power_play/src/base
2026-04-01 03:54:18 -05:00
..
base_win32 generate visual profiler zones in pre pass 2026-04-01 03:54:18 -05:00
base_arena.c convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
base_arena.h formatting 2026-03-28 12:25:42 -05:00
base_async.c profiler tooltip 2026-03-31 06:02:33 -05:00
base_async.h IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
base_bitbuff.c track player kills & deaths 2026-02-11 18:01:48 -06:00
base_bitbuff.h track player kills & deaths 2026-02-11 18:01:48 -06:00
base_buddy.c unpredicted world blend wip 2026-02-26 13:04:42 -06:00
base_buddy.h convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
base_cmdline.c begin structuring sim for networking 2026-01-12 17:45:31 -06:00
base_cmdline.h convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
base_controller.c profiler wip 2026-03-30 16:34:28 -05:00
base_controller.h propagate child UI captures upwards in tree 2026-03-30 20:54:55 -05:00
base_crum.c distinct bullet hit entities 2026-03-19 19:49:14 -05:00
base_crum.h working spawn points 2026-02-05 23:51:04 -06:00
base_file.h convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
base_futex.h switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction. 2026-01-03 23:29:18 -06:00
base_gstat.h IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
base_inc.h functioning profiler 2026-03-31 03:53:03 -05:00
base_log.h wip 2026-03-10 18:03:00 -05:00
base_math.c functioning profiler 2026-03-31 03:53:03 -05:00
base_math.h functioning profiler 2026-03-31 03:53:03 -05:00
base_memory.h working networking 2026-01-15 23:22:11 -06:00
base_prof.c profiler zone chunking 2026-04-01 02:16:09 -05:00
base_prof.h profiler zone chunking 2026-04-01 02:16:09 -05:00
base_rand.c 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
base_rand.h randomnize spawn scores. ignore last player spawn point. 2026-02-06 00:56:01 -06:00
base_resource.c bundle D3D12 descriptors with resource lifetime 2026-03-12 05:15:51 -05:00
base_resource.h convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
base_shader.gh explicit uniform/non-uniform resource dereference 2026-03-02 17:03:47 -08:00
base_state.c 'ZI' -> 'Zi' 2025-12-16 16:46:25 -06:00
base_state.h functioning profiler 2026-03-31 03:53:03 -05:00
base_string.c use rdtsc for profiler timestamps 2026-03-31 17:37:22 -05:00
base_string.h profiler tooltip 2026-03-31 06:02:33 -05:00
base_sync.c IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
base_sync.h IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
base_time.h convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
base_tweak.c IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
base_tweak.h add clang support to metaprogram 2026-02-12 18:32:35 -06:00
base_uid.c immediate mode tweak vars 2025-12-30 00:06:00 -06:00
base_uid.h convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
base_uni.c convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
base_uni.h convert indentation to 2 spaces 2025-12-18 18:42:53 -06:00
base_util.h 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
base_wave.c switch dx12 from using placed resources to committed resources for now. add async gpu resource eviction. 2026-01-03 23:29:18 -06:00
base_wave.h IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
base.cgh use rdtsc for profiler timestamps 2026-03-31 17:37:22 -05:00