Commit Graph

139 Commits

Author SHA1 Message Date
28af2c9fc9 potentially fixed entity release function 2024-08-07 16:36:33 -05:00
0f113f640f child xform fixes 2024-08-07 14:13:06 -05:00
f5e28a04af add entitity_get/set_xform functions 2024-08-07 11:48:19 -05:00
bac9d797b9 fix entity gen comparison 2024-08-06 16:05:29 -05:00
53ae299816 add root entity. release children with parent. 2024-08-06 15:09:57 -05:00
3776c2fab0 calculate store offset at compile time 2024-08-06 14:25:46 -05:00
c7ee34037a begin entity xform tree refactor 2024-08-06 13:44:24 -05:00
91d7812f8a rename rel_xform -> exform. world_xform -> xform_world. sprite_quad_xform -> sprite_xform_world. add rel sprite_xform field. 2024-08-01 13:10:37 -05:00
fd3ab6146b calculate sprite xform from pivot in game thread 2024-07-31 18:20:31 -05:00
a314f1b8f4 ase slice parsing first pass 2024-07-23 14:15:02 -05:00
00629aa988 merge texture & sheet into 'sprite' 2024-05-01 15:50:50 -05:00
cf3d678699 texture cache w/ eviction & reloading 2024-05-01 00:22:06 -05:00
e3830fccae working sheet cache prototype 2024-04-24 18:19:19 -05:00
d646d3434c rename ase & sheet 'tag' -> 'span'. begin sheet testing. 2024-04-15 14:25:10 -05:00
77fd98baaa fix read-only macro in debug mode 2024-04-12 16:10:25 -05:00
cdb0d2bf58 minor tweaks 2024-03-28 08:44:27 -05:00
0a1761627b camera debug drawing and less direct rel xform application 2024-03-20 13:36:57 -05:00
c6ca5c0c9a viewport scaling by camera size 2024-03-19 21:17:49 -05:00
744a6f8d65 use cursor position as aim direction 2024-03-15 16:52:40 -05:00
39f7b09036 ln, exp, pow, camera lerping 2024-03-15 01:10:24 -05:00
e91a66f5b3 xform movement & focus directions by world view basis 2024-03-13 23:08:18 -05:00
bdd8db60c3 player focus dir relative to player. raw mouse input. crosshair. 2024-03-13 21:44:25 -05:00
efa639c971 separate entity handling from world to new entity_store 2024-03-11 20:55:49 -05:00
452e922e23 rework animation logic, don't loop increasingly as time goes on 2024-03-11 13:21:31 -05:00
adce14bbf3 rework tick -> world, move related logic from game into world api 2024-03-08 19:56:34 -06:00
c78635f499 minor cleanup 2024-03-08 17:39:07 -06:00
b5433abf22 add nil entity macros 2024-03-08 17:09:55 -06:00
46495d5815 rework sprite_trs -> sprite_xform 2024-03-08 15:56:07 -06:00
ba4dafcb4d convert entity rel_trs -> rel_xform 2024-03-08 11:50:28 -06:00
77421d7c09 change type mtx3x3 to xform 2024-03-07 15:43:51 -06:00
ed9841c1b1 sprite tag / animating logic touchup 2024-03-06 19:26:00 -06:00
c5d0f8b6ea player acceleration, debug draw & camera mode 2024-03-06 12:53:47 -06:00
a4dc273480 camera entity 2024-03-05 22:51:10 -06:00
255626f934 nil entity 2024-03-05 18:05:14 -06:00
48fef5ce2e player movement 2024-03-05 13:21:50 -06:00
bb9b374471 entity trees, xform storing & lerping 2024-03-04 18:39:10 -06:00
e9dc6b2854 testing sprite scaling 2024-03-02 02:17:18 -06:00
fb2e026665 entity & sprite translation 2024-03-02 02:09:01 -06:00
8284923173 initial commit 2024-02-29 16:01:51 -06:00