Commit Graph

60 Commits

Author SHA1 Message Date
253670856a working guy anim 2026-01-30 07:31:57 -06:00
d44a845a8d ase refactor wip 2026-01-30 00:29:52 -06:00
9c0c649365 animation work 2026-01-28 21:41:16 -06:00
fb180afbc5 more animation testing 2026-01-27 13:54:40 -06:00
0ee976cda2 rename 'xform' -> 'affine' 2026-01-23 17:37:58 -06:00
7a81397fd1 shading pass progress 2026-01-22 11:03:03 -06:00
f9067bfa8b shading pass testing 2026-01-22 09:46:58 -06:00
0c9dd684af dynamic time dilation for server->client prediction rate 2026-01-20 01:59:56 -06:00
1502645570 implement user-notifications 2026-01-13 20:01:50 -06:00
52ecdf378b more accurate raycast 2026-01-08 04:26:37 -06:00
d0130c4810 aim above 1.0 when easing palette in 2026-01-02 20:03:44 -06:00
ba8b1667db use premultiplied alpha for ui composition 2026-01-02 18:15:30 -06:00
fa04e56065 tweak variable precision 2026-01-01 15:52:25 -06:00
90a674724a correct slider cursor offset 2025-12-31 23:21:18 -06:00
102bb6dc36 tweak palette sliders 2025-12-31 20:56:57 -06:00
0c20353811 remove crtlib stubs 2025-12-31 15:52:52 -06:00
9b94f02a27 floating position anchors 2025-12-30 02:38:57 -06:00
d1fe4593da ui animation scaling adjustments 2025-12-29 19:44:42 -06:00
e69aa09212 panel-window relocation progress 2025-12-29 17:27:54 -06:00
4d25eadd40 round glyph advance & bounds during run generation 2025-12-29 03:37:56 -06:00
3d7f6eddfe sim world swapping 2025-12-28 16:11:37 -06:00
4ffb9a8d73 convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
3377e3f94c convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
f241379dba unify gpu resource creation codepath 2025-12-13 16:04:21 -06:00
77434a988b glyph cache progress 2025-12-13 13:12:45 -06:00
c8a9970438 glyph cache progress 2025-12-12 19:50:44 -06:00
e9e8dcc04d glyph cache progress 2025-12-11 19:35:11 -06:00
eeec7e7191 vector printf format 2025-12-11 14:16:56 -06:00
3bf89a8911 formatting 2025-12-09 14:31:25 -06:00
f0f3da0bcd gpu staging heap progress 2025-12-02 21:40:28 -06:00
98d849c3de assume non-uniform resource access in shaders by default 2025-12-02 16:19:10 -06:00
4a8eacbcda gpu layer refactor progress 2025-11-16 06:01:18 -06:00
05a84ddd5a rename 'rect' -> 'rng' 2025-11-13 16:13:15 -06:00
5a3f5ad12b rounded shape drawing 2025-11-13 15:02:31 -06:00
03eed624c9 shape drawing 2025-11-12 21:21:30 -06:00
cf0e5f25c2 command palette hotkey testing 2025-11-08 20:23:59 -06:00
a94e62e023 'ArenaBase(arena)' -> 'ArenaFirst(arena, type)' 2025-11-07 17:42:50 -06:00
54861e0935 use Vec4 for colors 2025-11-07 00:15:23 -06:00
52128ff772 prototyping 2025-11-06 22:17:14 -06:00
f2316869e2 hot & active ui elements 2025-11-06 12:43:37 -06:00
7d6fcc8a42 nested corner rounding 2025-11-03 19:33:52 -06:00
3c97718760 move game texture ui blit into ui layer 2025-10-23 07:37:19 -05:00
56fd5e19ff text layouting 2025-10-23 03:03:12 -05:00
ee1f720fa1 text reimpl 2025-10-22 03:22:23 -05:00
fca8ba5a8d ui layer testing 2025-10-20 18:38:00 -05:00
5952bd99e9 renderer working again 2025-09-22 20:30:46 -05:00
b42299688d meta layer progress 2025-08-23 18:32:27 -05:00
8553fa624f gpu layer refactor progress 2025-07-31 22:37:39 -05:00
0ba8ca3538 begin gpu layer refactor 2025-07-31 20:26:47 -05:00
b56b9182ec begin gpu base layer unification 2025-07-31 19:23:33 -05:00