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base_win32
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generate visual profiler zones in pre pass
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2026-04-01 03:54:18 -05:00 |
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base_arena.c
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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base_arena.h
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formatting
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2026-03-28 12:25:42 -05:00 |
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base_async.c
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profiler tooltip
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2026-03-31 06:02:33 -05:00 |
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base_async.h
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IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize.
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2026-02-05 18:59:05 -06:00 |
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base_bitbuff.c
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track player kills & deaths
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2026-02-11 18:01:48 -06:00 |
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base_bitbuff.h
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track player kills & deaths
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2026-02-11 18:01:48 -06:00 |
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base_buddy.c
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unpredicted world blend wip
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2026-02-26 13:04:42 -06:00 |
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base_buddy.h
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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base_cmdline.c
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begin structuring sim for networking
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2026-01-12 17:45:31 -06:00 |
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base_cmdline.h
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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base_controller.c
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profiler wip
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2026-03-30 16:34:28 -05:00 |
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base_controller.h
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propagate child UI captures upwards in tree
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2026-03-30 20:54:55 -05:00 |
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base_crum.c
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distinct bullet hit entities
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2026-03-19 19:49:14 -05:00 |
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base_crum.h
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working spawn points
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2026-02-05 23:51:04 -06:00 |
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base_file.h
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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base_futex.h
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switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction.
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2026-01-03 23:29:18 -06:00 |
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base_gstat.h
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IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize.
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2026-02-05 18:59:05 -06:00 |
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base_inc.h
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functioning profiler
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2026-03-31 03:53:03 -05:00 |
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base_log.h
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wip
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2026-03-10 18:03:00 -05:00 |
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base_math.c
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functioning profiler
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2026-03-31 03:53:03 -05:00 |
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base_math.h
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functioning profiler
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2026-03-31 03:53:03 -05:00 |
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base_memory.h
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working networking
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2026-01-15 23:22:11 -06:00 |
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base_prof.c
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profiler zone chunking
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2026-04-01 02:16:09 -05:00 |
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base_prof.h
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profiler zone chunking
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2026-04-01 02:16:09 -05:00 |
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base_rand.c
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'dummy' -> 'bot'
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2026-02-06 02:51:13 -06:00 |
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base_rand.h
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randomnize spawn scores. ignore last player spawn point.
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2026-02-06 00:56:01 -06:00 |
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base_resource.c
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bundle D3D12 descriptors with resource lifetime
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2026-03-12 05:15:51 -05:00 |
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base_resource.h
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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base_shader.gh
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explicit uniform/non-uniform resource dereference
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2026-03-02 17:03:47 -08:00 |
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base_state.c
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'ZI' -> 'Zi'
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2025-12-16 16:46:25 -06:00 |
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base_state.h
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functioning profiler
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2026-03-31 03:53:03 -05:00 |
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base_string.c
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use rdtsc for profiler timestamps
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2026-03-31 17:37:22 -05:00 |
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base_string.h
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profiler tooltip
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2026-03-31 06:02:33 -05:00 |
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base_sync.c
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IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize.
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2026-02-05 18:59:05 -06:00 |
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base_sync.h
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IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize.
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2026-02-05 18:59:05 -06:00 |
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base_time.h
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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base_tweak.c
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IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize.
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2026-02-05 18:59:05 -06:00 |
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base_tweak.h
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add clang support to metaprogram
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2026-02-12 18:32:35 -06:00 |
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base_uid.c
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immediate mode tweak vars
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2025-12-30 00:06:00 -06:00 |
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base_uid.h
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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base_uni.c
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convert comment style from multi-line to single-line
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2025-12-28 12:06:08 -06:00 |
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base_uni.h
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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base_util.h
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'dummy' -> 'bot'
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2026-02-06 02:51:13 -06:00 |
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base_wave.c
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switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction.
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2026-01-03 23:29:18 -06:00 |
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base_wave.h
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IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize.
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2026-02-05 18:59:05 -06:00 |
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base.cgh
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use rdtsc for profiler timestamps
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2026-03-31 17:37:22 -05:00 |