#include "sim_ent.h" #include "sim.h" #include "math.h" #include "bitbuff.h" /* ========================== * * Ent allocation * ========================== */ INTERNAL struct sim_ent *sim_ent_alloc_internal(struct sim_snapshot *ss) { struct sim_ent *ent = NULL; struct sim_ent_handle handle = ZI; if (ss->first_free_ent.gen) { /* Reuse from free list */; ent = sim_ent_from_handle(ss, ss->first_free_ent); handle = ent->handle; ++handle.gen; ss->first_free_ent = ent->next_free; } else { /* Make new */ ent = arena_push(&ss->ents_arena, struct sim_ent); handle = (struct sim_ent_handle) { .gen = 1, .idx = ss->num_ents_reserved++ }; } *ent = *sim_ent_nil(); ent->ss = ss; ent->valid = true; ent->handle = handle; ent->_is_xform_dirty = true; ++ss->num_ents_allocated; return ent; } struct sim_ent *sim_ent_alloc(struct sim_ent *parent) { ASSERT(parent->valid); struct sim_snapshot *ss = parent->ss; struct sim_ent *e = sim_ent_alloc_internal(ss); sim_ent_link_parent(e, parent); return e; } INTERNAL void sim_ent_release_internal(struct sim_ent *ent) { struct sim_snapshot *ss = ent->ss; /* Release children */ struct sim_ent_handle first_handle = ent->first; if (first_handle.gen) { for (struct sim_ent *child = sim_ent_from_handle(ss, first_handle); child->valid; child = sim_ent_from_handle(ss, child->next)) { sim_ent_release_internal(child); } } /* Release */ ++ent->handle.gen; ent->valid = false; ent->next_free = ss->first_free_ent; ss->first_free_ent = ent->handle; --ss->num_ents_allocated; } void sim_ent_release(struct sim_ent *ent) { if (ent->parent.gen) { sim_ent_unlink_from_parent(ent); } sim_ent_release_internal(ent); } /* ========================== * * Ent query * ========================== */ /* Returns a valid ent or read-only nil ent. Always safe to read result, need to check `valid` to write. */ struct sim_ent *sim_ent_from_handle(struct sim_snapshot *ss, struct sim_ent_handle handle) { if (handle.gen != 0 && handle.idx < ss->num_ents_reserved) { struct sim_ent *ent = &ss->ents[handle.idx]; if (ent->handle.gen == handle.gen) { return ent; } } return sim_ent_nil(); } struct sim_ent *sim_ent_find_first_match_one(struct sim_snapshot *ss, enum sim_ent_prop prop) { u64 count = ss->num_ents_reserved; struct sim_ent *entities = ss->ents; for (u64 ent_index = 0; ent_index < count; ++ent_index) { struct sim_ent *ent = &entities[ent_index]; if (ent->valid && sim_ent_has_prop(ent, prop)) { return ent; } } return sim_ent_nil(); } struct sim_ent *sim_ent_find_first_match_all(struct sim_snapshot *ss, struct sim_ent_prop_array props) { u64 count = ss->num_ents_reserved; struct sim_ent *entities = ss->ents; for (u64 ent_index = 0; ent_index < count; ++ent_index) { struct sim_ent *ent = &entities[ent_index]; if (ent->valid) { b32 all = true; for (u64 i = 0; i < props.count; ++i) { if (!sim_ent_has_prop(ent, props.props[i])) { all = false; break; } } if (all) { return ent; } } } return sim_ent_nil(); } /* ========================== * * Ent tree * ========================== */ void sim_ent_link_parent(struct sim_ent *ent, struct sim_ent *parent) { struct sim_snapshot *ss = ent->ss; if (ent->parent.gen) { /* Unlink from current parent */ sim_ent_unlink_from_parent(ent); } struct sim_ent_handle handle = ent->handle; struct sim_ent_handle parent_handle = parent->handle; ent->parent = parent_handle; struct sim_ent_handle last_child_handle = parent->last; struct sim_ent *last_child = sim_ent_from_handle(ss, last_child_handle); if (last_child->valid) { ent->prev = last_child_handle; last_child->next = handle; } else { parent->first = handle; } parent->last = handle; if (parent->is_root) { ent->is_top = true; ent->top = handle; } else { ent->top = parent->top; } } /* NOTE: Entity will be dangling after calling this, should re-link to root ent. */ void sim_ent_unlink_from_parent(struct sim_ent *ent) { struct sim_snapshot *ss = ent->ss; struct sim_ent_handle parent_handle = ent->parent; struct sim_ent *parent = sim_ent_from_handle(ss, parent_handle); struct sim_ent *prev = sim_ent_from_handle(ss, ent->prev); struct sim_ent *next = sim_ent_from_handle(ss, ent->next); /* Unlink from parent & siblings */ if (prev->valid) { prev->next = next->handle; } else { parent->first = next->handle; } if (next->valid) { next->prev = prev->handle; } else { parent->last = prev->handle; } ent->prev = sim_ent_nil()->handle; ent->next = sim_ent_nil()->handle; } /* ========================== * * Activate * ========================== */ void sim_ent_activate(struct sim_ent *ent, u64 current_tick) { sim_ent_enable_prop(ent, SIM_ENT_PROP_ACTIVE); ent->activation_tick = current_tick; ++ent->continuity_gen; } /* ========================== * * Ent xform * ========================== */ INTERNAL void sim_ent_mark_child_xforms_dirty(struct sim_snapshot *ss, struct sim_ent *ent) { for (struct sim_ent *child = sim_ent_from_handle(ss, ent->first); child->valid; child = sim_ent_from_handle(ss, child->next)) { if (child->_is_xform_dirty) { break; } else { child->_is_xform_dirty = true; sim_ent_mark_child_xforms_dirty(ss, child); } } } INTERNAL struct xform sim_ent_get_xform_internal(struct sim_snapshot *ss, struct sim_ent *ent) { struct xform xf; if (ent->_is_xform_dirty) { if (ent->is_top) { xf = ent->_local_xform; } else { struct sim_ent *parent = sim_ent_from_handle(ss, ent->parent); xf = sim_ent_get_xform_internal(ss, parent); xf = xform_mul(xf, ent->_local_xform); ent->_xform = xf; ent->_is_xform_dirty = false; } ent->_xform = xf; ent->_is_xform_dirty = false; } else { xf = ent->_xform; } return xf; } struct xform sim_ent_get_xform(struct sim_ent *ent) { struct xform xf; if (ent->_is_xform_dirty) { if (ent->is_top) { xf = ent->_local_xform; } else { struct sim_snapshot *ss = ent->ss; struct sim_ent *parent = sim_ent_from_handle(ss, ent->parent); xf = sim_ent_get_xform_internal(ss, parent); xf = xform_mul(xf, ent->_local_xform); ent->_xform = xf; ent->_is_xform_dirty = false; } ent->_xform = xf; ent->_is_xform_dirty = false; } else { xf = ent->_xform; } return xf; } struct xform sim_ent_get_local_xform(struct sim_ent *ent) { return ent->_local_xform; } void sim_ent_set_xform(struct sim_ent *ent, struct xform xf) { if (!xform_eq(xf, ent->_xform)) { struct sim_snapshot *ss = ent->ss; /* Update local xform */ if (ent->is_top) { ent->_local_xform = xf; } else { struct sim_ent *parent = sim_ent_from_handle(ss, ent->parent); struct xform parent_global = sim_ent_get_xform_internal(ss, parent); ent->_local_xform = xform_mul(xform_invert(parent_global), xf); } ent->_xform = xf; ent->_is_xform_dirty = false; sim_ent_mark_child_xforms_dirty(ss, ent); } } void sim_ent_set_local_xform(struct sim_ent *ent, struct xform xf) { if (!xform_eq(xf, ent->_local_xform)) { ent->_local_xform = xf; ent->_is_xform_dirty = true; sim_ent_mark_child_xforms_dirty(ent->ss, ent); } } /* ========================== * * Ent movement * ========================== */ void sim_ent_apply_linear_impulse(struct sim_ent *ent, struct v2 impulse, struct v2 point) { struct xform xf = sim_ent_get_xform(ent); struct v2 center = xf.og; f32 scale = math_fabs(xform_get_determinant(xf)); f32 inv_mass = 1.f / (ent->mass_unscaled * scale); f32 inv_inertia = 1.f / (ent->inertia_unscaled * scale); struct v2 vcp = v2_sub(point, center); sim_ent_set_linear_velocity(ent, v2_add(ent->linear_velocity, v2_mul(impulse, inv_mass))); sim_ent_set_angular_velocity(ent, v2_wedge(vcp, impulse) * inv_inertia); } void sim_ent_apply_linear_impulse_to_center(struct sim_ent *ent, struct v2 impulse) { struct xform xf = sim_ent_get_xform(ent); f32 scale = math_fabs(xform_get_determinant(xf)); f32 inv_mass = 1.f / (ent->mass_unscaled * scale); sim_ent_set_linear_velocity(ent, v2_add(ent->linear_velocity, v2_mul(impulse, inv_mass))); } void sim_ent_apply_force_to_center(struct sim_ent *ent, struct v2 force) { ent->force = v2_add(ent->force, force); } void sim_ent_apply_angular_impulse(struct sim_ent *ent, f32 impulse) { struct xform xf = sim_ent_get_xform(ent); f32 scale = math_fabs(xform_get_determinant(xf)); f32 inv_inertia = 1.f / (ent->inertia_unscaled * scale); sim_ent_set_angular_velocity(ent, ent->angular_velocity + impulse * inv_inertia); } void sim_ent_apply_torque(struct sim_ent *ent, f32 torque) { ent->torque += torque; } /* ========================== * * Ent lerp * ========================== */ void sim_ent_lerp(struct sim_ent *e, struct sim_ent *e0, struct sim_ent *e1, f64 blend) { if (sim_ent_is_valid_and_active(e0) && sim_ent_is_valid_and_active(e1) && e0->handle.gen == e1->handle.gen && e0->continuity_gen == e1->continuity_gen) { e->_local_xform = xform_lerp(e0->_local_xform, e1->_local_xform, blend); if (e->is_top) { /* TODO: Cache parent & child xforms in sim */ struct xform e0_xf = sim_ent_get_xform(e0); struct xform e1_xf = sim_ent_get_xform(e1); sim_ent_set_xform(e, xform_lerp(e0_xf, e1_xf, blend)); } e->control_force = math_lerp_f32(e0->control_force, e1->control_force, blend); e->control_torque = math_lerp_f32(e0->control_torque, e1->control_torque, blend); e->linear_velocity = v2_lerp(e0->linear_velocity, e1->linear_velocity, blend); e->angular_velocity = math_lerp_angle(e0->angular_velocity, e1->angular_velocity, blend); e->control.move = v2_lerp(e0->control.move, e1->control.move, blend); e->control.focus = v2_lerp(e0->control.focus, e1->control.focus, blend); e->sprite_local_xform = xform_lerp(e0->sprite_local_xform, e1->sprite_local_xform, blend); e->animation_last_frame_change_time_ns = math_lerp_i64(e0->animation_last_frame_change_time_ns, e1->animation_last_frame_change_time_ns, (f64)blend); e->animation_frame = (u32)math_round_to_int(math_lerp_f32(e0->animation_frame, e1->animation_frame, blend)); e->camera_quad_xform = xform_lerp(e0->camera_quad_xform, e1->camera_quad_xform, blend); e->camera_xform_target = xform_lerp(e0->camera_xform_target, e1->camera_xform_target, blend); e->shake = math_lerp_f32(e0->shake, e1->shake, blend); e->tracer_gradient_start = v2_lerp(e0->tracer_gradient_start, e1->tracer_gradient_start, blend); e->tracer_gradient_end = v2_lerp(e0->tracer_gradient_end, e1->tracer_gradient_end, blend); } } /* ========================== * * Ent encode * ========================== */ void sim_ent_encode(struct bitbuff_writer *bw, struct sim_ent *e0, struct sim_ent *e1) { struct sim_snapshot *ss = e1->ss; /* FIXME: Things like xforms need to be retreived manually rather than memcopied. * This will also be true for things like ent handles once netids are implemented. */ /* TODO: Granular delta encoding */ u64 pos = 0; e1->ss = e0->ss; while (pos < sizeof(*e1)) { u64 chunk_size = min_u64(pos + 8, sizeof(*e1)) - pos; u8 *chunk0 = (u8 *)e0 + pos; u8 *chunk1 = (u8 *)e1 + pos; if (MEMEQ(chunk0, chunk1, chunk_size)) { bw_write_bit(bw, 0); } else { bw_write_bit(bw, 1); u64 bits = 0; MEMCPY(&bits, chunk1, chunk_size); bw_write_ubits(bw, bits, 64); } pos += 8; } e1->ss = ss; } /* ========================== * * Ent decode * ========================== */ void sim_ent_decode(struct bitbuff_reader *br, struct sim_ent *e) { struct sim_snapshot *ss = e->ss; u64 pos = 0; while (pos < sizeof(*e)) { u8 *chunk = (u8 *)e + pos; if (br_read_bit(br)) { u64 chunk_size = min_u64(pos + 8, sizeof(*e)) - pos; u64 bits = br_read_ubits(br, 64); MEMCPY(chunk, &bits, chunk_size); } pos += 8; } e->ss = ss; }