#include "sys.h" #include "memory.h" #include "app.h" #include "string.h" #include "arena.h" #include "scratch.h" #include "atomic.h" #include "work.h" #include "log.h" #include "math.h" #include "util.h" #include #include #include #include #include #define SYS_WINDOW_EVENT_LISTENERS_MAX 512 struct win32_thread_params { sys_thread_func *thread_func; void *thread_data; char thread_name_cstr[256]; struct win32_thread_params *next_free; }; struct win32_condition_variable { CONDITION_VARIABLE condition_variable; struct win32_condition_variable *next_free; }; struct win32_window { u32 flags; HWND hwnd; struct sync_flag ready_sf; struct sys_mutex settings_mutex; struct sys_window_settings settings; i32 monitor_width; i32 monitor_height; i32 border_left; i32 border_top; /* NOTE: width & height are unaffected by window minimization (they retain * their pre-minimized values) */ i32 x, y, width, height; b32 event_thread_shutdown; struct sys_thread event_thread; struct sys_mutex event_callbacks_mutex; sys_window_event_callback_func *event_callbacks[SYS_WINDOW_EVENT_LISTENERS_MAX]; u64 event_callbacks_count; struct win32_window *next_free; }; /* ========================== * * Global state * ========================== */ GLOBAL struct { SYSTEM_INFO info; LARGE_INTEGER timer_frequency; LARGE_INTEGER timer_start; i32 scheduler_period_ms; DWORD thread_tls_index; /* Lookup tables */ enum sys_btn vk_btn_table[256]; /* Condition variables */ struct sys_mutex condition_variables_mutex; struct arena condition_variables_arena; struct win32_condition_variable *first_free_condition_variable; /* Thread params */ struct sys_mutex thread_params_mutex; struct arena thread_params_arena; struct win32_thread_params *first_free_thread_params; /* Windows */ WNDCLASSEX window_class; struct sys_mutex windows_mutex; struct arena windows_arena; struct win32_window *first_free_window; } L = { 0 }, DEBUG_LVAR(L_sys_win32); /* ========================== * * Events * ========================== */ /* https://git.rfleury.com/community/root_basic/src/commit/9b49fcd24e0c3f875b7c213e81a219bf8544bddb/code/os/gfx/win32/os_gfx_win32.c#L193 */ INTERNAL void win32_init_vk_btn_table(void) { MEMZERO_ARRAY(L.vk_btn_table); for (u32 i = 'A', j = SYS_BTN_A; i <= 'Z'; i += 1, j += 1) { L.vk_btn_table[i] = (enum sys_btn)j; } for (u32 i = '0', j = SYS_BTN_0; i <= '9'; i += 1, j += 1) { L.vk_btn_table[i] = (enum sys_btn)j; } for (u32 i = VK_F1, j = SYS_BTN_F1; i <= VK_F24; i += 1, j += 1) { L.vk_btn_table[i] = (enum sys_btn)j; } L.vk_btn_table[VK_ESCAPE] = SYS_BTN_ESC; L.vk_btn_table[VK_OEM_3] = SYS_BTN_GRAVE_ACCENT; L.vk_btn_table[VK_OEM_MINUS] = SYS_BTN_MINUS; L.vk_btn_table[VK_OEM_PLUS] = SYS_BTN_EQUAL; L.vk_btn_table[VK_BACK] = SYS_BTN_BACKSPACE; L.vk_btn_table[VK_TAB] = SYS_BTN_TAB; L.vk_btn_table[VK_SPACE] = SYS_BTN_SPACE; L.vk_btn_table[VK_RETURN] = SYS_BTN_ENTER; L.vk_btn_table[VK_CONTROL] = SYS_BTN_CTRL; L.vk_btn_table[VK_SHIFT] = SYS_BTN_SHIFT; L.vk_btn_table[VK_MENU] = SYS_BTN_ALT; L.vk_btn_table[VK_UP] = SYS_BTN_UP; L.vk_btn_table[VK_LEFT] = SYS_BTN_LEFT; L.vk_btn_table[VK_DOWN] = SYS_BTN_DOWN; L.vk_btn_table[VK_RIGHT] = SYS_BTN_RIGHT; L.vk_btn_table[VK_DELETE] = SYS_BTN_DELETE; L.vk_btn_table[VK_PRIOR] = SYS_BTN_PAGE_UP; L.vk_btn_table[VK_NEXT] = SYS_BTN_PAGE_DOWN; L.vk_btn_table[VK_HOME] = SYS_BTN_HOME; L.vk_btn_table[VK_END] = SYS_BTN_END; L.vk_btn_table[VK_OEM_2] = SYS_BTN_FORWARD_SLASH; L.vk_btn_table[VK_OEM_PERIOD] = SYS_BTN_PERIOD; L.vk_btn_table[VK_OEM_COMMA] = SYS_BTN_COMMA; L.vk_btn_table[VK_OEM_7] = SYS_BTN_QUOTE; L.vk_btn_table[VK_OEM_4] = SYS_BTN_LEFT_BRACKET; L.vk_btn_table[VK_OEM_6] = SYS_BTN_RIGHT_BRACKET; L.vk_btn_table[VK_INSERT] = SYS_BTN_INSERT; L.vk_btn_table[VK_OEM_1] = SYS_BTN_SEMICOLON; } /* ========================== * * Memory * ========================== */ void *sys_memory_reserve(u64 size) { void *ptr = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS); return ptr; } void sys_memory_release(void *address) { VirtualFree(address, 0, MEM_RELEASE); } void *sys_memory_commit(void *address, u64 size) { void *ptr = VirtualAlloc(address, size, MEM_COMMIT, PAGE_READWRITE); return ptr; } void sys_memory_decommit(void *address, u64 size) { #pragma warning(push) #pragma warning(disable : 6250) /* Disable warning "Calling 'VirtualFree' without MEM_RELEASE flag"*/ VirtualFree(address, size, MEM_DECOMMIT); #pragma warning(pop) } /* ========================== * * Wchar * * TODO: Move wide char ops to string.c and actually do proper decoding * ========================== */ INTERNAL struct string wchar_path_to_string(struct arena *arena, wchar_t *src) { struct string str = { 0, arena_dry_push(arena, u8) }; while (1) { wchar_t wchar = src[str.len]; if (wchar != 0) { if (wchar == '\\') { wchar = '/'; } u8 *c = arena_push(arena, u8); /* FIXME: We're ignoring the high byte here */ *c = (u8)(wchar & 0xFF); ++str.len; } else { break; } } return str; } /* ========================== * * File system * ========================== */ struct string sys_get_write_path(struct arena *arena) { wchar_t *p = NULL; /* TODO: cache this? */ HRESULT res = SHGetKnownFolderPath( &FOLDERID_LocalAppData, 0, NULL, &p ); struct string path = { 0 }; if (res == S_OK) { path = wchar_path_to_string(arena, p); } CoTaskMemFree(p); return path; } b32 sys_is_file(struct string path) { __prof; struct temp_arena scratch = scratch_begin_no_conflict(); const char *path_cstr = string_to_cstr(scratch.arena, path); DWORD attributes = GetFileAttributes(path_cstr); scratch_end(scratch); return attributes != INVALID_FILE_ATTRIBUTES && !(attributes & FILE_ATTRIBUTE_DIRECTORY); } b32 sys_is_dir(struct string path) { struct temp_arena scratch = scratch_begin_no_conflict(); const char *path_cstr = string_to_cstr(scratch.arena, path); DWORD attributes = GetFileAttributes(path_cstr); scratch_end(scratch); return attributes != INVALID_FILE_ATTRIBUTES && (attributes & FILE_ATTRIBUTE_DIRECTORY); } void sys_mkdir(struct string path) { __prof; struct temp_arena scratch = scratch_begin_no_conflict(); const char *path_cstr = string_to_cstr(scratch.arena, path); b32 success = SHCreateDirectoryExA(NULL, path_cstr, NULL) == ERROR_SUCCESS; (UNUSED)success; ASSERT(success); scratch_end(scratch); } struct sys_file sys_file_open_read(struct string path) { __prof; struct temp_arena scratch = scratch_begin_no_conflict(); const char *path_cstr = string_to_cstr(scratch.arena, path); /* TODO: Handle errors / non-existing file (handle == INVALID_HANDLE_VALUE) */ HANDLE handle = CreateFileA( path_cstr, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL ); scratch_end(scratch); struct sys_file file = (struct sys_file) { (u64)handle }; return file; } struct sys_file sys_file_open_write(struct string path) { __prof; struct temp_arena scratch = scratch_begin_no_conflict(); const char *path_cstr = string_to_cstr(scratch.arena, path); HANDLE handle = CreateFileA( path_cstr, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); /* TODO: Handle errors / non-existing file (handle == INVALID_HANDLE_VALUE) */ scratch_end(scratch); struct sys_file file = (struct sys_file) { (u64)handle }; return file; } struct sys_file sys_file_open_append(struct string path) { __prof; struct temp_arena scratch = scratch_begin_no_conflict(); const char *path_cstr = string_to_cstr(scratch.arena, path); HANDLE handle = CreateFileA( path_cstr, FILE_APPEND_DATA, FILE_SHARE_READ, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); /* TODO: Handle errors / non-existing file (handle == INVALID_HANDLE_VALUE) */ scratch_end(scratch); struct sys_file file = (struct sys_file) { (u64)handle }; return file; } void sys_file_close(struct sys_file file) { __prof; CloseHandle((HANDLE)file.handle); } struct buffer sys_file_read_all(struct arena *arena, struct sys_file file) { __prof; i64 size = 0; GetFileSizeEx((HANDLE)file.handle, (PLARGE_INTEGER)&size); struct buffer buff = { .size = size, .data = NULL }; if (size > 0) { /* ReadFile returns non-zero on success */ /* TODO: error checking */ arena_align(arena, 16); buff.data = arena_push_array(arena, u8, size); (UNUSED)ReadFile( (HANDLE)file.handle, buff.data, (DWORD)buff.size, NULL, /* lpNumberOfBytesRead */ NULL ); } return buff; } void sys_file_write(struct sys_file file, struct buffer data) { __prof; /* TODO: Check what the real data limit is and chunk sequentially based on * that (rather than failing) */ if (data.size >= 0x7FFF) { struct temp_arena scratch = scratch_begin_no_conflict(); sys_panic(string_format(scratch.arena, STR("Tried to write too many bytes to disk (%F)"), FMT_UINT(data.size))); //scratch_end(scratch); } /* WriteFile returns TRUE on success */ (UNUSED)WriteFile( (HANDLE)file.handle, data.data, (DWORD)data.size, NULL, /* lpNumberOfBytesWritten */ NULL ); } u64 sys_file_size(struct sys_file file) { LARGE_INTEGER li_file_size; GetFileSizeEx((HANDLE)file.handle, &li_file_size); return (u64)(li_file_size.QuadPart > 0 ? li_file_size.QuadPart : 0); } /* ========================== * * File map * ========================== */ struct sys_file_map sys_file_map_open_read(struct sys_file file) { HANDLE map_handle = CreateFileMappingA( (HANDLE)file.handle, NULL, PAGE_READONLY, 0, 0, NULL ); if (!map_handle) { ASSERT(false); return (struct sys_file_map) { 0 }; } u64 size = sys_file_size(file); u8 *base_ptr = NULL; if (size > 0) { base_ptr = MapViewOfFile( map_handle, FILE_MAP_READ, 0, 0, 0 ); if (!base_ptr) { /* Failed to create view */ ASSERT(false); CloseHandle(map_handle); return (struct sys_file_map) { 0 }; } } else { /* File is empty */ CloseHandle(map_handle); return (struct sys_file_map) { 0 }; } return (struct sys_file_map) { .handle = (u64)map_handle, .mapped_memory = BUFFER(size, base_ptr) }; } void sys_file_map_close(struct sys_file_map map) { UnmapViewOfFile(map.mapped_memory.data); CloseHandle((HANDLE)map.handle); } /* ========================== * * Dir iter * ========================== */ struct sys_dir_iter { HANDLE handle; char *dir_path_cstr; }; struct sys_dir_iter *sys_dir_iter_begin(struct arena *arena, struct string dir_name) { struct temp_arena scratch = scratch_begin(arena); struct sys_dir_iter *iter = arena_push_zero(arena, struct sys_dir_iter); if (dir_name.len >= 1 && dir_name.text[dir_name.len - 1] == '/') { struct string dir_path_w_asterisk = string_cat(scratch.arena, dir_name, STR("*")); iter->dir_path_cstr = string_to_cstr(arena, dir_path_w_asterisk); } else { /* Invalid directory path supplied */ ASSERT(false); } scratch_end(scratch); return iter; } struct sys_dir_iter_info *sys_dir_iter_next(struct arena *arena, struct sys_dir_iter *iter) { WIN32_FIND_DATA find_file_data = { 0 }; b32 found = false; if (iter->handle) { found = FindNextFileA(iter->handle, &find_file_data); } else if (iter->dir_path_cstr) { iter->handle = FindFirstFileExA(iter->dir_path_cstr, FindExInfoStandard, &find_file_data, FindExSearchNameMatch, NULL, FIND_FIRST_EX_LARGE_FETCH); found = iter->handle != INVALID_HANDLE_VALUE; } struct sys_dir_iter_info *info = NULL; if (found) { struct string file_name = string_from_cstr(find_file_data.cFileName); if (string_eq(file_name, STR(".")) || string_eq(file_name, STR(".."))) { /* Skip initial '.' and '..' matches */ info = sys_dir_iter_next(arena, iter); } else { info = arena_push_zero(arena, struct sys_dir_iter_info); info->is_dir = find_file_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; info->file_name = string_cpy(arena, file_name); } } return info; } void sys_dir_iter_end(struct sys_dir_iter *iter) { FindClose(iter->handle); } /* ========================== * * Window * ========================== */ INTERNAL void win32_update_window_from_system(struct win32_window *window); INTERNAL void win32_window_process_event(struct win32_window *window, struct sys_event event) { { sys_mutex_lock(&window->event_callbacks_mutex); for (u64 i = 0; i < window->event_callbacks_count; ++i) { window->event_callbacks[i](event); } sys_mutex_unlock(&window->event_callbacks_mutex); } } INTERNAL HWND win32_create_window(struct win32_window *window) { /* * From martins (https://gist.github.com/mmozeiko/5e727f845db182d468a34d524508ad5f#file-win32_d3d11-c-L66-L70): * WS_EX_NOREDIRECTIONBITMAP flag here is needed to fix ugly bug with Windows 10 * when window is resized and DXGI swap chain uses FLIP presentation model * DO NOT use it if you choose to use non-FLIP presentation model * read about the bug here: https://stackoverflow.com/q/63096226 and here: https://stackoverflow.com/q/53000291 */ DWORD exstyle = WS_EX_APPWINDOW | WS_EX_NOREDIRECTIONBITMAP; /* TODO: Check for hwnd success */ HWND hwnd = CreateWindowExA( exstyle, L.window_class.lpszClassName, "", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, L.window_class.hInstance, NULL ); /* Dark mode */ BOOL dark_mode = true; DwmSetWindowAttribute(hwnd, DWMWA_USE_IMMERSIVE_DARK_MODE, (LPCVOID)&dark_mode, sizeof(dark_mode)); /* Set window as userdata */ SetWindowLongPtrA(hwnd, GWLP_USERDATA, (LONG_PTR)window); return hwnd; } INTERNAL void window_thread_entry_point(void *arg) { struct win32_window *window = (struct win32_window *)arg; /* Win32 limitation: Window must be initialized on same thread that processes events */ window->hwnd = win32_create_window(window); win32_update_window_from_system(window); BringWindowToTop(window->hwnd); sync_flag_set(&window->ready_sf); while (!window->event_thread_shutdown) { MSG msg = {0}; GetMessage(&msg, 0, 0, 0); switch (msg.message) { case WM_QUIT: { win32_window_process_event(window, (struct sys_event) { .kind = SYS_EVENT_KIND_QUIT }); } break; default: { TranslateMessage(&msg); DispatchMessage(&msg); } break; } /* TODO: update mouse pos w/ GetCursorPos */ } /* Destroy window hwnd */ DestroyWindow(window->hwnd); } INTERNAL struct win32_window *win32_window_alloc(void) { struct win32_window *window = NULL; sys_mutex_lock(&L.windows_mutex); { if (L.first_free_window) { window = L.first_free_window; L.first_free_window = window->next_free; } else { window = arena_push(&L.windows_arena, struct win32_window); } } sys_mutex_unlock(&L.windows_mutex); MEMZERO_STRUCT(window); /* Allocate sync flag */ window->ready_sf = sync_flag_alloc(); /* Allocate mutexes */ window->settings_mutex = sys_mutex_alloc(); window->event_callbacks_mutex = sys_mutex_alloc(); /* Start window thread for processing events */ window->event_thread = sys_thread_init(&window_thread_entry_point, window, STR("[P8] Window thread")); /* Wait for event thread to create actual window */ sync_flag_wait(&window->ready_sf); return window; } INTERNAL void win32_window_release(struct win32_window *window) { sys_mutex_lock(&L.windows_mutex); { window->next_free = L.first_free_window; L.first_free_window = window; /* Stop window thread */ window->event_thread_shutdown = true; sys_thread_join(&window->event_thread); /* Release mutexes */ sys_mutex_release(&window->event_callbacks_mutex); sys_mutex_release(&window->settings_mutex); /* Release sync flag */ sync_flag_release(&window->ready_sf); } sys_mutex_unlock(&L.windows_mutex); } INTERNAL void win32_update_window_from_system(struct win32_window *window) { HWND hwnd = window->hwnd; RECT window_rect = {0}; GetWindowRect(hwnd, &window_rect); RECT client_rect = {0}; GetClientRect(hwnd, (LPRECT)&client_rect); ClientToScreen(hwnd, (LPPOINT)&client_rect.left); ClientToScreen(hwnd, (LPPOINT)&client_rect.right); /* TODO: Error if we can't get monitor info */ /* Screen dimensions */ MONITORINFO monitor_info = {sizeof(monitor_info)}; GetMonitorInfo(MonitorFromWindow(hwnd, MONITOR_DEFAULTTOPRIMARY), &monitor_info); RECT monitor_rect = monitor_info.rcMonitor; window->monitor_width = monitor_rect.right - monitor_rect.left; window->monitor_height = monitor_rect.bottom - monitor_rect.top; /* Minimized / maximized */ if (window->flags & SYS_WINDOW_FLAG_SHOWING) { WINDOWPLACEMENT placement = {sizeof(placement)}; GetWindowPlacement(hwnd, &placement); if (placement.showCmd == SW_SHOWMINIMIZED) { window->settings.flags |= SYS_WINDOW_SETTINGS_FLAG_MINIMIZED; } else { window->settings.flags &= ~SYS_WINDOW_SETTINGS_FLAG_MINIMIZED; } if (placement.showCmd == SW_SHOWMAXIMIZED || ((window->settings.flags & SYS_WINDOW_SETTINGS_FLAG_MINIMIZED) && ((placement.flags & WPF_RESTORETOMAXIMIZED) != 0))) { window->settings.flags |= SYS_WINDOW_SETTINGS_FLAG_MAXIMIZED; } else { window->settings.flags &= ~SYS_WINDOW_SETTINGS_FLAG_MAXIMIZED; } } /* Window borders */ window->border_left = client_rect.left - window_rect.left; window->border_top = client_rect.top - window_rect.top; /* Window dimensions */ i32 x = client_rect.left; i32 y = client_rect.top; i32 width = client_rect.right - client_rect.left; i32 height = client_rect.bottom - client_rect.top; if (!(window->flags & SYS_WINDOW_SETTINGS_FLAG_MINIMIZED)) { window->x = x; window->y = y; window->width = width; window->height = height; if (!(window->settings.flags & SYS_WINDOW_SETTINGS_FLAG_MAXIMIZED)) { /* Treat a window resize in non-maximized mode as a settings * change. * * TODO: make sure we check for fullscreen here too if we ever * allow it. */ window->settings.floating_x = x; window->settings.floating_y = y; window->settings.floating_width = width; window->settings.floating_height = height; } } } INTERNAL void win32_update_window_from_settings(struct win32_window *window, struct sys_window_settings *settings) { HWND hwnd = window->hwnd; window->settings = *settings; /* Position & dimensions */ i32 adjusted_x = settings->floating_x - window->border_left; i32 adjusted_y = settings->floating_y - window->border_top; SetWindowPos( hwnd, 0, adjusted_x, adjusted_y, settings->floating_width + (window->border_left * 2), /* I'm unsure why border_left being added to border_top is needed to * retain the correct height. Coincidence? */ settings->floating_height + (window->border_left + window->border_top), //SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_FRAMECHANGED SWP_NOZORDER | SWP_NOOWNERZORDER ); #if 0 if (settings->flags & SYS_WINDOW_SETTINGS_FLAG_MAXIMIZED) { ShowWindow(hwnd, SW_SHOWMAXIMIZED); window->flags |= SYS_WINDOW_FLAG_SHOWING; } if (settings->flags & SYS_WINDOW_SETTINGS_FLAG_MINIMIZED) { ShowWindow(hwnd, SW_MINIMIZE); window->flags |= SYS_WINDOW_FLAG_SHOWING; } if (!(window->flags & SYS_WINDOW_FLAG_SHOWING)) { /* Open window for first time */ ShowWindow(hwnd, SW_NORMAL); window->flags |= SYS_WINDOW_FLAG_SHOWING; } BringWindowToTop(hwnd); #endif SetWindowTextA(hwnd, settings->title); } INTERNAL struct v2 win32_window_get_mouse_pos(struct win32_window *window) { HWND hwnd = window->hwnd; struct v2 res = V2(0, 0); POINT p; if (GetCursorPos(&p) && ScreenToClient(hwnd, &p)) { res = V2(p.x, p.y); } return res; } INTERNAL LRESULT CALLBACK win32_window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) { struct win32_window *window = (struct win32_window *)GetWindowLongPtrA(hwnd, GWLP_USERDATA); if (!window) { /* Window should be retrievable unless we're in any of these * msgs triggered during initialization / destruction */ ASSERT(msg == WM_GETMINMAXINFO || msg == WM_NCCREATE || msg == WM_NCCALCSIZE || msg == WM_CREATE || msg == WM_NCDESTROY); return DefWindowProcA(hwnd, msg, wparam, lparam); } LRESULT result = 0; b32 is_release = false; switch (msg) { case WM_CLOSE: case WM_DESTROY: { win32_window_process_event(window, (struct sys_event) { .kind = SYS_EVENT_KIND_QUIT }); } break; case WM_PAINT: { result = DefWindowProcA(hwnd, msg, wparam, lparam); } break; case WM_MOVE: case WM_MOVING: case WM_SIZE: case WM_SIZING: { win32_update_window_from_system(window); result = DefWindowProcA(hwnd, msg, wparam, lparam); } break; /* Keyboard buttons */ case WM_SYSKEYUP: case WM_SYSKEYDOWN: { result = DefWindowProcA(hwnd, msg, wparam, lparam); } FALLTHROUGH; case WM_KEYUP: case WM_KEYDOWN: { WORD vk_code = LOWORD(wparam); b32 is_repeat = false; enum sys_event_kind event_kind = SYS_EVENT_KIND_NONE; if (msg == WM_KEYDOWN || msg == WM_SYSKEYDOWN) { event_kind = SYS_EVENT_KIND_BUTTON_DOWN; is_repeat = (lparam & 0x40000000) != 0; } else if (msg == WM_KEYUP || msg == WM_SYSKEYUP) { event_kind = SYS_EVENT_KIND_BUTTON_UP; } enum sys_btn button = SYS_BTN_NONE; if (vk_code < ARRAY_COUNT(L.vk_btn_table)) { button = L.vk_btn_table[vk_code]; } win32_window_process_event( window, (struct sys_event) { .kind = event_kind, .button = button, .is_repeat = is_repeat } ); } break; /* Text */ case WM_SYSCHAR: case WM_CHAR: { u32 character = (u32)wparam; if (character == '\r') { character = '\n'; /* Just treat all \r as newline */ } if((character >= 32 && character != 127) || character == '\t' || character == '\n') { win32_window_process_event( window, (struct sys_event) { .kind = SYS_EVENT_KIND_TEXT, .text_character = character } ); } } break; /* Mouse buttons */ case WM_LBUTTONUP: case WM_MBUTTONUP: case WM_RBUTTONUP: case WM_XBUTTONUP: { ReleaseCapture(); is_release = 1; } FALLTHROUGH; case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: case WM_XBUTTONDOWN: { if(is_release == 0) { SetCapture(hwnd); } enum sys_event_kind event_kind = is_release ? SYS_EVENT_KIND_BUTTON_UP : SYS_EVENT_KIND_BUTTON_DOWN; enum sys_btn button = 0; switch(msg) { case WM_LBUTTONUP: case WM_LBUTTONDOWN: button = SYS_BTN_M1; break; case WM_RBUTTONUP: case WM_RBUTTONDOWN: button = SYS_BTN_M2; break; case WM_MBUTTONUP: case WM_MBUTTONDOWN: button = SYS_BTN_M3; break; case WM_XBUTTONUP: case WM_XBUTTONDOWN: { u32 wparam_xbutton = GET_XBUTTON_WPARAM(wparam); if (wparam_xbutton == XBUTTON1) { button = SYS_BTN_M3; } else if (wparam_xbutton == XBUTTON2) { button = SYS_BTN_M4; } } break; } if (button) { win32_window_process_event( window, (struct sys_event) { .kind = event_kind, .button = button, .position = win32_window_get_mouse_pos(window) } ); } } break; /* Mouse wheel */ case WM_MOUSEWHEEL: { int delta = GET_WHEEL_DELTA_WPARAM(wparam); i32 dir = delta >= 0 ? 1 : -1; enum sys_btn button = dir >= 0 ? SYS_BTN_MWHEELUP : SYS_BTN_MWHEELDOWN; for (i32 i = 0; i < (dir * delta); i += WHEEL_DELTA) { /* Send a button down & button up event simultaneously */ win32_window_process_event(window, (struct sys_event) { .kind = SYS_EVENT_KIND_BUTTON_DOWN, .button = button }); win32_window_process_event(window, (struct sys_event) { .kind = SYS_EVENT_KIND_BUTTON_UP, .button = button }); } } break; default: { result = DefWindowProcA(hwnd, msg, wparam, lparam); } break; } return result; } struct sys_window sys_window_alloc(void) { __prof; struct sys_window w = { .handle = (u64)win32_window_alloc() }; return w; } void sys_window_release(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; win32_window_release(window); } void sys_window_register_event_callback(struct sys_window *sys_window, sys_window_event_callback_func *func) { struct win32_window *window = (struct win32_window *)sys_window->handle; sys_mutex_lock(&window->event_callbacks_mutex); { if (window->event_callbacks_count + 1 > ARRAY_COUNT(window->event_callbacks)) { sys_panic(STR("Too many window event callbacks registered")); } else { window->event_callbacks[window->event_callbacks_count++] = func; } } sys_mutex_unlock(&window->event_callbacks_mutex); } void sys_window_unregister_event_callback(struct sys_window *sys_window, sys_window_event_callback_func *func) { struct win32_window *window = (struct win32_window *)sys_window->handle; sys_mutex_lock(&window->event_callbacks_mutex); { u64 count = window->event_callbacks_count; sys_window_event_callback_func *last = count > 0 ? window->event_callbacks[count - 1] : NULL; for (u64 i = 0; i < window->event_callbacks_count; ++i) { if (window->event_callbacks[i] == func) { if (func != last) { /* Swap with last element */ window->event_callbacks[i] = last; } --window->event_callbacks_count; } } } sys_mutex_unlock(&window->event_callbacks_mutex); } void sys_window_update_settings(struct sys_window *sys_window, struct sys_window_settings *settings) { __prof; struct win32_window *window = (struct win32_window *)sys_window->handle; sys_mutex_lock(&window->settings_mutex); { win32_update_window_from_settings(window, settings); } sys_mutex_unlock(&window->settings_mutex); } /* TODO: Lock settings mutex for these functions */ struct sys_window_settings sys_window_get_settings(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; return window->settings; } void sys_window_show(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; HWND hwnd = window->hwnd; sys_mutex_lock(&window->settings_mutex); { i32 show_cmd = SW_NORMAL; struct sys_window_settings *settings = &window->settings; if (settings->flags & SYS_WINDOW_SETTINGS_FLAG_MAXIMIZED) { show_cmd = SW_SHOWMAXIMIZED; } else if (settings->flags & SYS_WINDOW_SETTINGS_FLAG_MINIMIZED) { show_cmd = SW_MINIMIZE; } window->flags |= SYS_WINDOW_FLAG_SHOWING; ShowWindow(hwnd, show_cmd); BringWindowToTop(hwnd); } sys_mutex_unlock(&window->settings_mutex); } struct v2 sys_window_get_size(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; return V2((f32)window->width, (f32)window->height); } struct v2 sys_window_get_monitor_size(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; return V2((f32)window->monitor_width, (f32)window->monitor_height); } struct v2 sys_window_get_mouse_pos(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; return win32_window_get_mouse_pos(window); } u64 sys_window_get_internal_handle(struct sys_window *sys_window) { struct win32_window *window = (struct win32_window *)sys_window->handle; return (u64)window->hwnd; } /* ========================== * * Mutex * ========================== */ struct sys_mutex sys_mutex_alloc(void) { __prof; SRWLOCK srwlock = SRWLOCK_INIT; struct sys_mutex mutex = { .handle = *(u64 *)&srwlock }; return mutex; } void sys_mutex_release(struct sys_mutex *mutex) { __prof; (UNUSED)mutex; /* Mutex must be unlocked */ ASSERT(mutex->owner_tid == 0); } void sys_mutex_lock(struct sys_mutex *mutex) { __prof; AcquireSRWLockExclusive((SRWLOCK *)&mutex->handle); #if RTC mutex->owner_tid = (u64)GetCurrentThreadId(); GetThreadDescription(GetCurrentThread(), &mutex->owner_name); #endif } void sys_mutex_unlock(struct sys_mutex *mutex) { __prof; #if RTC mutex->owner_name = L"None"; mutex->owner_tid = 0; #endif ReleaseSRWLockExclusive((SRWLOCK *)&mutex->handle); } #if RTC void sys_mutex_assert_locked(struct sys_mutex *mutex) { ASSERT(mutex->owner_tid == (u64)GetCurrentThreadId()); } #endif /* ========================== * * RW Mutex * ========================== */ struct sys_rw_mutex sys_rw_mutex_alloc(void) { __prof; SRWLOCK srwlock; InitializeSRWLock(&srwlock); struct sys_rw_mutex mutex = { .handle = *(u64 *)&srwlock }; return mutex; } void sys_rw_mutex_release(struct sys_rw_mutex *mutex) { __prof; (UNUSED)mutex; /* Mutex must be unlocked */ ASSERT(mutex->owner_tid == 0); ASSERT(mutex->num_shared == 0); } void sys_rw_mutex_lock_exclusive(struct sys_rw_mutex *mutex) { __prof; AcquireSRWLockExclusive((SRWLOCK *)&mutex->handle); #if RTC mutex->owner_tid = (u64)GetCurrentThreadId(); GetThreadDescription(GetCurrentThread(), &mutex->owner_name); #endif } void sys_rw_mutex_unlock_exclusive(struct sys_rw_mutex *mutex) { __prof; #if RTC mutex->owner_name = L"None"; mutex->owner_tid = 0; #endif ReleaseSRWLockExclusive((SRWLOCK *)&mutex->handle); } void sys_rw_mutex_lock_shared(struct sys_rw_mutex *mutex) { __prof; AcquireSRWLockShared((SRWLOCK *)&mutex->handle); #if RTC atomic_inc_eval64(&mutex->num_shared); #endif } void sys_rw_mutex_unlock_shared(struct sys_rw_mutex *mutex) { __prof; #if RTC atomic_dec_eval64(&mutex->num_shared); #endif ReleaseSRWLockShared((SRWLOCK *)&mutex->handle); } #if RTC void sys_rw_mutex_assert_locked_exclusive(struct sys_rw_mutex *mutex) { ASSERT(mutex->owner_tid == (u64)GetCurrentThreadId()); } #endif /* ========================== * * Condition variable * ========================== */ INTERNAL struct win32_condition_variable *win32_condition_variable_alloc(void) { __prof; struct win32_condition_variable *cv = NULL; { sys_mutex_lock(&L.condition_variables_mutex); if (L.first_free_condition_variable) { cv = L.first_free_condition_variable; L.first_free_condition_variable = cv->next_free; } else { cv = arena_push_zero(&L.condition_variables_arena, struct win32_condition_variable); } sys_mutex_unlock(&L.condition_variables_mutex); } MEMZERO_STRUCT(cv); InitializeConditionVariable(&cv->condition_variable); return cv; } INTERNAL void win32_condition_variable_release(struct win32_condition_variable *w32cv) { __prof; sys_mutex_lock(&L.condition_variables_mutex); { w32cv->next_free = L.first_free_condition_variable; L.first_free_condition_variable = w32cv; } sys_mutex_unlock(&L.condition_variables_mutex); } struct sys_condition_variable sys_condition_variable_alloc(void) { __prof; struct sys_condition_variable cv = { .handle = (u64)win32_condition_variable_alloc() }; return cv; } void sys_condition_variable_release(struct sys_condition_variable *cv) { __prof; /* Condition variable must not have any sleepers (signal before releasing) */ ASSERT(cv->num_sleepers == 0); win32_condition_variable_release((struct win32_condition_variable *)cv->handle); } void sys_condition_variable_wait(struct sys_condition_variable *cv, struct sys_mutex *mutex) { __prof; #if RTC atomic_inc_eval64(&cv->num_sleepers); #endif SleepConditionVariableSRW((PCONDITION_VARIABLE)cv->handle, (SRWLOCK *)&mutex->handle, INFINITE, 0); #if RTC atomic_dec_eval64(&cv->num_sleepers); #endif } void sys_condition_variable_wait_time(struct sys_condition_variable *cv, struct sys_mutex *mutex, f64 seconds) { __prof; #if RTC atomic_inc_eval64(&cv->num_sleepers); #endif u32 ms = (u32)math_round((f32)seconds * 1000.f); SleepConditionVariableSRW((PCONDITION_VARIABLE)cv->handle, (SRWLOCK *)&mutex->handle, ms, 0); #if RTC atomic_dec_eval64(&cv->num_sleepers); #endif } void sys_condition_variable_signal(struct sys_condition_variable *cv) { __prof; WakeAllConditionVariable((PCONDITION_VARIABLE)cv->handle); } /* ========================== * * Semaphore * ========================== */ /* TODO: Use similar allocation scheme to mutex & condition var for speed? */ struct sys_semaphore sys_semaphore_alloc(u32 max_count) { struct sys_semaphore semaphore = { .handle = (u64)CreateSemaphoreEx(0, 0, max_count, NULL, 0, SEMAPHORE_ALL_ACCESS) }; return semaphore; } void sys_semaphore_release(struct sys_semaphore *semaphore) { __prof; CloseHandle((HANDLE)semaphore->handle); } void sys_semaphore_wait(struct sys_semaphore *semaphore) { __prof; WaitForSingleObjectEx((HANDLE)semaphore->handle, INFINITE, FALSE); } void sys_semaphore_signal(struct sys_semaphore *semaphore, u32 count) { __prof; ReleaseSemaphore((HANDLE)semaphore->handle, count, NULL); } /* ========================== * * Thread local storage * ========================== */ struct win32_tls { HANDLE sleep_timer; struct scratch_context scratch_ctx; struct worker_context worker_ctx; }; INTERNAL void win32_thread_set_tls(struct win32_tls *ctx) { /* TODO: Fail if error */ TlsSetValue(L.thread_tls_index, (LPVOID)ctx); } INTERNAL struct win32_tls *win32_thread_get_tls(void) { /* TODO: Fail if error */ return TlsGetValue(L.thread_tls_index); } INTERNAL struct win32_tls win32_tls_alloc(void) { struct win32_tls tls = { 0 }; tls.sleep_timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS); tls.scratch_ctx = scratch_context_alloc(); tls.worker_ctx = worker_context_alloc(); return tls; } INTERNAL void win32_tls_release(struct win32_tls *tls) { worker_context_release(&tls->worker_ctx); scratch_context_release(&tls->scratch_ctx); CloseHandle(tls->sleep_timer); } struct scratch_context *sys_thread_get_scratch_context(void) { struct win32_tls *thread_ctx = (struct win32_tls *)win32_thread_get_tls(); return &thread_ctx->scratch_ctx; } struct worker_context *sys_thread_get_worker_context(void) { struct win32_tls *thread_ctx = (struct win32_tls *)win32_thread_get_tls(); return &thread_ctx->worker_ctx; } /* ========================== * * Threads * ========================== */ INTERNAL struct win32_thread_params *thread_params_alloc(void) { struct win32_thread_params *tp = NULL; sys_mutex_lock(&L.thread_params_mutex); { if (L.first_free_thread_params) { tp = L.first_free_thread_params; L.first_free_thread_params = tp->next_free; } else { tp = arena_push(&L.thread_params_arena, struct win32_thread_params); } } sys_mutex_unlock(&L.thread_params_mutex); MEMZERO_STRUCT(tp); return tp; } INTERNAL void thread_params_release(struct win32_thread_params *tp) { sys_mutex_lock(&L.thread_params_mutex); { tp->next_free = L.first_free_thread_params; L.first_free_thread_params = tp; } sys_mutex_unlock(&L.thread_params_mutex); } INTERNAL DWORD WINAPI win32_thread_proc(LPVOID params) { struct win32_thread_params thread_params = *(struct win32_thread_params *)params; thread_params_release((struct win32_thread_params *)params); /* Initialize COM */ CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); /* Initialize TLS */ struct win32_tls tls = win32_tls_alloc(); win32_thread_set_tls(&tls); /* Set thread name */ struct string thread_name = string_from_cstr(thread_params.thread_name_cstr); if (thread_name.len > 0) { struct temp_arena scratch = scratch_begin_no_conflict(); wchar_t *wc_thread_name = string_to_wstr(scratch.arena, thread_name); SetThreadDescription(GetCurrentThread(), wc_thread_name); scratch_end(scratch); } logf_info("New thread \"%F\" with ID %F", FMT_STR(thread_name), FMT_UINT(sys_thread_id())); /* Start thread */ thread_params.thread_func(thread_params.thread_data); /* Release TLS */ win32_tls_release(&tls); /* Uninitialize COM */ CoUninitialize(); return 0; } struct sys_thread sys_thread_init(sys_thread_func *thread_func, void *thread_data, struct string thread_name) { struct sys_thread thread = { 0 }; ASSERT(thread_func != NULL); /* Create thread params */ struct win32_thread_params *tp = thread_params_alloc(); tp->thread_func = thread_func; tp->thread_data = thread_data; /* Copy thread name to params */ string_to_cstr_buff(thread_name, BUFFER_FROM_ARRAY(tp->thread_name_cstr)); HANDLE handle = CreateThread( NULL, SYS_THREAD_STACK_SIZE, win32_thread_proc, tp, 0, NULL ); /* Initialize struct */ if (handle) { /* Success */ thread.handle = (u64)handle; } else { sys_panic(STR("Failed to create thread")); } return thread; } void sys_thread_join(struct sys_thread *thread) { DWORD res = WaitForSingleObject((HANDLE)thread->handle, INFINITE); CloseHandle((HANDLE)thread->handle); (UNUSED)res; ASSERT(res != WAIT_FAILED); } u32 sys_thread_id(void) { return GetCurrentThreadId(); } #if RTC void sys_thread_assert(u32 tid) { ASSERT(sys_thread_id() == tid); } #endif /* ========================== * * Message box * ========================== */ void sys_message_box(enum sys_message_box_kind kind, struct string message) { char message_buff[4096] = { 0 }; char *message_cstr = string_to_cstr_buff(message, BUFFER_FROM_ARRAY(message_buff)); const char *title = ""; UINT mbox_type = 0; switch (kind) { case SYS_MESSAGE_BOX_KIND_OK: { mbox_type = MB_ICONINFORMATION; } break; case SYS_MESSAGE_BOX_KIND_WARNING: { title = "Warning"; mbox_type = MB_ICONWARNING; } break; case SYS_MESSAGE_BOX_KIND_ERROR: { title = "Error"; mbox_type = MB_ICONERROR; } break; case SYS_MESSAGE_BOX_KIND_FATAL: { title = "Fatal error"; mbox_type = MB_ICONSTOP; } break; } MessageBoxExA(NULL, message_cstr, title, mbox_type, 0); } /* ========================== * * Time * ========================== */ /* prevent 64-bit overflow when computing relative timestamp * https://github.com/floooh/sokol/blob/d4ac122f36d7659a18b312fd4fa2317fb9e06a63/sokol_time.h#L203 */ INTERNAL i64 _win32_i64_muldiv(i64 value, i64 numer, i64 denom) { i64 q = value / denom; i64 r = value % denom; return q * numer + r * numer / denom; } sys_timestamp_t sys_timestamp(void) { LARGE_INTEGER time; QueryPerformanceCounter(&time); return (u64)_win32_i64_muldiv(time.QuadPart - L.timer_start.QuadPart, 1000000000, L.timer_frequency.QuadPart); } f64 sys_timestamp_seconds(sys_timestamp_t ts) { return (f64)ts / 1000000000.0; } struct sys_local_time_info sys_local_time(void) { SYSTEMTIME lt; GetLocalTime(<); return (struct sys_local_time_info) { .year = lt.wYear, .month = lt.wMonth, .dayOfWeek = lt.wDayOfWeek, .day = lt.wDay, .hour = lt.wHour, .minute = lt.wMinute, .second = lt.wSecond, .milliseconds = lt.wMilliseconds }; } /* ========================== * * Util * ========================== */ u32 sys_num_logical_processors(void) { return GetActiveProcessorCount(ALL_PROCESSOR_GROUPS); } void sys_exit(void) { ExitProcess(1); } u32 sys_rand_u32(void) { u32 v; RtlGenRandom(&v, sizeof(v)); return v; } /* Like sys_panic, but guaranteed to have no side-effects */ void sys_panic_raw(char *msg_cstr) { MessageBoxExA(NULL, msg_cstr, "Fatal error", MB_ICONSTOP, 0); ASSERT(false); sys_exit(); } void sys_panic(struct string msg) { struct temp_arena scratch = scratch_begin_no_conflict(); logf_critical("Panicking: %F", FMT_STR(msg)); struct string prepend = STR("A fatal error has occured and the application needs to exit:\n\n"); msg = string_cat(scratch.arena, prepend, msg); sys_panic_raw(string_to_cstr(scratch.arena, msg)); scratch_end(scratch); } /* ========================== * * Sleep * ========================== */ /* https://blog.bearcats.nl/perfect-sleep-function/ */ INTERNAL void win32_classic_sleep(f64 seconds) { __prof; i64 qpc_per_second = L.timer_frequency.QuadPart; i32 scheduler_period_ms = L.scheduler_period_ms; LARGE_INTEGER qpc; QueryPerformanceCounter(&qpc); i64 target_qpc = (i64)(qpc.QuadPart + seconds * qpc_per_second); /* TODO: Calculate tolerance */ /* TODO: Maybe increase tolerance for higher precision but more power usage */ //const double tolerance = 1.02; const double tolerance = 0.52 * scheduler_period_ms; /* Sleep */ f64 sleep_ms = (seconds * 1000) - tolerance; i32 sleep_slices = (i32)(sleep_ms / scheduler_period_ms); if (sleep_slices > 0) { __profscope(win32_sleep); Sleep((DWORD)sleep_slices * scheduler_period_ms); } { __profscope(win32_qpc); QueryPerformanceCounter(&qpc); } /* Spin for any remaining time */ { __profscope(sleep_spin); while (qpc.QuadPart < target_qpc) { YieldProcessor(); QueryPerformanceCounter(&qpc); } } } INTERNAL void win32_timer_sleep(f64 seconds, HANDLE timer) { __prof; /* TODO: Does the high frequency timer even require setting / scaling of * timeBeginPeriod/scheduler_period_ms? There isn't much documentation. */ i64 qpc_per_second = L.timer_frequency.QuadPart;; i32 scheduler_period_ms = L.scheduler_period_ms; LARGE_INTEGER qpc; QueryPerformanceCounter(&qpc); INT64 target_qpc = (INT64)(qpc.QuadPart + seconds * qpc_per_second); /* TODO: Maybe increase tolerance for higher precision but more power usage */ //const double tolerance = 0.001200 * scheduler_period_ms; const double tolerance = 0.000520 * scheduler_period_ms; INT64 max_ticks = (INT64)scheduler_period_ms * 9500; while (true) { __profscope(win32_sleep_part); /* Break sleep up into parts that are lower than scheduler period */ double remaining_seconds = (double)(target_qpc - qpc.QuadPart) / (double)qpc_per_second; INT64 sleep_ticks = (INT64)((remaining_seconds - tolerance) * 10000000); if (sleep_ticks <= 0) { break; } LARGE_INTEGER due; due.QuadPart = -(sleep_ticks > max_ticks ? max_ticks : sleep_ticks); SetWaitableTimerEx(timer, &due, 0, NULL, NULL, NULL, 0); WaitForSingleObject(timer, INFINITE); QueryPerformanceCounter(&qpc); } /* Spin for any remaining time */ { __profscope(sleep_spin); while (qpc.QuadPart < target_qpc) { YieldProcessor(); QueryPerformanceCounter(&qpc); } } } void sys_sleep(f64 seconds) { __prof; HANDLE timer = win32_thread_get_tls()->sleep_timer; if (timer) { /* Use newer sleeping method */ win32_timer_sleep(seconds, timer); } else { /* Fall back to older sleep method if CREATE_WAITABLE_TIMER_HIGH_RESOLUTION * is not available due to older windows version */ win32_classic_sleep(seconds); } } /* ========================== * * Entry point * ========================== */ int CALLBACK WinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev_instance, _In_ LPSTR command_line, _In_ int show_code) { (UNUSED)instance; (UNUSED)prev_instance; (UNUSED)command_line; (UNUSED)show_code; const char *error_msg = NULL; SetThreadDescription(GetCurrentThread(), L"Main thread"); /* Initialize COM */ CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); /* Query system info */ GetSystemInfo(&L.info); QueryPerformanceFrequency(&L.timer_frequency); QueryPerformanceCounter(&L.timer_start); { TIMECAPS caps; timeGetDevCaps(&caps, sizeof caps); L.scheduler_period_ms = (i32)caps.wPeriodMin; } /* Set up timing period */ timeBeginPeriod(L.scheduler_period_ms); /* Initialize lookup tables */ win32_init_vk_btn_table(); /* Set up TLS */ L.thread_tls_index = TlsAlloc(); if (L.thread_tls_index == TLS_OUT_OF_INDEXES) { /* TODO: GetLastError */ error_msg = "Platform initialization error: TLS_OUT_OF_INDEXES"; goto error; } /* Initialize main thread context. * This must happen before scratch memory can be used. */ struct win32_tls main_thread_tls = win32_tls_alloc(); win32_thread_set_tls(&main_thread_tls); /* Set up condition variables */ L.condition_variables_mutex = sys_mutex_alloc(); L.condition_variables_arena = arena_alloc(GIGABYTE(64)); /* Set up threads */ L.thread_params_mutex = sys_mutex_alloc(); L.thread_params_arena = arena_alloc(GIGABYTE(64)); /* Set up windows */ L.windows_mutex = sys_mutex_alloc(); L.windows_arena = arena_alloc(GIGABYTE(64)); /* Create window class */ { /* Register the window class */ WNDCLASSEX *wc = &L.window_class; wc->cbSize = sizeof(WNDCLASSEX); wc->lpszClassName = "power_play_window_class"; wc->hCursor = LoadCursor(NULL, IDC_ARROW); wc->style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wc->hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wc->lpfnWndProc = win32_window_proc; wc->hInstance = instance; /* Use first icon resource as window icon (same as explorer) */ char path[MAX_PATH] = { 0 }; GetModuleFileName(instance, path, MAX_PATH); ExtractIconEx(path, 0, &wc->hIcon, &wc->hIconSm, 1); if (!RegisterClassExA(wc)) { /* TODO: GetLastError */ error_msg = "Failed to register window class"; goto error; } } error: if (error_msg) { MessageBoxExA(NULL, error_msg, "Fatal initialization error", MB_ICONSTOP, 0); ASSERT(false); return 1; } /* App */ app_entry_point(); win32_tls_release(&main_thread_tls); /* Uninitialize COM */ CoUninitialize(); return 0; } /* ========================== * * CRT Stub * ========================== */ #if !CRTLIB #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wmissing-variable-declarations" #pragma clang diagnostic ignored "-Wmissing-prototypes" /* Enable floating point */ __attribute((used)) int _fltused; __attribute((used)) void __stdcall WinMainCRTStartup(void) { int result = WinMain(GetModuleHandle(0), 0, GetCommandLineA(), 0); ExitProcess(result); } #pragma clang diagnostic pop #endif /* !CRTLIB */