power_play/src/pp/pp_vis
2026-02-24 08:56:10 -06:00
..
pp_vis_core.c auto-discard resources during allocation 2026-02-24 08:56:10 -06:00
pp_vis_core.h un-double-buffer gpu frame arena. use unrounded affine for backdrop 2026-02-24 01:34:05 -06:00
pp_vis_gpu.g use non-atlas mirror sampling for backdrop 2026-02-24 03:05:31 -06:00
pp_vis_gpu.gh blurred backdrop 2026-02-23 23:14:08 -06:00
pp_vis_shared.cg fix bloom shimmer. use common layouts for vis textures 2026-02-18 14:21:16 -06:00
pp_vis_shared.cgh use non-atlas mirror sampling for backdrop 2026-02-24 03:05:31 -06:00
pp_vis.lay blurred backdrop 2026-02-23 23:14:08 -06:00