power_play/src/base
2025-09-23 13:22:23 -05:00
..
base_win32 pipeline initialization 2025-09-18 18:58:55 -05:00
base_arena.c alloc - > acquire 2025-08-05 15:06:06 -05:00
base_arena.h job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
base_bitbuff.c gpu refactor progress 2025-09-04 20:06:43 -05:00
base_bitbuff.h gpu refactor progress 2025-09-04 20:06:43 -05:00
base_buddy.c alloc - > acquire 2025-08-05 15:06:06 -05:00
base_buddy.h alloc - > acquire 2025-08-05 15:06:06 -05:00
base_entry.h allow metaprogram to depend on base layer 2025-08-25 15:48:56 -05:00
base_futex.c virtual fibers 2025-09-12 18:29:48 -05:00
base_futex.h job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
base_gstat.c base refactor progress 2025-07-29 21:24:34 -05:00
base_gstat.h formatting 2025-09-12 13:03:00 -05:00
base_inc.h job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
base_intrinsics.h begin job refactor 2025-08-02 09:11:26 -05:00
base_job.h gpu refactor progress 2025-09-18 10:16:57 -05:00
base_math_gpu.h renderer working again 2025-09-22 20:30:46 -05:00
base_math.c ensure createprocess children don't share pipes 2025-09-09 00:41:59 -05:00
base_math.h renderer working again 2025-09-22 20:30:46 -05:00
base_memory.c sprite refactor progress 2025-09-04 00:05:24 -05:00
base_memory.h meta layer progress 2025-08-24 18:08:41 -05:00
base_rand.c meta layer progress 2025-08-24 18:08:41 -05:00
base_rand.h meta layer progress 2025-08-24 18:08:41 -05:00
base_resource.c job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
base_resource.h job refactor to move futexes out of platform layer 2025-09-11 08:49:06 -05:00
base_snc.c gpu refactor progress 2025-09-18 10:16:57 -05:00
base_snc.h gpu refactor progress 2025-09-18 10:16:57 -05:00
base_string.c res refactor progress 2025-08-27 04:25:44 -05:00
base_string.h res refactor progress 2025-08-27 04:25:44 -05:00
base_uid.c res -> result 2025-07-30 15:58:38 -05:00
base_uid.h meta layer progress 2025-08-24 18:58:53 -05:00
base_uni.c ensure createprocess children don't share pipes 2025-09-09 00:41:59 -05:00
base_uni.h base layer refactored 2025-07-30 15:47:14 -05:00
base_util.h sprite refactor progress 2025-09-04 00:05:24 -05:00
base.h use base types in shaders 2025-09-23 13:22:23 -05:00