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1839899027
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entity pruning
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2026-01-05 02:19:38 -06:00 |
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6a305b4803
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update user & sim worlds via structured deltas
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2026-01-05 01:45:10 -06:00 |
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54f77c87be
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import old collision detection code
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2026-01-04 04:11:02 -06:00 |
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235cf72018
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switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction.
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2026-01-03 23:29:18 -06:00 |
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3744bf25a2
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tweaking
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2026-01-03 16:21:20 -06:00 |
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8fa00607cb
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overshoot UI animation targets. add vsync tweak.
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2026-01-03 16:15:58 -06:00 |
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0224b27902
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simulation debug drawing. begin collision resolution work.
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2026-01-03 01:44:07 -06:00 |
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5f6c1f629e
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move draw helpers to vis core
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2026-01-02 21:07:04 -06:00 |
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d0130c4810
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aim above 1.0 when easing palette in
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2026-01-02 20:03:44 -06:00 |
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ba8b1667db
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use premultiplied alpha for ui composition
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2026-01-02 18:15:30 -06:00 |
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8aa44b5deb
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shader constant tweak vars
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2026-01-02 01:23:32 -06:00 |
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003a77d410
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float parsing fixes
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2026-01-01 23:56:54 -06:00 |
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818de65813
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styling
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2026-01-01 20:26:21 -06:00 |
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5b88c67af2
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add icon support to ui
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2026-01-01 20:26:14 -06:00 |
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df480e3a44
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pass initial tweak variable on every call
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2026-01-01 17:26:17 -06:00 |
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169a74f637
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only update slider when cursor moves
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2026-01-01 16:03:16 -06:00 |
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fa04e56065
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tweak variable precision
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2026-01-01 15:52:25 -06:00 |
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31b277d8f7
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increase ui scale snap epsilon
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2026-01-01 03:55:43 -06:00 |
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285fd64989
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style tweaks
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2026-01-01 03:09:29 -06:00 |
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90a674724a
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correct slider cursor offset
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2025-12-31 23:21:18 -06:00 |
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102bb6dc36
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tweak palette sliders
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2025-12-31 20:56:57 -06:00 |
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4f36aaf07a
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ceil baseline
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2025-12-31 16:24:59 -06:00 |
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cfa109d9f7
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theme header sizes
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2025-12-31 16:18:52 -06:00 |
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0c20353811
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remove crtlib stubs
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2025-12-31 15:52:52 -06:00 |
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4689be8dc7
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2 dimensional ui animation scale
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2025-12-31 14:01:10 -06:00 |
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13fa38ad68
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lower ui anim scale snap epsilon
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2025-12-30 07:15:13 -06:00 |
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78d0a8b832
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fix box dims for odd font sizes
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2025-12-30 06:51:37 -06:00 |
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b3012c37bd
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proper ui scale solve pass & text scaling for animations
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2025-12-30 04:28:43 -06:00 |
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db2f5b9bd3
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don't scale glyph runs
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2025-12-30 03:30:45 -06:00 |
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9b94f02a27
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floating position anchors
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2025-12-30 02:38:57 -06:00 |
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bed51e195e
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immediate mode tweak vars
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2025-12-30 00:06:00 -06:00 |
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e8b5edb371
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working tweak vars
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2025-12-29 22:53:04 -06:00 |
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4f00af6044
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begin adding tweak vars
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2025-12-29 21:13:34 -06:00 |
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d1fe4593da
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ui animation scaling adjustments
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2025-12-29 19:44:42 -06:00 |
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e69aa09212
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panel-window relocation progress
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2025-12-29 17:27:54 -06:00 |
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4d25eadd40
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round glyph advance & bounds during run generation
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2025-12-29 03:37:56 -06:00 |
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211a6e641d
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ui animations
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2025-12-29 02:43:20 -06:00 |
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7c6b6b73a0
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ui lerp progress
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2025-12-29 01:19:13 -06:00 |
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54025f670f
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ui lerp progress
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2025-12-29 00:38:08 -06:00 |
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3522e47c0a
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proper panel resize
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2025-12-28 23:09:51 -06:00 |
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10a9aa4a84
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panel styling
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2025-12-28 21:57:15 -06:00 |
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6a418b8f9c
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separate ui mouse press reports by button
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2025-12-28 19:46:45 -06:00 |
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7b4edbdfbb
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ui corner anti aliasing
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2025-12-28 19:28:40 -06:00 |
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f8ab74eafe
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keep alignment of truncated text
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2025-12-28 17:57:45 -06:00 |
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2be3381c92
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better vis mouse focus checking
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2025-12-28 17:20:05 -06:00 |
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d84e12d598
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unsmooth editor camera panning
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2025-12-28 16:49:18 -06:00 |
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3d7f6eddfe
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sim world swapping
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2025-12-28 16:11:37 -06:00 |
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75bedaecbb
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match global system state variable names to corresponding namespace
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2025-12-28 13:07:07 -06:00 |
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4ffb9a8d73
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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a4ebc3cb49
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tile panel testing
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2025-12-24 04:30:59 -06:00 |
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