#include "inc.h" #include "incbin.h" /* This is the file that actually includes binary data meant to be embedded in * the executable. Embedded files should be added as dependencies to this source * file via the build system. */ #if RESOURCES_EMBEDDED INCBIN_INCLUDE(res_tar, "../build/res.tar"); struct buffer inc_res_tar(void) { return INCBIN_GET(res_tar); } #endif INCBIN_INCLUDE(shaders_tar, "../build/shaders.tar"); struct buffer inc_shaders_tar(void) { return INCBIN_GET(shaders_tar); }