F_SharedState F_shared_state = ZI; //////////////////////////////// //~ Startup F_StartupReceipt F_Startup(AC_StartupReceipt *asset_cache_sr, TTF_StartupReceipt *ttf_sr) { __prof; F_SharedState *g = &F_shared_state; LAX asset_cache_sr; LAX ttf_sr; g->params.arena = AllocArena(Gibi(64)); return (F_StartupReceipt) { 0 }; } //////////////////////////////// //~ Load job F_LoadJobSig *F_AllocJobSig(void) { F_SharedState *g = &F_shared_state; F_LoadJobSig *p = 0; { P_Lock lock = P_LockE(&g->params.mutex); if (g->params.head_free) { p = g->params.head_free; g->params.head_free = p->next_free; } else { p = PushStruct(g->params.arena, F_LoadJobSig); } P_Unlock(&lock); } return p; } void F_ReleaseJobSig(F_LoadJobSig *p) { F_SharedState *g = &F_shared_state; P_Lock lock = P_LockE(&g->params.mutex); p->next_free = g->params.head_free; g->params.head_free = p; P_Unlock(&lock); } P_JobDef(F_LoadAssetJob, job) { __prof; TempArena scratch = BeginScratchNoConflict(); Readonly LocalPersist u32 font_codes[] = { 0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D, 0x2E,0x2F,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B, 0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49, 0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57, 0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,0x60,0x61,0x62,0x63,0x64,0x65, 0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0x73, 0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F,0x80,0x81, 0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F, 0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9A,0x9B,0x9C,0x9D, 0x9E,0x9F,0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB, 0xAC,0xAD,0xAE,0xAF,0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9, 0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,0xC0,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7, 0xC8,0xC9,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF,0xD0,0xD1,0xD2,0xD3,0xD4,0xD5, 0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDC,0xDD,0xDE,0xDF,0xE0,0xE1,0xE2,0xE3, 0xE4,0xE5,0xE6,0xE7,0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,0xF0,0xF1, 0xF2,0xF3,0xF4,0xF5,0xF6,0xF7,0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xFF }; F_LoadJobSig *params = job.sig; String path = STRING(params->path_len, (u8 *)params->path_cstr); f32 point_size = params->point_size; AC_Asset *asset = params->asset; P_LogInfoF("Loading font \"%F\" (point size %F)", FmtString(path), FmtFloat((f64)point_size)); i64 start_ns = P_TimeNs(); Assert(StringEndsWith(path, Lit(".ttf"))); Assert(countof(font_codes) < F_LookupTableSize); /* Decode */ RES_Resource res = RES_OpenResource(path); if (!RES_ResourceExists(&res)) { /* FIME: Load baked font instead of panicking */ P_Panic(StringFormat(scratch.arena, Lit("Font \"%F\" not found"), FmtString(path))); } TTF_Result result = TTF_Decode(scratch.arena, RES_GetResourceData(&res), point_size, font_codes, countof(font_codes)); RES_CloseResource(&res); /* Send texture to GPU */ GPU_Resource *texture = GPU_AllocTexture(GP_TEXTURE_FORMAT_R8G8B8A8_UNORM, 0, VEC2I32(result.image_width, result.image_height), result.image_pixels); /* Allocate store memory */ F_Font *font = 0; { AC_Store store = AC_OpenStore(); font = PushStruct(store.arena, F_Font); font->glyphs = PushStructsNoZero(store.arena, F_Glyph, result.glyphs_count); font->lookup = PushStructs(store.arena, u16, F_LookupTableSize); AC_CloseStore(&store); } /* Set font data */ font->texture = texture; font->image_width = result.image_width; font->image_height = result.image_height; font->glyphs_count = result.glyphs_count; font->point_size = point_size; /* FIXME: Load baked font instead of panicking */ if (font->glyphs_count <= 0) { P_Panic(StringFormat(scratch.arena, Lit("Parsed 0 glyphs from font \"%F\"!"), FmtString(path))); } /* CopyStruct glyphs from decode result */ StaticAssert(sizeof(*font->glyphs) == sizeof(*result.glyphs)); /* Font glyph size must match TTF glyph size for memcpy */ CopyBytes(font->glyphs, result.glyphs, sizeof(*font->glyphs) * result.glyphs_count); /* Build lookup table */ for (u64 i = 0; i < countof(font_codes); ++i) { u32 codepoint = font_codes[i]; font->lookup[codepoint] = result.cache_indices[i]; } F_ReleaseJobSig(params); P_LogSuccessF("Loaded font \"%F\" (point size %F) in %F seconds", FmtString(path), FmtFloat((f64)point_size), FmtFloat(SecondsFromNs(P_TimeNs() - start_ns))); AC_MarkReady(asset, font); EndScratch(scratch); } //////////////////////////////// //~ Load /* Returns the asset from the asset cache */ AC_Asset *F_LoadAsset(String path, f32 point_size, b32 wait) { __prof; TempArena scratch = BeginScratchNoConflict(); /* Concatenate point_size to path for key */ String key = StringFormat(scratch.arena, Lit("%F%F_font"), FmtString(path), FmtFloatP((f64)point_size, 1)); u64 hash = AC_HashFromKey(key); b32 is_first_touch; AC_Asset *asset = AC_TouchCache(key, hash, &is_first_touch); if (is_first_touch) { /* Assemble task params */ F_LoadJobSig *params = F_AllocJobSig(); if (path.len > (sizeof(params->path_cstr) - 1)) { P_Panic(StringFormat(scratch.arena, Lit("Font path \"%F\" too long!"), FmtString(path))); } CstrBuffFromStringToBuff(StringFromArray(params->path_cstr), path); params->path_len = path.len; params->asset = asset; params->point_size = point_size; /* PushStruct task */ AC_MarkLoading(asset); P_Run(1, F_LoadAssetJob, params, P_Pool_Background, P_Priority_Low, 0); if (wait) { AC_WaitOnAssetReady(asset); } } EndScratch(scratch); return asset; } F_Font *F_LoadFontAsync(String path, f32 point_size) { __prof; AC_Asset *asset = F_LoadAsset(path, point_size, 0); F_Font *f = (F_Font *)AC_DataFromStore(asset); return f; } F_Font *F_LoadFontWait(String path, f32 point_size) { __prof; AC_Asset *asset = F_LoadAsset(path, point_size, 1); AC_WaitOnAssetReady(asset); F_Font *f = (F_Font *)AC_DataFromStore(asset); return f; } //////////////////////////////// //~ Get glyph F_Glyph *F_GetGlyph(F_Font *font, u32 codepoint) { if (codepoint < F_LookupTableSize) { u16 index = font->lookup[codepoint]; if (index < font->glyphs_count) { return &font->glyphs[index]; } } if (codepoint == '?') { return &font->glyphs[font->lookup[0]]; } else { return &font->glyphs[font->lookup['?']]; } }