power_play/src/ase.h

39 lines
778 B
C

#ifndef ASE_H
#define ASE_H
struct ase_tag {
struct string name;
u32 start;
u32 end;
struct ase_tag *next;
};
struct ase_frame {
u32 index;
f64 duration;
struct clip_rect clip;
struct ase_frame *next;
};
struct ase_decode_image_result {
struct image_rgba image;
b32 valid;
struct string error_msg;
};
struct ase_decode_sheet_result {
struct v2 image_size;
struct v2 frame_size;
u32 num_frames;
u32 num_tags;
struct ase_frame *frame_head;
struct ase_tag *tag_head;
b32 valid;
struct string error_msg;
};
struct ase_decode_image_result ase_decode_image(struct arena *arena, struct buffer encoded);
struct ase_decode_sheet_result ase_decode_sheet(struct arena *arena, struct buffer encoded);
#endif