power_play/src
2026-02-10 21:56:08 -06:00
..
ase weapon animation wip 2026-01-31 07:06:05 -06:00
base rotation-agnostic crosshair movement 2026-02-10 21:36:37 -06:00
collider more animation testing 2026-01-27 13:54:40 -06:00
draw more animation testing 2026-01-27 13:54:40 -06:00
glyph_cache move shared frame state to single struct 2026-02-04 06:48:08 -06:00
gpu IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
json convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
meta 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
mixer match global system state variable names to corresponding namespace 2025-12-28 13:07:07 -06:00
mp3 convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
net IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
platform IsLanguageC/G -> IsCpu/Gpu. CacheLineSize -> IsolationSize. 2026-02-05 18:59:05 -06:00
playback rename 'xform' -> 'affine' 2026-01-23 17:37:58 -06:00
pp serialize tick 2026-02-10 21:56:08 -06:00
proto 'dummy' -> 'bot' 2026-02-06 02:51:13 -06:00
settings delete old pp layer 2026-01-07 02:57:59 -06:00
sound convert comment style from multi-line to single-line 2025-12-28 12:06:08 -06:00
sprite prefab spawn menu 2026-02-05 21:42:01 -06:00
ttf fix oob resource access during composition pass 2026-02-02 22:29:23 -06:00
ui display sprite as part of ui box background 2026-02-04 14:56:54 -06:00
window spawn/teleport dummy command 2026-02-04 12:21:38 -06:00
config.h fix unset space dims 2026-02-09 18:34:40 -06:00