power_play/src/gpu/gpu_common.c
2025-12-06 04:46:30 -06:00

131 lines
4.5 KiB
C

GPU_SharedUtilState GPU_shared_util_state = ZI;
ThreadLocal GPU_ArenaHandle GPU_t_perm_arena = ZI;
////////////////////////////////////////////////////////////
//~ Startup
void GPU_StartupCommon(void)
{
GPU_SharedUtilState *g = &GPU_shared_util_state;
GPU_ArenaHandle gpu_perm = GPU_PermArena();
/* Init point sampler */
{
GPU_ResourceHandle pt_sampler = GPU_PushSampler(gpu_perm, (GPU_SamplerDesc) { .filter = GPU_Filter_MinMagMipPoint });
g->pt_sampler = GPU_PushSamplerStateHandle(gpu_perm, pt_sampler);
}
GPU_CommandListHandle cl = GPU_PrepareCommandList(GPU_QueueKind_Direct);
{
/* Init quad index buffer */
{
u16 quad_data[6] = { 0, 1, 2, 0, 2, 3 };
GPU_ResourceHandle quad_indices = GPU_PushBuffer(gpu_perm, u16, countof(quad_data));
GPU_CopyCpuToBuffer(cl, quad_indices, 0, quad_data, RNGU64(0, sizeof(quad_data)));
g->quad_indices.resource = quad_indices;
g->quad_indices.index_size = sizeof(quad_data[0]);
g->quad_indices.index_count = countof(quad_data);
}
/* TODO: Init noise texture */
{
String noise_data = DataFromResource(ResourceKeyFromStore(&GPU_Resources, Lit("noise_128x128x64_16.dat")));
Vec3I32 noise_dims = VEC3I32(128, 128, 64);
if (noise_data.len != noise_dims.x * noise_dims.y * noise_dims.z * 2)
{
Panic(Lit("Unexpected noise texture size"));
}
GPU_ResourceHandle noise_tex = GPU_PushTexture3D(gpu_perm,
GPU_Format_R16_Uint,
noise_dims,
GPU_Layout_AnyQueue_ShaderRead_CopyRead_CopyWrite_Present);
GPU_CopyCpuToTexture(cl,
noise_tex, VEC3I32(0, 0, 0),
noise_data.text, noise_dims,
RNG3I32(VEC3I32(0, 0, 0), noise_dims));
g->noise_tex = GPU_PushTexture3DHandle(gpu_perm, noise_tex);
}
}
GPU_CommitCommandList(cl);
GPU_SyncAllQueues(GPU_QueueKind_Direct);
// GPU_CommandListHandle cl = GPU_PrepareCommandList();
// {
// /* Init noise texture */
// String noise_data = DataFromResource(ResourceKeyFromStore(&GPU_Resources, Lit("noise_128x128x64_16.dat")));
// Vec3I32 noise_dims = VEC3I32(128, 128, 64);
// GPU_ResourceHandle noise_tex = ZI;
// {
// if (noise_data.len != noise_dims.x * noise_dims.y * noise_dims.z * 2)
// {
// Panic(Lit("Unexpected noise texture size"));
// }
// noise_tex = GPU_PushTexture3D(gpu_perm, noise_dims, GPU_Format_R16_Uint, GPU_AccessKind_CopyWrite);
// GPU_CopyResourceFromCpu(cl, noise_tex, noise_data);
// }
// /* Init quad index buffer */
// GPU_ResourceHandle quad_indices = ZI;
// {
// u16 quad_data[6] = { 0, 1, 2, 0, 2, 3 };
// quad_indices = GPU_PushBuffer(gpu_perm, u16, GPU_AccessKind_CopyWrite);
// GPU_CopyResourceFromCpu(cl, quad_indices, StringFromArray(quad_data));
// }
// g->noise_tex = GPU_PushTexture3DPtr(gpu_perm, noise_tex);
// g->quad_indices = GPU_PushIndexBufferPtr(gpu_perm, quad_indices, u16);
// /* FIXME: Block other queues until common startup finishes here */
// GPU_SyncAccess(cl, noise_tex, GPU_AccessKind_AnyRead);
// GPU_SyncAccess(cl, quad_indices, GPU_AccessKind_AnyRead);
// }
// GPU_CommitCommandList(cl, GPU_QueueKind_Direct);
}
////////////////////////////////////////////////////////////
//~ Arena helpers
GPU_ArenaHandle GPU_PermArena(void)
{
GPU_ArenaHandle perm = GPU_t_perm_arena;
if (GPU_IsArenaNil(perm))
{
GPU_t_perm_arena = GPU_AcquireArena();
perm = GPU_t_perm_arena;
}
return perm;
}
////////////////////////////////////////////////////////////
//~ Cpu -> Gpu copy helpers
void GPU_CopyResourceFromCpu(GPU_CommandListHandle cl, GPU_ResourceHandle dst, String src)
{
/* TODO */
}
////////////////////////////////////////////////////////////
//~ Common resource helpers
SamplerStateHandle GPU_GetCommonPointSampler(void)
{
return GPU_shared_util_state.pt_sampler;
}
GPU_IndexBufferDesc GPU_GetCommonQuadIndices(void)
{
return GPU_shared_util_state.quad_indices;
}
Texture3DHandle GPU_GetCommonNoise(void)
{
return GPU_shared_util_state.noise_tex;
}