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3377e3f94c
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convert indentation to 2 spaces
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2025-12-18 18:42:53 -06:00 |
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7531e18245
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merge vis widgets w/ core
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2025-12-18 14:17:09 -06:00 |
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ec0f11d220
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editor camera keyboard navigation
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2025-12-18 13:20:37 -06:00 |
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767be8cf03
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cursor based tile placement
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2025-12-17 19:22:58 -06:00 |
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cd48dd53ff
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tiling progress
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2025-12-17 15:37:56 -06:00 |
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81990f81a4
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edit mode
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2025-12-16 20:47:21 -06:00 |
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ed5e95d6d4
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fix draw target uv scaling
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2025-12-16 16:07:45 -06:00 |
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7a40b0bff2
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backdrop shader
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2025-12-16 15:11:36 -06:00 |
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e9e8dcc04d
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glyph cache progress
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2025-12-11 19:35:11 -06:00 |
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ad359c8495
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re-enable ui & vis rendering
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2025-12-11 15:41:38 -06:00 |
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eeec7e7191
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vector printf format
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2025-12-11 14:16:56 -06:00 |
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3da749ef51
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formatting
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2025-12-10 11:48:42 -06:00 |
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1b02edb0b5
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move shader handles into gpu layer
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2025-12-09 18:04:32 -06:00 |
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f773422abf
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rename shader handle -> shader ref
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2025-12-09 17:30:27 -06:00 |
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781e6ff75a
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create shader headers
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2025-12-09 16:26:31 -06:00 |
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a54b9c62c8
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use '.g' & '.gh' extensions for shader source files
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2025-12-09 13:03:34 -06:00 |
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