|
|
84f5c503df
|
ensure createprocess children don't share pipes
|
2025-09-09 00:41:59 -05:00 |
|
|
|
43a82bd540
|
meta shader compilation
|
2025-09-08 17:26:43 -05:00 |
|
|
|
cf7ae04abb
|
gpu refactor progress
|
2025-09-04 20:06:43 -05:00 |
|
|
|
82c81a6280
|
sprite layer refactor
|
2025-09-04 16:33:51 -05:00 |
|
|
|
938f4e701c
|
formatting
|
2025-09-04 00:57:28 -05:00 |
|
|
|
b14ce157b8
|
sprite refactor progress
|
2025-09-04 00:05:24 -05:00 |
|
|
|
4cb7006de9
|
res refactor progress
|
2025-08-27 04:25:44 -05:00 |
|
|
|
60793dbdf2
|
res refactor progress
|
2025-08-26 23:15:55 -05:00 |
|
|
|
c0bad6e58b
|
res refactor progress
|
2025-08-26 22:32:29 -05:00 |
|
|
|
a8fb832bcb
|
res refactor progress
|
2025-08-25 23:57:12 -05:00 |
|
|
|
db9d3677d5
|
res refactor progress
|
2025-08-25 20:49:14 -05:00 |
|
|
|
db8a9deba9
|
StartupCore -> Startup
|
2025-08-25 18:19:44 -05:00 |
|
|
|
2989e98d69
|
merge base_win32_entry & base_win32
|
2025-08-25 16:28:37 -05:00 |
|
|
|
ca9639affb
|
FiberId as a macro
|
2025-08-25 16:11:53 -05:00 |
|
|
|
03f4b71892
|
remove 'core' from API names
|
2025-08-25 15:54:22 -05:00 |
|