power_play/src/base/base_uid.h

20 lines
444 B
C

////////////////////////////////////////////////////////////
//~ Uid types
Struct(Uid)
{
u64 hi;
u64 lo;
};
////////////////////////////////////////////////////////////
//~ Uid
#define UID(hi64, lo64) ((Uid) { .hi = (hi64), .lo = (lo64) })
Uid UidFromTrueRand(void);
Uid CombineUid(Uid a, Uid b);
Inline b32 MatchUid(Uid a, Uid b) { return a.hi == b.hi && a.lo == b.lo; }
Inline b32 IsUidZero(Uid v) { return v.hi == 0 && v.lo == 0; }