power_play/src/string.h

136 lines
5.0 KiB
C

#ifndef STRING_H
#define STRING_H
struct string_array {
u64 count;
struct string *strings;
};
/* ========================== *
* Conversion
* ========================== */
struct string string_from_char(struct arena *arena, char c);
struct string string_from_uint(struct arena *arena, u64 n, u32 base);
struct string string_from_int(struct arena *arena, i64 n, u32 base);
struct string string_from_ptr(struct arena *arena, void *ptr);
struct string string_from_float(struct arena *arena, f64 f, u32 precision);
struct string string_from_handle(struct arena *arena, u64 v0, u64 v1);
/* ========================== *
* String operations
* ========================== */
struct string string_copy(struct arena *arena, struct string src);
struct string string_copy_to_string(struct string dst, struct string src);
struct string string_repeat(struct arena *arena, struct string src, u64 count);
struct string string_cat(struct arena *arena, struct string str1, struct string str2);
struct string_array string_split(struct arena *arena, struct string str, struct string delim);
struct string string_indent(struct arena *arena, struct string str, u32 indent);
struct string string_lower(struct arena *arena, struct string str);
b32 string_eq(struct string str1, struct string str2);
i32 string_cmp(struct string str1, struct string str2);
b32 string_contains(struct string str, struct string substring);
b32 string_starts_with(struct string str, struct string substring);
b32 string_ends_with(struct string str, struct string substring);
/* ========================== *
* Format
* ========================== */
#define DEFAULT_FMT_PRECISION 6
enum fmt_type {
FMT_TYPE_NONE,
/* Arbitrary magic numbers to avoid accidental non-fmt arguments */
FMT_TYPE_CHAR = 0x0f5281df,
FMT_TYPE_STR = 0x0a5ffa9a,
FMT_TYPE_UINT = 0x0746f19b,
FMT_TYPE_SINT = 0x08603694,
FMT_TYPE_HEX = 0x0a3d0792,
FMT_TYPE_PTR = 0x0c4519e4,
FMT_TYPE_FLOAT = 0x04814143,
FMT_TYPE_HANDLE = 0x0f112992,
FMT_TYPE_END = 0x0ecbc5ae
};
struct fmt_arg {
enum fmt_type type;
union {
u8 c;
struct string string;
u64 uint;
i64 sint;
void *ptr;
struct {
f64 val;
u32 precision;
} f;
struct {
u64 h64[2];
} handle;
} value;
};
#define FMT_END (struct fmt_arg) {.type = FMT_TYPE_END}
#define FMT_CHAR(v) (struct fmt_arg) {.type = FMT_TYPE_CHAR, .value.c = (v)}
#define FMT_STR(v) (struct fmt_arg) {.type = FMT_TYPE_STR, .value.string = (v)}
#define FMT_UINT(v) (struct fmt_arg) {.type = FMT_TYPE_UINT, .value.uint = (v)}
#define FMT_SINT(v) (struct fmt_arg) {.type = FMT_TYPE_SINT, .value.sint = (v)}
#define FMT_HEX(v) (struct fmt_arg) {.type = FMT_TYPE_HEX, .value.uint = (v)}
#define FMT_PTR(v) (struct fmt_arg) {.type = FMT_TYPE_PTR, .value.ptr = (v)}
#define FMT_FLOAT(v) FMT_FLOAT_P(v, DEFAULT_FMT_PRECISION)
#define FMT_FLOAT_P(v, p) (struct fmt_arg) {.type = FMT_TYPE_FLOAT, .value.f.val = (v), .value.f.precision = p}
#define FMT_HANDLE(v) (struct fmt_arg) {.type = FMT_TYPE_HANDLE, .value.handle.h64[0] = (v).idx, .value.handle.h64[1] = (v).gen}
#define string_format(arena, fmt, ...) _string_format((arena), (fmt), __VA_ARGS__, FMT_END)
struct string _string_format(struct arena *arena, struct string fmt, ...);
struct string string_formatv(struct arena *arena, struct string fmt, va_list args);
/* ========================== *
* Unicode
* ========================== */
struct string_codepoint_iter {
u32 codepoint;
/* Internal */
struct string src;
u64 pos;
};
struct string_codepoint_iter string_codepoint_iter_begin(struct string str);
b32 string_codepoint_iter_next(struct string_codepoint_iter *iter);
void string_codepoint_iter_end(struct string_codepoint_iter *iter);
struct string string_from_string16(struct arena *arena, struct string16 str16);
struct string string_from_string32(struct arena *arena, struct string32 str32);
struct string16 string16_from_string(struct arena *arena, struct string str8);
struct string32 string32_from_string(struct arena *arena, struct string str8);
/* ========================== *
* Legacy strings
* ========================== */
u64 cstr_len_no_limit(char *cstr);
u64 cstr_len(char *cstr, u64 limit);
char *cstr_from_string(struct arena *arena, struct string src);
char *cstr_buff_from_string(struct string dest_buff, struct string src);
struct string string_from_cstr_no_limit(char *cstr);
struct string string_from_cstr(char *cstr, u64 limit);
u64 wstr_len_no_limit(wchar_t *wstr);
u64 wstr_len(wchar_t *wstr, u64 limit);
wchar_t *wstr_from_string(struct arena *arena, struct string src);
wchar_t *wstr_from_string16(struct arena *arena, struct string16 src);
struct string string_from_wstr_no_limit(struct arena *arena, wchar_t *wstr);
struct string string_from_wstr(struct arena *arena, wchar_t *wstr, u64 limit);
struct string16 string16_from_wstr_no_limit(wchar_t *wstr);
struct string16 string16_from_wstr(wchar_t *wstr, u64 limit);
#endif