/* Aseprite (.ase) file parser * * DEFLATE decoder based on Handmade Hero's png parser */ //////////////////////////////// //~ Shared constants Global Readonly u32 ASE_huff_hclen_order[] = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 }; Global Readonly ASE_HuffEntry ASE_huff_length_table[] = { {3, 0}, /* 257 */ {4, 0}, /* 258 */ {5, 0}, /* 259 */ {6, 0}, /* 260 */ {7, 0}, /* 261 */ {8, 0}, /* 262 */ {9, 0}, /* 263 */ {10, 0}, /* 264 */ {11, 1}, /* 265 */ {13, 1}, /* 266 */ {15, 1}, /* 267 */ {17, 1}, /* 268 */ {19, 2}, /* 269 */ {23, 2}, /* 270 */ {27, 2}, /* 271 */ {31, 2}, /* 272 */ {35, 3}, /* 273 */ {43, 3}, /* 274 */ {51, 3}, /* 275 */ {59, 3}, /* 276 */ {67, 4}, /* 277 */ {83, 4}, /* 278 */ {99, 4}, /* 279 */ {115, 4}, /* 280 */ {131, 5}, /* 281 */ {163, 5}, /* 282 */ {195, 5}, /* 283 */ {227, 5}, /* 284 */ {258, 0}, /* 285 */ }; Global Readonly ASE_HuffEntry ASE_huff_dist_table[] = { {1, 0}, /* 0 */ {2, 0}, /* 1 */ {3, 0}, /* 2 */ {4, 0}, /* 3 */ {5, 1}, /* 4 */ {7, 1}, /* 5 */ {9, 2}, /* 6 */ {13, 2}, /* 7 */ {17, 3}, /* 8 */ {25, 3}, /* 9 */ {33, 4}, /* 10 */ {49, 4}, /* 11 */ {65, 5}, /* 12 */ {97, 5}, /* 13 */ {129, 6}, /* 14 */ {193, 6}, /* 15 */ {257, 7}, /* 16 */ {385, 7}, /* 17 */ {513, 8}, /* 18 */ {769, 8}, /* 19 */ {1025, 9}, /* 20 */ {1537, 9}, /* 21 */ {2049, 10}, /* 22 */ {3073, 10}, /* 23 */ {4097, 11}, /* 24 */ {6145, 11}, /* 25 */ {8193, 12}, /* 26 */ {12289, 12}, /* 27 */ {16385, 13}, /* 28 */ {24577, 13}, /* 29 */ }; Global Readonly u32 ASE_huff_bl_counts[][2] = { {143, 8}, {255, 9}, {279, 7}, {287, 8}, {319, 5}, }; //////////////////////////////// //~ Ase bitbuff u32 ASE_PeekBits(ASE_Bitbuff *bb, u32 nbits) { Assert(nbits <= 32); u64 cur_byte = bb->cur_bit >> 3; u8 bit_index = bb->cur_bit % 8; u64 nbytes = (nbits + bit_index + 7) >> 3; u64 val64 = 0; CopyBytes(&val64, &bb->data[cur_byte], nbytes); u32 val32 = (u32)(val64 >> bit_index); val32 &= U32Max >> (32 - nbits); return val32; } u32 ASE_ConsumeBits(ASE_Bitbuff *bb, u32 nbits) { u32 val = ASE_PeekBits(bb, nbits); bb->cur_bit += nbits; return val; } void ASE_SkipBits(ASE_Bitbuff *bb, u32 nbits) { bb->cur_bit += nbits; } //////////////////////////////// //~ Inflate u32 ASE_ReverseBits(u32 v, u32 bit_count) { /* 7 & 15 seem to be the most common bit_counts, so a * more optimal path is layed out for them. */ if (bit_count == 15) { u32 b1 = v & 0xFF; b1 = (b1 & 0xF0) >> 4 | (b1 & 0x0F) << 4; b1 = (b1 & 0xCC) >> 2 | (b1 & 0x33) << 2; b1 = (b1 & 0xAA) >> 1 | (b1 & 0x55) << 1; u32 b2 = (v & 0xFF00) >> 8; b2 = (b2 & 0xF0) >> 4 | (b2 & 0x0F) << 4; b2 = (b2 & 0xCC) >> 2 | (b2 & 0x33) << 2; b2 = (b2 & 0xAA) >> 1 | (b2 & 0x55) << 1; b2 >>= 1; return (b1 << 7) | b2; } else if (bit_count == 7) { v = (v & 0xF0) >> 4 | (v & 0x0F) << 4; v = (v & 0xCC) >> 2 | (v & 0x33) << 2; v = (v & 0xAA) >> 1 | (v & 0x55) << 1; return v >> 1; } else { u32 result = 0; for (u32 i = 0; i <= (bit_count / 2); ++i) { u32 inv = (bit_count - (i + 1)); result |= ((v >> i) & 0x1) << inv; result |= ((v >> inv) & 0x1) << i; } return result; } } ASE_HuffDict ASE_InitHuffDict(Arena *arena, u32 max_code_bits, u32 *bl_counts, u32 bl_counts_count) { __prof; ASE_HuffDict result = ZI; result.max_code_bits = max_code_bits; result.entries_count = (1 << max_code_bits); result.entries = PushStructsNoZero(arena, ASE_HuffEntry, result.entries_count); u32 code_length_hist[ASE_HuffBitCount] = ZI; for (u32 i = 0; i < bl_counts_count; ++i) { u32 count = bl_counts[i]; Assert(count <= countof(code_length_hist)); ++code_length_hist[count]; } u32 next_code[ASE_HuffBitCount] = ZI; next_code[0] = 0; code_length_hist[0] = 0; for (u32 i = 1; i < countof(next_code); ++i) { next_code[i] = ((next_code[i - 1] + code_length_hist[i - 1]) << 1); } for (u32 i = 0; i < bl_counts_count; ++i) { u32 code_bits = bl_counts[i]; if (code_bits) { Assert(code_bits < countof(next_code)); u32 code = next_code[code_bits]++; u32 arbitrary_bits = result.max_code_bits - code_bits; u32 entry_count = (1 << arbitrary_bits); for (u32 entry_index = 0; entry_index < entry_count; ++entry_index) { /* TODO: Optimize this. It's bloating up the loading times. */ u32 base_index = (code << arbitrary_bits) | entry_index; u32 index = ASE_ReverseBits(base_index, result.max_code_bits); ASE_HuffEntry *entry = &result.entries[index]; entry->symbol = (u16)i; entry->bits_used = (u16)code_bits; } } } return result; } u16 ASE_DecodeHuffDict(ASE_HuffDict *huffman, ASE_Bitbuff *bb) { u32 index = ASE_PeekBits(bb, huffman->max_code_bits); Assert(index < huffman->entries_count); ASE_HuffEntry *entry = &huffman->entries[index]; u16 result = entry->symbol; ASE_SkipBits(bb, entry->bits_used); Assert(entry->bits_used > 0); return result; } void ASE_Inflate(u8 *dst, u8 *encoded) { TempArena scratch = BeginScratchNoConflict(); __prof; ASE_Bitbuff bb = { .data = encoded }; /* ZLIB header */ u32 cm = ASE_ConsumeBits(&bb, 4); u32 cinfo = ASE_ConsumeBits(&bb, 4); Assert(cm == 8); Assert(cinfo == 7); u32 fcheck = ASE_ConsumeBits(&bb, 5); u32 fdict = ASE_ConsumeBits(&bb, 1); u32 flevl = ASE_ConsumeBits(&bb, 2); Assert(fdict == 0); u8 cmf = (u8)(cm | (cinfo << 4)); u8 flg = fcheck | (fdict << 5) | (flevl << 6); (UNUSED)cmf; (UNUSED)flg; Assert(((cmf * 256) + flg) % 31 == 0); u8 bfinal = 0; while (!bfinal) { bfinal = ASE_ConsumeBits(&bb, 1); u8 btype = ASE_ConsumeBits(&bb, 2); switch (btype) { case ASE_BlockType_Uncompressed: { ASE_SkipBits(&bb, (8 - (bb.cur_bit % 8)) % 8); i16 len = ASE_ConsumeBits(&bb, 16); i16 nlen = ASE_ConsumeBits(&bb, 16); Assert(len == ~nlen); /* Validation */ (UNUSED)nlen; while (len-- > 0) { *dst++ = ASE_ConsumeBits(&bb, 8); } } break; case ASE_BlockType_CompressedFixed: case ASE_BlockType_CompressedDynamic: { TempArena temp = BeginTempArena(scratch.arena); u32 lit_len_dist_table[512] = ZI; u32 hlit; u32 hdist; if (btype == ASE_BlockType_CompressedDynamic) { /* Dynamic table */ /* Read huffman table */ hlit = ASE_ConsumeBits(&bb, 5) + 257; hdist = ASE_ConsumeBits(&bb, 5) + 1; u32 hclen = ASE_ConsumeBits(&bb, 4) + 4; /* Init dict huffman (hclen) */ u32 hclen_bl_counts[19] = ZI; for (u32 i = 0; i < hclen; ++i) { u32 code = ASE_huff_hclen_order[i]; hclen_bl_counts[code] = ASE_ConsumeBits(&bb, 3); } ASE_HuffDict dict_huffman = ASE_InitHuffDict(temp.arena, 7, hclen_bl_counts, countof(hclen_bl_counts)); /* Decode dict huffman */ u32 lit_len_count = 0; u32 len_count = hlit + hdist; Assert(len_count <= countof(lit_len_dist_table)); while (lit_len_count < len_count) { u32 rep_count = 1; u32 rep_val = 0; u32 encoded_len = ASE_DecodeHuffDict(&dict_huffman, &bb); if (encoded_len <= 15) { rep_val = encoded_len; } else if (encoded_len == 16) { rep_count = 3 + ASE_ConsumeBits(&bb, 2); Assert(lit_len_count > 0); rep_val = lit_len_dist_table[lit_len_count - 1]; } else if (encoded_len == 17) { rep_count = 3 + ASE_ConsumeBits(&bb, 3); } else if (encoded_len == 18) { rep_count = 11 + ASE_ConsumeBits(&bb, 7); } else { /* Invalid len */ Assert(0); } while (rep_count--) { lit_len_dist_table[lit_len_count++] = rep_val; } } Assert(lit_len_count == len_count); } else { /* Fixed table */ hlit = 288; hdist = 32; u32 index = 0; for (u32 i = 0; i < countof(ASE_huff_bl_counts); ++i) { u32 bit_count = ASE_huff_bl_counts[i][1]; u32 last_valuie = ASE_huff_bl_counts[i][0]; while (index <= last_valuie) { lit_len_dist_table[index++] = bit_count; } } } /* Decode */ ASE_HuffDict lit_len_huffman = ASE_InitHuffDict(temp.arena, 15, lit_len_dist_table, hlit); ASE_HuffDict dist_huffman = ASE_InitHuffDict(temp.arena, 15, lit_len_dist_table + hlit, hdist); for (;;) { u32 lit_len = ASE_DecodeHuffDict(&lit_len_huffman, &bb); if (lit_len <= 255) { *dst++ = lit_len & 0xFF; } else if (lit_len >= 257) { u32 length_index = (lit_len - 257); ASE_HuffEntry length_entry = ASE_huff_length_table[length_index]; u32 length = length_entry.symbol; if (length_entry.bits_used > 0) { u32 extra_bits = ASE_ConsumeBits(&bb, length_entry.bits_used); length += extra_bits; } u32 dist_index = ASE_DecodeHuffDict(&dist_huffman, &bb); ASE_HuffEntry dist_entry = ASE_huff_dist_table[dist_index]; u32 distance = dist_entry.symbol; if (dist_entry.bits_used > 0) { u32 extra_bits = ASE_ConsumeBits(&bb, dist_entry.bits_used); distance += extra_bits; } u8 *src = dst - distance; while (length--) { *dst++ = *src++; } } else { break; } } EndTempArena(temp); } break; case ASE_BlockType_Reserved: { /* TODO */ Assert(0); } break; } } EndScratch(scratch); } //////////////////////////////// //~ Error handling void ASE_PushError(Arena *arena, ASE_ErrorList *list, String msg_src) { ASE_Error *e = PushStruct(arena, ASE_Error); e->msg = CopyString(arena, msg_src); if (!list->first) { list->first = e; } else { list->last->next = e; } list->last = e; ++list->count; } //////////////////////////////// //~ Decode image u32 ASE_BlendMulU8(u32 a, u32 b) { u32 t = (a * b) + 0x80; return ((t >> 8) + t) >> 8; } u32 ASE_Blend(u32 src, u32 dst, u8 opacity) { u32 dst_r = (dst & 0xff); u32 dst_g = (dst >> 8) & 0xff; u32 dst_b = (dst >> 16) & 0xff; u32 dst_a = (dst >> 24) & 0xff; u32 src_r = (src & 0xff); u32 src_g = (src >> 8) & 0xff; u32 src_b = (src >> 16) & 0xff; u32 src_a = (src >> 24) & 0xff; src_a = (u8)ASE_BlendMulU8(src_a, opacity); u32 a = src_a + dst_a - ASE_BlendMulU8(src_a, dst_a); u32 r, g, b; if (a == 0) { r = g = b = 0; } else { r = dst_r + (src_r - dst_r) * src_a / a; g = dst_g + (src_g - dst_g) * src_a / a; b = dst_b + (src_b - dst_b) * src_a / a; } return r | (g << 8) | (b << 16) | (a << 24); } void ASE_MakeDimensionsSquareish(ASE_Header *header, u32 *frames_x, u32 *frames_y, u64 *image_width, u64 *image_height) { /* Try and get image resolution into as much of a square as possible by * separating frames into multiple rows. */ while (*frames_x > 1) { u64 new_frames_x = *frames_x - 1; u64 new_frames_y = ((header->frames - 1) / new_frames_x) + 1; u64 new_image_width = header->width * new_frames_x; u64 new_image_height = header->height * new_frames_y; if (new_image_width >= new_image_height) { *frames_x = new_frames_x; *frames_y = new_frames_y; *image_width = new_image_width; *image_height = new_image_height; } else { break; } } } ASE_DecodedImage ASE_DecodeImage(Arena *arena, String encoded) { __prof; TempArena scratch = BeginScratch(arena); ASE_DecodedImage result = ZI; BB_Buff bb = BitbuffFromString(encoded); BB_Reader br = BB_ReaderFromBuffNoDebug(&bb); ASE_Header ase_header; BB_ReadBytes(&br, StringFromStruct(&ase_header)); if (ase_header.magic != 0xA5E0) { ASE_PushError(arena, &result.errors, Lit("Not a valid aseprite file")); goto abort; } if (ase_header.color_depth != 32) { String msg = StringFormat(scratch.arena, Lit("Only 32 bit rgba color mode is supported (got %F)"), FmtUint(ase_header.color_depth)); ASE_PushError(arena, &result.errors, msg); goto abort; } u64 frame_width = ase_header.width; u64 frame_height = ase_header.height; u32 frames_x = ase_header.frames; u32 frames_y = 1; u64 image_width = frame_width * frames_x; u64 image_height = frame_height * frames_y; ASE_MakeDimensionsSquareish(&ase_header, &frames_x, &frames_y, &image_width, &image_height); result.width = image_width; result.height = image_height; /* TODO: Optimize this. Naive memzero is bloating the decode time for large images. */ result.pixels = PushStructs(arena, u32, image_width * image_height); u32 num_layers = 0; ASE_Layer *layer_head = 0; Ace_Cel *cel_head = 0; Ace_Cel *cel_tail = 0; //- Iterate frames u32 num_frames = 0; for (u16 i = 0; i < ase_header.frames; ++i) { ASE_FrameHeader frame_header; BB_ReadBytes(&br, StringFromStruct(&frame_header)); u32 num_chunks = frame_header.chunks_new; if (num_chunks == 0) { Assert(frame_header.chunks_old != 0xFFFF); num_chunks = frame_header.chunks_old; } //- Iterate chunks in frame for (u32 j = 0; j < num_chunks; ++j) { u32 chunk_size = BB_ReadUBits(&br, 32); ASE_ChunkKind chunk_type = BB_ReadUBits(&br, 16); /* Chunk size includes size & type */ Assert(chunk_size >= 6); chunk_size -= 6; u64 chunk_end_pos = BB_GetCurrentReaderByte(&br) + chunk_size; switch (chunk_type) { //- Decode layer case ASE_ChunkKind_Layer: { ASE_Layer *layer = PushStruct(scratch.arena, ASE_Layer); layer->next = layer_head; layer_head = layer; layer->flags = BB_ReadUBits(&br, 16); layer->type = BB_ReadUBits(&br, 16); layer->child_level = BB_ReadUBits(&br, 16); /* Ignoring layer default width & height */ BB_SeekBytes(&br, sizeof(u16) * 2); layer->blend_mode = BB_ReadUBits(&br, 16); if (layer->blend_mode != 0) { ASE_PushError(arena, &result.errors, Lit("Layer has unsupported blend mode (only 'Normal' mode is supported). Tip: Try using 'merge down' to create a normal layer as a workaround")); goto abort; } layer->opacity = BB_ReadUBits(&br, 8); if (!(ase_header.flags & 1)) { layer->opacity = 255; } BB_SeekBytes(&br, sizeof(u8) * 3); u16 str_len = BB_ReadUBits(&br, 16); layer->name = (String) { str_len, PushStructsNoZero(scratch.arena, u8, str_len) }; BB_ReadBytes(&br, layer->name); if (layer->type == 2) { layer->tileset_index = BB_ReadUBits(&br, 32); } layer->index = num_layers++; } break; //- Decode cel case ASE_ChunkKind_Cel: { Ace_Cel *cel = PushStruct(scratch.arena, Ace_Cel); if (cel_tail) { cel_tail->next = cel; } else { cel_head = cel; } cel_tail = cel; cel->layer_index = BB_ReadUBits(&br, 16); cel->x_pos = BB_ReadIBits(&br, 16); cel->y_pos = BB_ReadIBits(&br, 16); cel->opacity = BB_ReadUBits(&br, 8); cel->type = BB_ReadUBits(&br, 16); cel->z_index = BB_ReadIBits(&br, 16); BB_SeekBytes(&br, sizeof(u8) * 5); cel->frame_index = num_frames; switch (cel->type) { case ASE_CelKind_RawImage: { /* Unsupported */ BB_SeekToByte(&br, chunk_end_pos); } break; case ASE_CelKind_Linked: { cel->frame_pos = BB_ReadUBits(&br, 16); /* Actual linking happens later after iteration */ } break; case ASE_CelKind_CompressedImage: { cel->width = BB_ReadUBits(&br, 16); cel->height = BB_ReadUBits(&br, 16); cel->pixels = PushStructsNoZero(scratch.arena, u32, cel->width * cel->height); u8 *huffman_encoded = BB_ReadBytesRaw(&br, chunk_end_pos - BB_GetCurrentReaderByte(&br)); if (huffman_encoded) { ASE_Inflate((u8 *)cel->pixels, huffman_encoded); } } break; case ASE_CelKind_CompressedTilemap: { /* Unsupported */ ASE_PushError(arena, &result.errors, Lit("Tilemaps are not supported")); goto abort; } break; } } break; default: { BB_SeekToByte(&br, chunk_end_pos); } break; } } ++num_frames; } //- Create ordered layers array ASE_Layer **layers_ordered = PushStructsNoZero(scratch.arena, ASE_Layer *, num_layers); for (ASE_Layer *layer = layer_head; layer; layer = layer->next) { layers_ordered[layer->index] = layer; } //- Link cels Ace_Cel **cels_ordered = PushStructsNoZero(scratch.arena, Ace_Cel *, num_frames * num_layers); for (Ace_Cel *cel = cel_head; cel; cel = cel->next) { cels_ordered[(cel->frame_index * num_layers) + cel->layer_index] = cel; if (cel->type == ASE_CelKind_Linked) { Ace_Cel *ref_cel = cels_ordered[(cel->frame_pos * num_layers) + cel->layer_index]; cel->width = ref_cel->width; cel->height = ref_cel->height; cel->pixels = ref_cel->pixels; } } //- Assemble image from cels { __profn("Build image from cels"); for (Ace_Cel *cel = cel_head; cel; cel = cel->next) { ASE_Layer *layer = layers_ordered[cel->layer_index]; /* Only draw visible layers */ if (layer->flags & 1) { u8 opacity = (cel->opacity / 255.0f) * (layer->opacity / 255.0f) * 255.0f; i32 cel_width = cel->width; i32 cel_height = cel->height; i32 cel_left = 0; i32 cel_right = cel_width; i32 cel_top = 0; i32 cel_bottom = cel_height; i32 frame_left = cel->x_pos; i32 frame_top = cel->y_pos; i32 image_left = frame_left + ((cel->frame_index % frames_x) * frame_width); i32 image_top = frame_top + ((cel->frame_index / frames_x) * frame_height); /* Adjust bounds to ensure pixels outside of frame boundaries * aren't (aseprite keeps chunks outside of frame around in * project file). */ { i32 frame_right = cel_width + frame_left; i32 frame_bottom = frame_top + cel_height; if (frame_left < 0) { cel_left += -frame_left; frame_left = 0; } if (frame_top < 0) { cel_top += -frame_top; frame_top = 0; } if (frame_right > (i32)frame_width) { cel_right -= (frame_right - frame_width); frame_right = frame_width; } if (frame_bottom > (i32)frame_height) { cel_bottom -= (frame_bottom - frame_height); frame_bottom = frame_height; } } for (i32 cel_y = cel_top; cel_y < cel_bottom; ++cel_y) { i32 image_y = image_top + cel_y; i32 cel_stride = cel_y * cel_width; i32 image_stride = image_y * image_width; for (i32 cel_x = cel_left; cel_x < cel_right; ++cel_x) { i32 image_x = image_left + cel_x; u32 cel_pixel = cel->pixels[cel_x + cel_stride]; u32 *image_pixel = &result.pixels[image_x + image_stride]; *image_pixel = ASE_Blend(cel_pixel, *image_pixel, opacity); } } } } } /* Assert all data was read */ Assert(BB_NumBytesRemaining(&br) == 0); abort: if (result.errors.count <= 0) { result.success = 1; } EndScratch(scratch); return result; } //////////////////////////////// //~ Decode sheet ASE_DecodedSheet ASE_DecodeSheet(Arena *arena, String encoded) { __prof; ASE_DecodedSheet result = ZI; BB_Buff bb = BitbuffFromString(encoded); BB_Reader br = BB_ReaderFromBuffNoDebug(&bb); ASE_Header ase_header; BB_ReadBytes(&br, StringFromStruct(&ase_header)); u64 frame_width = ase_header.width; u64 frame_height = ase_header.height; u32 frames_x = ase_header.frames; u32 frames_y = 1; u64 image_width = frame_width * frames_x; u64 image_height = frame_height * frames_y; ASE_MakeDimensionsSquareish(&ase_header, &frames_x, &frames_y, &image_width, &image_height); u32 num_frames = 0; ASE_Frame *frame_head = 0; u32 num_spans = 0; ASE_Span *span_head = 0; u32 num_slice_keys = 0; ASE_SliceKey *slice_key_head = 0; //- Iterate frames for (u16 i = 0; i < ase_header.frames; ++i) { ASE_FrameHeader frame_header; BB_ReadBytes(&br, StringFromStruct(&frame_header)); u32 num_chunks = frame_header.chunks_new; if (num_chunks == 0) { Assert(frame_header.chunks_old != 0xFFFF); num_chunks = frame_header.chunks_old; } ASE_Frame *frame = PushStruct(arena, ASE_Frame); frame->next = frame_head; frame_head = frame; frame->index = i; frame->duration = frame_header.frame_duration_ms / 1000.0; u32 frame_tile_x = i % frames_x; u32 frame_tile_y = i / frames_x; u32 frame_x1 = frame_tile_x * frame_width; u32 frame_y1 = frame_tile_y * frame_height; u32 frame_x2 = frame_x1 + frame_width; u32 frame_y2 = frame_y1 + frame_height; frame->x1 = frame_x1; frame->y1 = frame_y1; frame->x2 = frame_x2; frame->y2 = frame_y2; frame->index = i; frame->duration = frame_header.frame_duration_ms / 1000.0; //- Iterate chunks in frame for (u32 j = 0; j < num_chunks; ++j) { u32 chunk_size = BB_ReadUBits(&br, 32); ASE_ChunkKind chunk_type = BB_ReadUBits(&br, 16); /* Chunk size includes size & type */ Assert(chunk_size >= 6); chunk_size -= 6; u64 chunk_end_pos = BB_GetCurrentReaderByte(&br) + chunk_size; switch (chunk_type) { //- Decode tags case ASE_ChunkKind_Tags: { u16 frame_span_count = BB_ReadUBits(&br, 16); BB_SeekBytes(&br, 8); for (u16 k = 0; k < frame_span_count; ++k) { ASE_Span *span = PushStruct(arena, ASE_Span); span->next = span_head; span_head = span; span->start = BB_ReadUBits(&br, 16); span->end = BB_ReadUBits(&br, 16); BB_SeekBytes(&br, 13); u16 str_len = BB_ReadUBits(&br, 16); span->name = (String) { str_len, PushStructsNoZero(arena, u8, str_len) }; BB_ReadBytes(&br, span->name); ++num_spans; } } break; //- Decode slice case ASE_ChunkKind_Slice: { ASE_SliceKey *slice_key = PushStruct(arena, ASE_SliceKey); slice_key->next = slice_key_head; slice_key_head = slice_key; u32 num_slices = BB_ReadUBits(&br, 32); slice_key->num_slices = num_slices; u32 flags = BB_ReadUBits(&br, 32); BB_SeekBytes(&br, 4); u16 str_len = BB_ReadUBits(&br, 16); slice_key->name = (String) { str_len, PushStructsNoZero(arena, u8, str_len) }; BB_ReadBytes(&br, slice_key->name); for (u32 k = 0; k < num_slices; ++k) { ASE_Slice *slice = PushStruct(arena, ASE_Slice); slice->next = slice_key->slice_head; slice_key->slice_head = slice; u32 start = BB_ReadUBits(&br, 32); i32 x = BB_ReadIBits(&br, 32); i32 y = BB_ReadIBits(&br, 32); u32 width = BB_ReadUBits(&br, 32); u32 height = BB_ReadUBits(&br, 32); if (flags & 0x01) { /* Skip 9-patches info */ BB_SeekBytes(&br, 128); } if (flags & 0x02) { /* Skip pivot info */ BB_SeekBytes(&br, 64); } slice->start = start; slice->x1 = x; slice->y1 = y; slice->x2 = x + width; slice->y2 = y + height; } ++num_slice_keys; } break; /* TODO */ //case ASE_ChunkKind_Userdata default: { BB_SeekToByte(&br, chunk_end_pos); } break; } } ++num_frames; } /* Assert all data was read */ Assert(BB_NumBytesRemaining(&br) == 0); result.image_size = VEC2(image_width, image_height); result.frame_size = VEC2(frame_width, frame_height); result.num_frames = num_frames; result.num_spans = num_spans; result.num_slice_keys = num_slice_keys; result.frame_head = frame_head; result.span_head = span_head; result.slice_key_head = slice_key_head; if (result.errors.count <= 0) { result.success = 1; } return result; }