@Layer pp //- Dependencies @Dep gpu @Dep sprite @Dep font @Dep collider @Dep net @Dep mixer @Dep rendertest @Dep playback @Dep ui //- Api @IncludeC pp_sim.h @IncludeC pp_phys.h @IncludeC pp_space.h @IncludeC pp_ent.h @IncludeC pp_step.h @IncludeC pp_draw.h @IncludeC pp.h @IncludeGpu pp_draw.h //- Impl @IncludeC pp_sim.c @IncludeC pp_phys.c @IncludeC pp_space.c @IncludeC pp_ent.c @IncludeC pp_step.c @IncludeC pp.c @IncludeGpu pp_draw.gpu //- Embeds @EmbedDir GameResources pp_res //- Shaders @VertexShader MaterialVS @PixelShader MaterialPS @ComputeShader FloodCS @ComputeShader ShadeCS @VertexShader UiBlitVS @PixelShader UiBlitPS @VertexShader UiRectVS @PixelShader UiRectPS @VertexShader UiShapeVS @PixelShader UiShapePS //- Startup @Startup StartupSim @Startup StartupUser