@Layer pp_old //- Dependencies @Dep gpu @Dep sprite @Dep font @Dep collider @Dep net @Dep mixer @Dep rendertest @Dep playback @Dep platform @Dep window @Dep ui //- Api @IncludeC pp_sim.h @IncludeC pp_phys.h @IncludeC pp_space.h @IncludeC pp_ent.h @IncludeC pp_step.h @IncludeC pp_widgets.h @IncludeC pp_draw.cgh @IncludeG pp_draw.cgh @IncludeC pp.h //- Impl @IncludeC pp_sim.c @IncludeC pp_phys.c @IncludeC pp_space.c @IncludeC pp_ent.c @IncludeC pp_step.c @IncludeC pp_widgets.c @IncludeC pp.c @IncludeG pp_draw.g //- Embeds @EmbedDir PP_Resources pp_res //- Shaders @VertexShader PP_MaterialVS @PixelShader PP_MaterialPS @ComputeShader PP_FloodCS @ComputeShader PP_ShadeCS //- Startup @Startup PP_StartupSim @Startup PP_StartupUser