power_play/src/sys.h

481 lines
12 KiB
C

#ifndef SYS_H
#define SYS_H
struct tls_table;
/* ========================== *
* Events
* ========================== */
enum sys_event_kind {
SYS_EVENT_KIND_NONE,
SYS_EVENT_KIND_BUTTON_DOWN,
SYS_EVENT_KIND_BUTTON_UP,
SYS_EVENT_KIND_CURSOR_MOVE,
SYS_EVENT_KIND_MOUSE_MOVE,
SYS_EVENT_KIND_TEXT,
SYS_EVENT_KIND_QUIT,
SYS_EVENT_KIND_COUNT
};
enum sys_btn {
SYS_BTN_NONE,
SYS_BTN_M1,
SYS_BTN_M2,
SYS_BTN_M3,
SYS_BTN_M4,
SYS_BTN_M5,
SYS_BTN_MWHEELUP,
SYS_BTN_MWHEELDOWN,
SYS_BTN_ESC,
SYS_BTN_F1,
SYS_BTN_F2,
SYS_BTN_F3,
SYS_BTN_F4,
SYS_BTN_F5,
SYS_BTN_F6,
SYS_BTN_F7,
SYS_BTN_F8,
SYS_BTN_F9,
SYS_BTN_F10,
SYS_BTN_F11,
SYS_BTN_F12,
SYS_BTN_F13,
SYS_BTN_F14,
SYS_BTN_F15,
SYS_BTN_F16,
SYS_BTN_F17,
SYS_BTN_F18,
SYS_BTN_F19,
SYS_BTN_F20,
SYS_BTN_F21,
SYS_BTN_F22,
SYS_BTN_F23,
SYS_BTN_F24,
SYS_BTN_GRAVE_ACCENT,
SYS_BTN_0,
SYS_BTN_1,
SYS_BTN_2,
SYS_BTN_3,
SYS_BTN_4,
SYS_BTN_5,
SYS_BTN_6,
SYS_BTN_7,
SYS_BTN_8,
SYS_BTN_9,
SYS_BTN_MINUS,
SYS_BTN_EQUAL,
SYS_BTN_BACKSPACE,
SYS_BTN_DELETE,
SYS_BTN_TAB,
SYS_BTN_A,
SYS_BTN_B,
SYS_BTN_C,
SYS_BTN_D,
SYS_BTN_E,
SYS_BTN_F,
SYS_BTN_G,
SYS_BTN_H,
SYS_BTN_I,
SYS_BTN_J,
SYS_BTN_K,
SYS_BTN_L,
SYS_BTN_M,
SYS_BTN_N,
SYS_BTN_O,
SYS_BTN_P,
SYS_BTN_Q,
SYS_BTN_R,
SYS_BTN_S,
SYS_BTN_T,
SYS_BTN_U,
SYS_BTN_V,
SYS_BTN_W,
SYS_BTN_X,
SYS_BTN_Y,
SYS_BTN_Z,
SYS_BTN_SPACE,
SYS_BTN_ENTER,
SYS_BTN_CTRL,
SYS_BTN_SHIFT,
SYS_BTN_ALT,
SYS_BTN_UP,
SYS_BTN_LEFT,
SYS_BTN_DOWN,
SYS_BTN_RIGHT,
SYS_BTN_PAGE_UP,
SYS_BTN_PAGE_DOWN,
SYS_BTN_HOME,
SYS_BTN_END,
SYS_BTN_FORWARD_SLASH,
SYS_BTN_PERIOD,
SYS_BTN_COMMA,
SYS_BTN_QUOTE,
SYS_BTN_LEFT_BRACKET,
SYS_BTN_RIGHT_BRACKET,
SYS_BTN_INSERT,
SYS_BTN_SEMICOLON,
SYS_BTN_COUNT
};
struct sys_event {
enum sys_event_kind kind;
/* SYS_EVENT_KIND_BUTTON_DOWN */
/* SYS_EVENT_KIND_BUTTON_UP */
enum sys_btn button;
b32 is_repeat;
/* SYS_EVENT_KIND_TEXT */
u32 text_character;
/* SYS_EVENT_KIND_CURSOR_MOVE */
struct v2 cursor_position;
/* SYS_EVENT_KIND_MOUSE_MOVE */
struct v2 mouse_delta;
};
struct sys_event_array {
u64 count;
struct sys_event *events;
};
/* ========================== *
* Memory
* ========================== */
/* Reserve a continuous block of virtual address space. Shouldn't be
* read / written to until memory is committed.
* NOTE: Guaranteed to be 16 byte aligned. */
void *sys_memory_reserve(u64 size);
/* Release a continuous block of virtual address space. Before releasing,
* decommit any committed memory within the reserved space to be safe. */
void sys_memory_release(void *address);
/* Commit a region of reserved address space to make it readable / writable */
void *sys_memory_commit(void *address, u64 size);
/* Decommit a region of committed memory (does not release the address space) */
void sys_memory_decommit(void *address, u64 size);
/* ========================== *
* File system
*
* NOTE: File paths use forward slash '/' as delimiter
* ========================== */
struct sys_file {
u64 handle;
};
struct string sys_get_write_path(struct arena *arena);
b32 sys_is_file(struct string path);
b32 sys_is_dir(struct string path);
void sys_mkdir(struct string path);
struct sys_file sys_file_open_read(struct string path);
struct sys_file sys_file_open_write(struct string path);
struct sys_file sys_file_open_append(struct string path);
void sys_file_close(struct sys_file file);
struct buffer sys_file_read_all(struct arena *arena, struct sys_file file);
void sys_file_write(struct sys_file file, struct buffer data);
u64 sys_file_size(struct sys_file file);
/* ========================== *
* File map
* ========================== */
struct sys_file_map {
struct buffer mapped_memory;
u64 handle;
};
struct sys_file_map sys_file_map_open_read(struct sys_file file);
void sys_file_map_close(struct sys_file_map map);
struct buffer sys_file_map_data(struct sys_file_map map);
/* ========================== *
* Dir iter
* ========================== */
struct sys_file_filter_result {
struct string filename;
b32 is_dir;
};
struct sys_file_filter {
struct sys_file_filter_result info;
u64 handle;
};
/* Iterate all files in a directory */
struct sys_file_filter sys_file_filter_begin(struct arena *arena, struct string pattern);
b32 sys_file_filter_next(struct arena *arena, struct sys_file_filter *iter);
void sys_file_filter_end(struct sys_file_filter *iter);
/* ========================== *
* Window
* ========================== */
/* NOTE:
* A window object can only be interacted with by the thread that created it.
* This restriction is in place because of how Win32 works, IE you cannot
* create a Win32 window in one thread and process its messages on another. */
enum sys_window_settings_flags {
SYS_WINDOW_SETTINGS_FLAG_NONE = 0x00,
SYS_WINDOW_SETTINGS_FLAG_FULLSCREEN = 0x01,
/* NOTE: Both maximized and minimized can be true at the same time. This
* means that the window was minimized from a maximized state, and will
* restore to being maximized once it's un-minimized. */
SYS_WINDOW_SETTINGS_FLAG_MAXIMIZED = 0x02,
SYS_WINDOW_SETTINGS_FLAG_MINIMIZED = 0x04
};
enum sys_window_flags {
SYS_WINDOW_FLAG_NONE = 0x00,
SYS_WINDOW_FLAG_SHOWING = 0x02
};
#define SYS_WINDOW_EVENT_CALLBACK_DEF(name, arg_name) void name(struct sys_event arg_name)
typedef SYS_WINDOW_EVENT_CALLBACK_DEF(sys_window_event_callback, event);
/* sys_window_update_settings should be used when altering settings values */
struct sys_window_settings {
char title[256];
u32 flags;
/* NOTE: Below fields are NOT representative of actual window dimensions.
* These values represent the window dimensions when the window is not
* maximized, minimized, or fullscreen. AKA 'floating'. Use
* `sys_window_get_size` for rendering instead. */
i32 floating_x;
i32 floating_y;
i32 floating_width;
i32 floating_height;
};
struct sys_window {
u64 handle;
};
struct sys_window sys_window_alloc(void);
void sys_window_release(struct sys_window *sys_window);
void sys_window_register_event_callback(struct sys_window *sys_window, sys_window_event_callback *func);
void sys_window_unregister_event_callback(struct sys_window *sys_window, sys_window_event_callback *func);
void sys_window_update_settings(struct sys_window *sys_window, struct sys_window_settings *settings);
struct sys_window_settings sys_window_get_settings(struct sys_window *sys_window);
void sys_window_show(struct sys_window *sys_window);
struct v2 sys_window_get_size(struct sys_window *sys_window);
struct v2 sys_window_get_monitor_size(struct sys_window *sys_window);
/* Returns a platform specific representation of the window. E.g. `hwnd` on win32. */
u64 sys_window_get_internal_handle(struct sys_window *sys_window);
void sys_window_cursor_set_pos(struct sys_window *sys_window, struct v2 pos);
void sys_window_cursor_show(struct sys_window *sys_window);
void sys_window_cursor_hide(struct sys_window *sys_window);
void sys_window_cursor_enable_clip(struct sys_window *sys_window, struct rect bounds);
void sys_window_cursor_disable_clip(struct sys_window *sys_window);
/* ========================== *
* Mutex
* ========================== */
struct sys_mutex {
u64 handle;
#if RTC
u64 owner_tid;
# if OS_WINDOWS
wchar_t *owner_name;
# else
char *owner_name;
# endif
#endif
};
struct sys_mutex sys_mutex_alloc(void);
void sys_mutex_release(struct sys_mutex *mutex);
void sys_mutex_lock(struct sys_mutex *mutex);
void sys_mutex_unlock(struct sys_mutex *mutex);
#if RTC
void sys_mutex_assert_locked(struct sys_mutex *mutex);
#else
# define sys_mutex_assert_locked(m)
#endif
/* ========================== *
* RW Mutex
* ========================== */
struct sys_rw_mutex {
u64 handle;
#if RTC
struct atomic_i64 num_shared;
u64 owner_tid;
# if _WIN32
wchar_t *owner_name;
# else
char *owner_name;
# endif
#endif
};
struct sys_rw_mutex sys_rw_mutex_alloc(void);
void sys_rw_mutex_release(struct sys_rw_mutex *mutex);
void sys_rw_mutex_lock_exclusive(struct sys_rw_mutex *mutex);
void sys_rw_mutex_unlock_exclusive(struct sys_rw_mutex *mutex);
void sys_rw_mutex_lock_shared(struct sys_rw_mutex *mutex);
void sys_rw_mutex_unlock_shared(struct sys_rw_mutex *mutex);
#if RTC
void sys_rw_mutex_assert_locked_exclusive(struct sys_rw_mutex *mutex);
#else
# define sys_rw_mutex_assert_locked_exclusive(m)
#endif
/* ========================== *
* Condition variable
* ========================== */
struct sys_condition_variable {
u64 handle;
#if RTC
struct atomic_i64 num_sleepers;
#endif
};
struct sys_condition_variable sys_condition_variable_alloc(void);
void sys_condition_variable_release(struct sys_condition_variable *cv);
void sys_condition_variable_wait(struct sys_condition_variable *cv, struct sys_mutex *mutex);
void sys_condition_variable_wait_time(struct sys_condition_variable *cv, struct sys_mutex *mutex, f64 seconds);
void sys_condition_variable_signal(struct sys_condition_variable *cv);
/* ========================== *
* Semaphore
* ========================== */
struct sys_semaphore {
u64 handle;
};
struct sys_semaphore sys_semaphore_alloc(u32 max_count);
void sys_semaphore_release(struct sys_semaphore *semaphore);
void sys_semaphore_wait(struct sys_semaphore *semaphore);
void sys_semaphore_signal(struct sys_semaphore *semaphore, u32 count);
/* ========================== *
* Thread local storage
* ========================== */
struct tls_table *sys_thread_get_tls(void);
/* ========================== *
* Threads
* ========================== */
#define SYS_THREAD_STACK_SIZE MEGABYTE(2)
#define SYS_THREAD_FUNC_DEF(name, arg_name) void name(void *arg_name)
typedef SYS_THREAD_FUNC_DEF(sys_thread_func, data);
struct sys_thread {
u64 handle;
};
/* Creates and starts running the thread in the supplied `thread_func` */
struct sys_thread sys_thread_init(
sys_thread_func *thread_func,
void *thread_data, /* Passed to thread_func */
struct string thread_name
);
/* Halt and wait for a thread to finish */
void sys_thread_join(struct sys_thread *thread);
/* Gets the current executing thread's ID */
u32 sys_thread_id(void);
/* Asserts that the current thread matches the supplied thread id (tid) */
#if RTC
void sys_thread_assert(u32 tid);
#else
# define sys_thread_assert(tid)
#endif
/* ========================== *
* Message box
* ========================== */
enum sys_message_box_kind {
SYS_MESSAGE_BOX_KIND_OK,
SYS_MESSAGE_BOX_KIND_WARNING,
SYS_MESSAGE_BOX_KIND_ERROR,
SYS_MESSAGE_BOX_KIND_FATAL
};
void sys_message_box(enum sys_message_box_kind kind, struct string message);
/* ========================== *
* Time
* ========================== */
struct sys_local_time_info {
u32 year;
u32 month;
u32 dayOfWeek;
u32 day;
u32 hour;
u32 minute;
u32 second;
u32 milliseconds;
};
typedef u64 sys_timestamp_t;
sys_timestamp_t sys_timestamp(void);
f64 sys_timestamp_seconds(sys_timestamp_t ts);
struct sys_local_time_info sys_local_time(void);
/* ========================== *
* Util
* ========================== */
u32 sys_num_logical_processors(void);
void sys_exit(void);
u32 sys_rand_u32(void);
/* Implementation of this function should have minimal side effects (e.g. avoid
* memory allocation), since it may be called in circumstances where those side
* effects are non-functioning. */
void sys_panic_raw(char *msg_cstr);
void sys_panic(struct string msg);
/* ========================== *
* Sleep
* ========================== */
void sys_sleep(f64 seconds);
#endif